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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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83 const base::Closure& context_lost_callback, | 83 const base::Closure& context_lost_callback, |
84 InProcessCommandBuffer* share_group, | 84 InProcessCommandBuffer* share_group, |
85 GpuMemoryBufferManager* gpu_memory_buffer_manager, | 85 GpuMemoryBufferManager* gpu_memory_buffer_manager, |
86 ImageFactory* image_factory); | 86 ImageFactory* image_factory); |
87 void Destroy(); | 87 void Destroy(); |
88 | 88 |
89 // CommandBuffer implementation: | 89 // CommandBuffer implementation: |
90 bool Initialize() override; | 90 bool Initialize() override; |
91 State GetLastState() override; | 91 State GetLastState() override; |
92 int32 GetLastToken() override; | 92 int32 GetLastToken() override; |
93 void Flush(int32 put_offset) override; | 93 void Flush(int32 put_offset, const std::vector<uint32>& sync_points) override; |
94 void WaitForTokenInRange(int32 start, int32 end) override; | 94 void WaitForTokenInRange(int32 start, int32 end) override; |
95 void WaitForGetOffsetInRange(int32 start, int32 end) override; | 95 void WaitForGetOffsetInRange(int32 start, int32 end) override; |
96 void SetGetBuffer(int32 shm_id) override; | 96 void SetGetBuffer(int32 shm_id) override; |
97 scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, | 97 scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
98 int32* id) override; | 98 int32* id) override; |
99 void DestroyTransferBuffer(int32 id) override; | 99 void DestroyTransferBuffer(int32 id) override; |
100 gpu::error::Error GetLastError() override; | 100 gpu::error::Error GetLastError() override; |
101 | 101 |
102 // GpuControl implementation: | 102 // GpuControl implementation: |
103 gpu::Capabilities GetCapabilities() override; | 103 gpu::Capabilities GetCapabilities() override; |
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175 size(size), | 175 size(size), |
176 attribs(attribs), | 176 attribs(attribs), |
177 gpu_preference(gpu_preference), | 177 gpu_preference(gpu_preference), |
178 capabilities(capabilities), | 178 capabilities(capabilities), |
179 context_group(share_group), | 179 context_group(share_group), |
180 image_factory(image_factory) {} | 180 image_factory(image_factory) {} |
181 }; | 181 }; |
182 | 182 |
183 bool InitializeOnGpuThread(const InitializeOnGpuThreadParams& params); | 183 bool InitializeOnGpuThread(const InitializeOnGpuThreadParams& params); |
184 bool DestroyOnGpuThread(); | 184 bool DestroyOnGpuThread(); |
185 void FlushOnGpuThread(int32 put_offset); | 185 void FlushOnGpuThread(int32 put_offset, |
| 186 const std::vector<uint32>& sync_points); |
186 void ScheduleIdleWorkOnGpuThread(); | 187 void ScheduleIdleWorkOnGpuThread(); |
187 uint32 CreateStreamTextureOnGpuThread(uint32 client_texture_id); | 188 uint32 CreateStreamTextureOnGpuThread(uint32 client_texture_id); |
188 bool MakeCurrent(); | 189 bool MakeCurrent(); |
189 base::Closure WrapCallback(const base::Closure& callback); | 190 base::Closure WrapCallback(const base::Closure& callback); |
190 State GetStateFast(); | 191 State GetStateFast(); |
191 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } | 192 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } |
192 void CheckSequencedThread(); | 193 void CheckSequencedThread(); |
193 void RetireSyncPointOnGpuThread(uint32 sync_point); | 194 void RetireSyncPointOnGpuThread(uint32 sync_point); |
194 void SignalSyncPointOnGpuThread(uint32 sync_point, | 195 void SignalSyncPointOnGpuThread(uint32 sync_point, |
195 const base::Closure& callback); | 196 const base::Closure& callback); |
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248 | 249 |
249 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 250 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
250 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; | 251 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; |
251 | 252 |
252 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 253 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
253 }; | 254 }; |
254 | 255 |
255 } // namespace gpu | 256 } // namespace gpu |
256 | 257 |
257 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 258 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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