Index: cc/layers/heads_up_display_layer_impl.cc |
diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc |
index ea9e713bf24646d461004bae954b128cd4bf3a75..0038b4949f0c40c83dc2081d637171a4193c5cf9 100644 |
--- a/cc/layers/heads_up_display_layer_impl.cc |
+++ b/cc/layers/heads_up_display_layer_impl.cc |
@@ -149,6 +149,7 @@ void HeadsUpDisplayLayerImpl::AppendQuads( |
gfx::PointF uv_bottom_right(1.f, 1.f); |
const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
bool flipped = false; |
+ bool nearest_neighbor = false; |
TextureDrawQuad* quad = |
render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
quad->SetNew(shared_quad_state, |
@@ -161,7 +162,8 @@ void HeadsUpDisplayLayerImpl::AppendQuads( |
uv_bottom_right, |
SK_ColorTRANSPARENT, |
vertex_opacity, |
- flipped); |
+ flipped, |
+ nearest_neighbor); |
} |
void HeadsUpDisplayLayerImpl::UpdateHudTexture( |