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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/touch/touch_device.h" | 5 #include "ui/base/touch/touch_device.h" |
6 | 6 |
7 namespace ui { | 7 namespace ui { |
8 | 8 |
9 // Platforms supporting touch link in an alternate implementation of this | 9 // Platforms supporting touch link in an alternate implementation of this |
10 // method. | 10 // method. |
11 bool IsTouchDevicePresent() { | 11 bool IsTouchDevicePresent() { |
12 return false; | 12 return false; |
13 } | 13 } |
14 | 14 |
15 int MaxTouchPoints() { | 15 int MaxTouchPoints() { |
16 return 0; | 16 return 0; |
17 } | 17 } |
18 | 18 |
19 int GetAvailablePointerTypes() { | 19 int GetAvailablePointerTypes() { |
20 // TODO(mustaq): Replace the stub below | 20 // Assume a non-touch-device with a keyboard and a mouse |
21 return POINTER_TYPE_NONE; | 21 return POINTER_TYPE_FINE | POINTER_TYPE_NONE; |
22 } | 22 } |
23 | 23 |
24 PointerType GetPrimaryPointerType() { | 24 PointerType GetPrimaryPointerType() { |
25 // TODO(mustaq): Replace the stub below | 25 // Assume a non-touch-device with a keyboard and a mouse |
26 return POINTER_TYPE_NONE; | 26 return POINTER_TYPE_FINE; |
27 } | 27 } |
28 | 28 |
29 int GetAvailableHoverTypes() { | 29 int GetAvailableHoverTypes() { |
30 // TODO(mustaq): Replace the stub below | 30 // Assume a non-touch-device with a keyboard and a mouse |
31 return HOVER_TYPE_NONE; | 31 return HOVER_TYPE_HOVER | HOVER_TYPE_NONE; |
32 } | 32 } |
33 | 33 |
34 HoverType GetPrimaryHoverType() { | 34 HoverType GetPrimaryHoverType() { |
35 // TODO(mustaq): Replace the stub below | 35 // Assume a non-touch-device with a keyboard and a mouse |
36 return HOVER_TYPE_NONE; | 36 return HOVER_TYPE_HOVER; |
37 } | 37 } |
38 | 38 |
39 } // namespace ui | 39 } // namespace ui |
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