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Side by Side Diff: Source/modules/webaudio/AudioContext.h

Issue 783423003: Make ScriptPromiseResolver RefCountedWillBeRefCountedGarbageCollected. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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310 310
311 // Handle Promises for resume() and suspend() 311 // Handle Promises for resume() and suspend()
312 void resolvePromisesForResume(); 312 void resolvePromisesForResume();
313 void resolvePromisesForResumeOnMainThread(); 313 void resolvePromisesForResumeOnMainThread();
314 314
315 void resolvePromisesForSuspend(); 315 void resolvePromisesForSuspend();
316 void resolvePromisesForSuspendOnMainThread(); 316 void resolvePromisesForSuspendOnMainThread();
317 317
318 // Vector of promises created by resume(). It takes time to handle them, so we collect all of 318 // Vector of promises created by resume(). It takes time to handle them, so we collect all of
319 // the promises here until they can be resolved or rejected. 319 // the promises here until they can be resolved or rejected.
320 Vector<RefPtr<ScriptPromiseResolver> > m_resumeResolvers; 320 WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver> > m_resumeResolve rs;
321 // Like m_resumeResolvers but for suspend(). 321 // Like m_resumeResolvers but for suspend().
322 Vector<RefPtr<ScriptPromiseResolver> > m_suspendResolvers; 322 WillBeHeapVector<RefPtrWillBeMember<ScriptPromiseResolver> > m_suspendResolv ers;
323 void rejectPendingResolvers(); 323 void rejectPendingResolvers();
324 324
325 // True if we're in the process of resolving promises for resume(). Resolvi ng can take some 325 // True if we're in the process of resolving promises for resume(). Resolvi ng can take some
326 // time and the audio context process loop is very fast, so we don't want to call resolve an 326 // time and the audio context process loop is very fast, so we don't want to call resolve an
327 // excessive number of times. 327 // excessive number of times.
328 bool m_isResolvingResumePromises; 328 bool m_isResolvingResumePromises;
329 329
330 class AudioNodeDisposer { 330 class AudioNodeDisposer {
331 public: 331 public:
332 explicit AudioNodeDisposer(AudioNode& node) : m_node(node) { } 332 explicit AudioNodeDisposer(AudioNode& node) : m_node(node) { }
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406 size_t m_cachedSampleFrame; 406 size_t m_cachedSampleFrame;
407 407
408 // This is considering 32 is large enough for multiple channels audio. 408 // This is considering 32 is large enough for multiple channels audio.
409 // It is somewhat arbitrary and could be increased if necessary. 409 // It is somewhat arbitrary and could be increased if necessary.
410 enum { MaxNumberOfChannels = 32 }; 410 enum { MaxNumberOfChannels = 32 };
411 }; 411 };
412 412
413 } // namespace blink 413 } // namespace blink
414 414
415 #endif // AudioContext_h 415 #endif // AudioContext_h
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