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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_surface.h" | 5 #include "ui/gl/gl_surface.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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184 } | 184 } |
185 | 185 |
186 bool GLSurface::SupportsPostSubBuffer() { | 186 bool GLSurface::SupportsPostSubBuffer() { |
187 return false; | 187 return false; |
188 } | 188 } |
189 | 189 |
190 unsigned int GLSurface::GetBackingFrameBufferObject() { | 190 unsigned int GLSurface::GetBackingFrameBufferObject() { |
191 return 0; | 191 return 0; |
192 } | 192 } |
193 | 193 |
| 194 bool GLSurface::SwapBuffersAsync(const SwapCompletionCallback& callback) { |
| 195 DCHECK(!IsSurfaceless()); |
| 196 bool success = SwapBuffers(); |
| 197 callback.Run(); |
| 198 return success; |
| 199 } |
| 200 |
194 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { | 201 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { |
195 return false; | 202 return false; |
196 } | 203 } |
197 | 204 |
| 205 bool GLSurface::PostSubBufferAsync(int x, |
| 206 int y, |
| 207 int width, |
| 208 int height, |
| 209 const SwapCompletionCallback& callback) { |
| 210 bool success = PostSubBuffer(x, y, width, height); |
| 211 callback.Run(); |
| 212 return success; |
| 213 } |
| 214 |
198 bool GLSurface::OnMakeCurrent(GLContext* context) { | 215 bool GLSurface::OnMakeCurrent(GLContext* context) { |
199 return true; | 216 return true; |
200 } | 217 } |
201 | 218 |
202 bool GLSurface::SetBackbufferAllocation(bool allocated) { | 219 bool GLSurface::SetBackbufferAllocation(bool allocated) { |
203 return true; | 220 return true; |
204 } | 221 } |
205 | 222 |
206 void GLSurface::SetFrontbufferAllocation(bool allocated) { | 223 void GLSurface::SetFrontbufferAllocation(bool allocated) { |
207 } | 224 } |
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292 } | 309 } |
293 | 310 |
294 bool GLSurfaceAdapter::IsOffscreen() { | 311 bool GLSurfaceAdapter::IsOffscreen() { |
295 return surface_->IsOffscreen(); | 312 return surface_->IsOffscreen(); |
296 } | 313 } |
297 | 314 |
298 bool GLSurfaceAdapter::SwapBuffers() { | 315 bool GLSurfaceAdapter::SwapBuffers() { |
299 return surface_->SwapBuffers(); | 316 return surface_->SwapBuffers(); |
300 } | 317 } |
301 | 318 |
| 319 bool GLSurfaceAdapter::SwapBuffersAsync( |
| 320 const SwapCompletionCallback& callback) { |
| 321 return surface_->SwapBuffersAsync(callback); |
| 322 } |
| 323 |
302 bool GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) { | 324 bool GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) { |
303 return surface_->PostSubBuffer(x, y, width, height); | 325 return surface_->PostSubBuffer(x, y, width, height); |
304 } | 326 } |
305 | 327 |
| 328 bool GLSurfaceAdapter::PostSubBufferAsync( |
| 329 int x, int y, int width, int height, |
| 330 const SwapCompletionCallback& callback) { |
| 331 return surface_->PostSubBufferAsync(x, y, width, height, callback); |
| 332 } |
| 333 |
306 bool GLSurfaceAdapter::SupportsPostSubBuffer() { | 334 bool GLSurfaceAdapter::SupportsPostSubBuffer() { |
307 return surface_->SupportsPostSubBuffer(); | 335 return surface_->SupportsPostSubBuffer(); |
308 } | 336 } |
309 | 337 |
310 gfx::Size GLSurfaceAdapter::GetSize() { | 338 gfx::Size GLSurfaceAdapter::GetSize() { |
311 return surface_->GetSize(); | 339 return surface_->GetSize(); |
312 } | 340 } |
313 | 341 |
314 void* GLSurfaceAdapter::GetHandle() { | 342 void* GLSurfaceAdapter::GetHandle() { |
315 return surface_->GetHandle(); | 343 return surface_->GetHandle(); |
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360 z_order, transform, image, bounds_rect, crop_rect); | 388 z_order, transform, image, bounds_rect, crop_rect); |
361 } | 389 } |
362 | 390 |
363 bool GLSurfaceAdapter::IsSurfaceless() const { | 391 bool GLSurfaceAdapter::IsSurfaceless() const { |
364 return surface_->IsSurfaceless(); | 392 return surface_->IsSurfaceless(); |
365 } | 393 } |
366 | 394 |
367 GLSurfaceAdapter::~GLSurfaceAdapter() {} | 395 GLSurfaceAdapter::~GLSurfaceAdapter() {} |
368 | 396 |
369 } // namespace gfx | 397 } // namespace gfx |
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