Index: LayoutTests/platform/win/fast/writing-mode/text-orientation-basic-expected.txt |
diff --git a/LayoutTests/platform/win/fast/writing-mode/text-orientation-basic-expected.txt b/LayoutTests/platform/win/fast/writing-mode/text-orientation-basic-expected.txt |
index 6c349b9065c9f3a044d05e7cb8ec2d077ff9751c..aa43a925c2146f1e9dbe739bfa241ea939654371 100644 |
--- a/LayoutTests/platform/win/fast/writing-mode/text-orientation-basic-expected.txt |
+++ b/LayoutTests/platform/win/fast/writing-mode/text-orientation-basic-expected.txt |
@@ -1,57 +1,49 @@ |
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RenderView at (0,0) size 800x600 |
-layer at (0,0) size 800x704 |
- RenderBlock {HTML} at (0,0) size 800x704 |
- RenderBody {BODY} at (8,8) size 784x688 |
- RenderBlock {P} at (0,0) size 784x72 |
- RenderText {#text} at (0,0) size 771x35 |
- text run at (0,0) width 366: "This test shows the following bugs with text-orientation. " |
- text run at (365,0) width 406: "The far right test mis-renders differently in both the simple and" |
- text run at (0,18) width 399: "complex text paths. The simple text path mis-renders because " |
- RenderInline {TT} at (0,0) size 305x16 |
- RenderText {#text} at (398,20) size 305x16 |
- text run at (398,20) width 305: "CTFontGetVerticalTranslationsForGlyphs" |
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- text run at (702,18) width 49: " returns" |
- text run at (0,36) width 446: "incorrect values for horizontal glyphs that have vertical counterparts. " |
- text run at (445,36) width 330: "The complex text code path mis-renders because of" |
- text run at (0,54) width 105: "API deficiency. " |
- text run at (104,54) width 615: "There is no way to tell CoreText to use upright horizontal glyphs when rendering a vertical line." |
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- RenderBlock {DIV} at (0,0) size 170x411 [border: (1px solid #008000)] |
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+ RenderBlock {HTML} at (0,0) size 800x686 |
+ RenderBody {BODY} at (8,8) size 784x670 |
+ RenderBlock {P} at (0,0) size 784x54 |
+ RenderText {#text} at (0,0) size 771x53 |
+ text run at (0,0) width 716: "This test exercises the vertical text rendering feature of Blink's shaping code, and checks for errors in font code " |
+ text run at (715,0) width 29: "path" |
+ text run at (0,18) width 687: "selection: Vertical text should always go through the shaper. It exercises glyph orientation difficulties with " |
+ text run at (686,18) width 85: "two different" |
+ text run at (0,36) width 36: "fonts." |
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RenderInline {SPAN} at (0,0) size 40x173 |
RenderText {#text} at (2,1) size 40x173 |
text run at (2,1) width 173: "Hello world" |
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- text run at (44,1) width 409: "Hello world" |
- RenderBR {BR} at (52,410) size 0x0 |
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+ RenderText {#text} at (44,1) size 40x440 |
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RenderText {#text} at (86,1) size 40x173 |
text run at (86,1) width 173: "Hello world" |
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- text run at (2,411) width 9: " " |
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+ RenderText {#text} at (128,1) size 40x440 |
+ text run at (128,1) width 440: "Hello world" |
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RenderText {#text} at (2,1) size 40x173 |
text run at (2,1) width 173: "Hello world" |
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- text run at (44,1) width 173: "Hello world" |
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text run at (86,1) width 173: "Hello world" |
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