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Issue 7821018: Add Richards and DeltaBlue benchmarks (Closed) Base URL: https://code.google.com/p/web-shootout/@master
Patch Set: Created 9 years, 3 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28
29 // This is a JavaScript implementation of the Richards
30 // benchmark from:
31 //
32 // http://www.cl.cam.ac.uk/~mr10/Bench.html
33 //
34 // The benchmark was originally implemented in BCPL by
35 // Martin Richards.
36
37
38 function RichardsBenchmark(param) {
39 COUNT = param;
40 switch(param) {
41 case 1000:
42 EXPECTED_QUEUE_COUNT = 2322;
43 EXPECTED_HOLD_COUNT = 928;
44 break;
45 case 10000:
46 EXPECTED_QUEUE_COUNT = 23246;
47 EXPECTED_HOLD_COUNT = 9297;
48 break;
49 case 1000000:
50 EXPECTED_QUEUE_COUNT = 2326410;
51 EXPECTED_HOLD_COUNT = 930563;
52 break;
53 }
54 runRichards();
55 }
56
57 /**
58 * The Richards benchmark simulates the task dispatcher of an
59 * operating system.
60 **/
61 function runRichards() {
62 var scheduler = new Scheduler();
63 scheduler.addIdleTask(ID_IDLE, 0, null, COUNT);
64
65 var queue = new Packet(null, ID_WORKER, KIND_WORK);
66 queue = new Packet(queue, ID_WORKER, KIND_WORK);
67 scheduler.addWorkerTask(ID_WORKER, 1000, queue);
68
69 queue = new Packet(null, ID_DEVICE_A, KIND_DEVICE);
70 queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
71 queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
72 scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue);
73
74 queue = new Packet(null, ID_DEVICE_B, KIND_DEVICE);
75 queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
76 queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
77 scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue);
78
79 scheduler.addDeviceTask(ID_DEVICE_A, 4000, null);
80
81 scheduler.addDeviceTask(ID_DEVICE_B, 5000, null);
82
83 scheduler.schedule();
84
85 if (scheduler.queueCount != EXPECTED_QUEUE_COUNT ||
86 scheduler.holdCount != EXPECTED_HOLD_COUNT) {
87 var msg =
88 "Error during execution: queueCount = " + scheduler.queueCount +
89 ", holdCount = " + scheduler.holdCount + ".";
90 throw new Error(msg);
91 }
92 }
93
94 var COUNT = 1000;
95
96 /**
97 v * These two constants specify how many times a packet is queued and
98 * how many times a task is put on hold in a correct run of richards.
99 * They don't have any meaning a such but are characteristic of a
100 * correct run so if the actual queue or hold count is different from
101 * the expected there must be a bug in the implementation.
102 **/
103 var EXPECTED_QUEUE_COUNT = 2322;
104 var EXPECTED_HOLD_COUNT = 928;
105
106
107 /**
108 * A scheduler can be used to schedule a set of tasks based on their relative
109 * priorities. Scheduling is done by maintaining a list of task control blocks
110 * which holds tasks and the data queue they are processing.
111 * @constructor
112 */
113 function Scheduler() {
114 this.queueCount = 0;
115 this.holdCount = 0;
116 this.blocks = new Array(NUMBER_OF_IDS);
117 this.list = null;
118 this.currentTcb = null;
119 this.currentId = null;
120 }
121
122 var ID_IDLE = 0;
123 var ID_WORKER = 1;
124 var ID_HANDLER_A = 2;
125 var ID_HANDLER_B = 3;
126 var ID_DEVICE_A = 4;
127 var ID_DEVICE_B = 5;
128 var NUMBER_OF_IDS = 6;
129
130 var KIND_DEVICE = 0;
131 var KIND_WORK = 1;
132
133 /**
134 * Add an idle task to this scheduler.
135 * @param {int} id the identity of the task
136 * @param {int} priority the task's priority
137 * @param {Packet} queue the queue of work to be processed by the task
138 * @param {int} count the number of times to schedule the task
139 */
140 Scheduler.prototype.addIdleTask = function (id, priority, queue, count) {
141 this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count));
142 };
143
144 /**
145 * Add a work task to this scheduler.
146 * @param {int} id the identity of the task
147 * @param {int} priority the task's priority
148 * @param {Packet} queue the queue of work to be processed by the task
149 */
150 Scheduler.prototype.addWorkerTask = function (id, priority, queue) {
151 this.addTask(id, priority, queue, new WorkerTask(this, ID_HANDLER_A, 0));
152 };
153
154 /**
155 * Add a handler task to this scheduler.
156 * @param {int} id the identity of the task
157 * @param {int} priority the task's priority
158 * @param {Packet} queue the queue of work to be processed by the task
159 */
160 Scheduler.prototype.addHandlerTask = function (id, priority, queue) {
161 this.addTask(id, priority, queue, new HandlerTask(this));
162 };
163
164 /**
165 * Add a handler task to this scheduler.
166 * @param {int} id the identity of the task
167 * @param {int} priority the task's priority
168 * @param {Packet} queue the queue of work to be processed by the task
169 */
170 Scheduler.prototype.addDeviceTask = function (id, priority, queue) {
171 this.addTask(id, priority, queue, new DeviceTask(this))
172 };
173
174 /**
175 * Add the specified task and mark it as running.
176 * @param {int} id the identity of the task
177 * @param {int} priority the task's priority
178 * @param {Packet} queue the queue of work to be processed by the task
179 * @param {Task} task the task to add
180 */
181 Scheduler.prototype.addRunningTask = function (id, priority, queue, task) {
182 this.addTask(id, priority, queue, task);
183 this.currentTcb.setRunning();
184 };
185
186 /**
187 * Add the specified task to this scheduler.
188 * @param {int} id the identity of the task
189 * @param {int} priority the task's priority
190 * @param {Packet} queue the queue of work to be processed by the task
191 * @param {Task} task the task to add
192 */
193 Scheduler.prototype.addTask = function (id, priority, queue, task) {
194 this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task);
195 this.list = this.currentTcb;
196 this.blocks[id] = this.currentTcb;
197 };
198
199 /**
200 * Execute the tasks managed by this scheduler.
201 */
202 Scheduler.prototype.schedule = function () {
203 this.currentTcb = this.list;
204 while (this.currentTcb != null) {
205 if (this.currentTcb.isHeldOrSuspended()) {
206 this.currentTcb = this.currentTcb.link;
207 } else {
208 this.currentId = this.currentTcb.id;
209 this.currentTcb = this.currentTcb.run();
210 }
211 }
212 };
213
214 /**
215 * Release a task that is currently blocked and return the next block to run.
216 * @param {int} id the id of the task to suspend
217 */
218 Scheduler.prototype.release = function (id) {
219 var tcb = this.blocks[id];
220 if (tcb == null) return tcb;
221 tcb.markAsNotHeld();
222 if (tcb.priority > this.currentTcb.priority) {
223 return tcb;
224 } else {
225 return this.currentTcb;
226 }
227 };
228
229 /**
230 * Block the currently executing task and return the next task control block
231 * to run. The blocked task will not be made runnable until it is explicitly
232 * released, even if new work is added to it.
233 */
234 Scheduler.prototype.holdCurrent = function () {
235 this.holdCount++;
236 this.currentTcb.markAsHeld();
237 return this.currentTcb.link;
238 };
239
240 /**
241 * Suspend the currently executing task and return the next task control block
242 * to run. If new work is added to the suspended task it will be made runnable.
243 */
244 Scheduler.prototype.suspendCurrent = function () {
245 this.currentTcb.markAsSuspended();
246 return this.currentTcb;
247 };
248
249 /**
250 * Add the specified packet to the end of the worklist used by the task
251 * associated with the packet and make the task runnable if it is currently
252 * suspended.
253 * @param {Packet} packet the packet to add
254 */
255 Scheduler.prototype.queue = function (packet) {
256 var t = this.blocks[packet.id];
257 if (t == null) return t;
258 this.queueCount++;
259 packet.link = null;
260 packet.id = this.currentId;
261 return t.checkPriorityAdd(this.currentTcb, packet);
262 };
263
264 /**
265 * A task control block manages a task and the queue of work packages associated
266 * with it.
267 * @param {TaskControlBlock} link the preceding block in the linked block list
268 * @param {int} id the id of this block
269 * @param {int} priority the priority of this block
270 * @param {Packet} queue the queue of packages to be processed by the task
271 * @param {Task} task the task
272 * @constructor
273 */
274 function TaskControlBlock(link, id, priority, queue, task) {
275 this.link = link;
276 this.id = id;
277 this.priority = priority;
278 this.queue = queue;
279 this.task = task;
280 if (queue == null) {
281 this.state = STATE_SUSPENDED;
282 } else {
283 this.state = STATE_SUSPENDED_RUNNABLE;
284 }
285 }
286
287 /**
288 * The task is running and is currently scheduled.
289 */
290 var STATE_RUNNING = 0;
291
292 /**
293 * The task has packets left to process.
294 */
295 var STATE_RUNNABLE = 1;
296
297 /**
298 * The task is not currently running. The task is not blocked as such and may
299 * be started by the scheduler.
300 */
301 var STATE_SUSPENDED = 2;
302
303 /**
304 * The task is blocked and cannot be run until it is explicitly released.
305 */
306 var STATE_HELD = 4;
307
308 var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED | STATE_RUNNABLE;
309 var STATE_NOT_HELD = ~STATE_HELD;
310
311 TaskControlBlock.prototype.setRunning = function () {
312 this.state = STATE_RUNNING;
313 };
314
315 TaskControlBlock.prototype.markAsNotHeld = function () {
316 this.state = this.state & STATE_NOT_HELD;
317 };
318
319 TaskControlBlock.prototype.markAsHeld = function () {
320 this.state = this.state | STATE_HELD;
321 };
322
323 TaskControlBlock.prototype.isHeldOrSuspended = function () {
324 return (this.state & STATE_HELD) != 0 || (this.state == STATE_SUSPENDED);
325 };
326
327 TaskControlBlock.prototype.markAsSuspended = function () {
328 this.state = this.state | STATE_SUSPENDED;
329 };
330
331 TaskControlBlock.prototype.markAsRunnable = function () {
332 this.state = this.state | STATE_RUNNABLE;
333 };
334
335 /**
336 * Runs this task, if it is ready to be run, and returns the next task to run.
337 */
338 TaskControlBlock.prototype.run = function () {
339 var packet;
340 if (this.state == STATE_SUSPENDED_RUNNABLE) {
341 packet = this.queue;
342 this.queue = packet.link;
343 if (this.queue == null) {
344 this.state = STATE_RUNNING;
345 } else {
346 this.state = STATE_RUNNABLE;
347 }
348 } else {
349 packet = null;
350 }
351 return this.task.run(packet);
352 };
353
354 /**
355 * Adds a packet to the worklist of this block's task, marks this as runnable if
356 * necessary, and returns the next runnable object to run (the one
357 * with the highest priority).
358 */
359 TaskControlBlock.prototype.checkPriorityAdd = function (task, packet) {
360 if (this.queue == null) {
361 this.queue = packet;
362 this.markAsRunnable();
363 if (this.priority > task.priority) return this;
364 } else {
365 this.queue = packet.addTo(this.queue);
366 }
367 return task;
368 };
369
370 TaskControlBlock.prototype.toString = function () {
371 return "tcb { " + this.task + "@" + this.state + " }";
372 };
373
374 /**
375 * An idle task doesn't do any work itself but cycles control between the two
376 * device tasks.
377 * @param {Scheduler} scheduler the scheduler that manages this task
378 * @param {int} v1 a seed value that controls how the device tasks are scheduled
379 * @param {int} count the number of times this task should be scheduled
380 * @constructor
381 */
382 function IdleTask(scheduler, v1, count) {
383 this.scheduler = scheduler;
384 this.v1 = v1;
385 this.count = count;
386 }
387
388 IdleTask.prototype.run = function (packet) {
389 this.count--;
390 if (this.count == 0) return this.scheduler.holdCurrent();
391 if ((this.v1 & 1) == 0) {
392 this.v1 = this.v1 >> 1;
393 return this.scheduler.release(ID_DEVICE_A);
394 } else {
395 this.v1 = (this.v1 >> 1) ^ 0xD008;
396 return this.scheduler.release(ID_DEVICE_B);
397 }
398 };
399
400 IdleTask.prototype.toString = function () {
401 return "IdleTask"
402 };
403
404 /**
405 * A task that suspends itself after each time it has been run to simulate
406 * waiting for data from an external device.
407 * @param {Scheduler} scheduler the scheduler that manages this task
408 * @constructor
409 */
410 function DeviceTask(scheduler) {
411 this.scheduler = scheduler;
412 this.v1 = null;
413 }
414
415 DeviceTask.prototype.run = function (packet) {
416 if (packet == null) {
417 if (this.v1 == null) return this.scheduler.suspendCurrent();
418 var v = this.v1;
419 this.v1 = null;
420 return this.scheduler.queue(v);
421 } else {
422 this.v1 = packet;
423 return this.scheduler.holdCurrent();
424 }
425 };
426
427 DeviceTask.prototype.toString = function () {
428 return "DeviceTask";
429 };
430
431 /**
432 * A task that manipulates work packets.
433 * @param {Scheduler} scheduler the scheduler that manages this task
434 * @param {int} v1 a seed used to specify how work packets are manipulated
435 * @param {int} v2 another seed used to specify how work packets are manipulated
436 * @constructor
437 */
438 function WorkerTask(scheduler, v1, v2) {
439 this.scheduler = scheduler;
440 this.v1 = v1;
441 this.v2 = v2;
442 }
443
444 WorkerTask.prototype.run = function (packet) {
445 if (packet == null) {
446 return this.scheduler.suspendCurrent();
447 } else {
448 if (this.v1 == ID_HANDLER_A) {
449 this.v1 = ID_HANDLER_B;
450 } else {
451 this.v1 = ID_HANDLER_A;
452 }
453 packet.id = this.v1;
454 packet.a1 = 0;
455 for (var i = 0; i < DATA_SIZE; i++) {
456 this.v2++;
457 if (this.v2 > 26) this.v2 = 1;
458 packet.a2[i] = this.v2;
459 }
460 return this.scheduler.queue(packet);
461 }
462 };
463
464 WorkerTask.prototype.toString = function () {
465 return "WorkerTask";
466 };
467
468 /**
469 * A task that manipulates work packets and then suspends itself.
470 * @param {Scheduler} scheduler the scheduler that manages this task
471 * @constructor
472 */
473 function HandlerTask(scheduler) {
474 this.scheduler = scheduler;
475 this.v1 = null;
476 this.v2 = null;
477 }
478
479 HandlerTask.prototype.run = function (packet) {
480 if (packet != null) {
481 if (packet.kind == KIND_WORK) {
482 this.v1 = packet.addTo(this.v1);
483 } else {
484 this.v2 = packet.addTo(this.v2);
485 }
486 }
487 if (this.v1 != null) {
488 var count = this.v1.a1;
489 var v;
490 if (count < DATA_SIZE) {
491 if (this.v2 != null) {
492 v = this.v2;
493 this.v2 = this.v2.link;
494 v.a1 = this.v1.a2[count];
495 this.v1.a1 = count + 1;
496 return this.scheduler.queue(v);
497 }
498 } else {
499 v = this.v1;
500 this.v1 = this.v1.link;
501 return this.scheduler.queue(v);
502 }
503 }
504 return this.scheduler.suspendCurrent();
505 };
506
507 HandlerTask.prototype.toString = function () {
508 return "HandlerTask";
509 };
510
511 /* --- *
512 * P a c k e t
513 * --- */
514
515 var DATA_SIZE = 4;
516
517 /**
518 * A simple package of data that is manipulated by the tasks. The exact layout
519 * of the payload data carried by a packet is not importaint, and neither is the
520 * nature of the work performed on packets by the tasks.
521 *
522 * Besides carrying data, packets form linked lists and are hence used both as
523 * data and worklists.
524 * @param {Packet} link the tail of the linked list of packets
525 * @param {int} id an ID for this packet
526 * @param {int} kind the type of this packet
527 * @constructor
528 */
529 function Packet(link, id, kind) {
530 this.link = link;
531 this.id = id;
532 this.kind = kind;
533 this.a1 = 0;
534 this.a2 = new Array(DATA_SIZE);
535 }
536
537 /**
538 * Add this packet to the end of a worklist, and return the worklist.
539 * @param {Packet} queue the worklist to add this packet to
540 */
541 Packet.prototype.addTo = function (queue) {
542 this.link = null;
543 if (queue == null) return this;
544 var peek, next = queue;
545 while ((peek = next.link) != null)
546 next = peek;
547 next.link = this;
548 return queue;
549 };
550
551 Packet.prototype.toString = function () {
552 return "Packet";
553 };
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