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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/ozone/platform/dri/page_flip_event_handler.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "ui/ozone/platform/dri/hardware_display_controller.h" | |
| 9 | |
| 10 namespace ui { | |
| 11 | |
| 12 PageFlipEventHandler::PageFlipEventHandler() | |
| 13 : base::Thread("PageFlipEventHandler"), | |
| 14 child_message_loop_proxy_(base::MessageLoopProxy::current()) { | |
| 15 base::Thread::Options options; | |
| 16 options.message_loop_type = base::MessageLoop::TYPE_IO; | |
| 17 StartWithOptions(options); | |
| 18 SetPriority(base::kThreadPriority_Background); | |
| 19 } | |
| 20 | |
| 21 PageFlipEventHandler::~PageFlipEventHandler() { | |
| 22 } | |
| 23 | |
| 24 void PageFlipEventHandler::GetPageFlipCompleted( | |
| 25 HardwareDisplayController* controller, | |
| 26 const ui::SurfaceOzoneEGL::PageFlipCompletionCallback& callback) { | |
| 27 message_loop_proxy()->PostTask( | |
| 28 FROM_HERE, base::Bind(&PageFlipEventHandler::CheckPageFlipEvent, this, | |
| 29 controller, callback)); | |
| 30 } | |
| 31 | |
| 32 void PageFlipEventHandler::CleanUp() { | |
| 33 SetThreadWasQuitProperly(true); | |
| 34 } | |
| 35 | |
| 36 void PageFlipEventHandler::RunFlipEventCallBack( | |
| 37 const ui::SurfaceOzoneEGL::PageFlipCompletionCallback& callback) { | |
| 38 callback.Run(); | |
| 39 } | |
| 40 | |
| 41 void PageFlipEventHandler::CheckPageFlipEvent( | |
| 42 PageFlipEventHandler* data, | |
| 43 HardwareDisplayController* controller, | |
| 44 const ui::SurfaceOzoneEGL::PageFlipCompletionCallback& callback) { | |
| 45 controller->WaitForPageFlipEvent(); | |
|
alexst (slow to review)
2014/12/17 19:12:24
Hi Kalyan, thank you for your help, this is very u
| |
| 46 data->child_message_loop_proxy_->PostTask( | |
| 47 FROM_HERE, | |
| 48 base::Bind(&PageFlipEventHandler::RunFlipEventCallBack, callback)); | |
| 49 } | |
| 50 | |
| 51 } // namespace ui | |
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