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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/v8.h" | 5 #include "src/v8.h" |
| 6 | 6 |
| 7 #include "src/api.h" | 7 #include "src/api.h" |
| 8 #include "src/arguments.h" | 8 #include "src/arguments.h" |
| 9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
| 10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
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| 2623 return; | 2623 return; |
| 2624 } | 2624 } |
| 2625 | 2625 |
| 2626 // Process debug event. | 2626 // Process debug event. |
| 2627 ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); | 2627 ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); |
| 2628 // Return to continue execution from where the exception was thrown. | 2628 // Return to continue execution from where the exception was thrown. |
| 2629 } | 2629 } |
| 2630 | 2630 |
| 2631 | 2631 |
| 2632 void Debug::OnCompileError(Handle<Script> script) { | 2632 void Debug::OnCompileError(Handle<Script> script) { |
| 2633 // No more to do if not debugging. | 2633 if (ignore_events()) return; |
| 2634 if (in_debug_scope() || ignore_events()) return; | 2634 |
| 2635 if (in_debug_scope()) { | |
| 2636 ProcessCompileEventInDebugScope(v8::CompileError, script); | |
| 2637 return; | |
| 2638 } | |
| 2635 | 2639 |
| 2636 HandleScope scope(isolate_); | 2640 HandleScope scope(isolate_); |
| 2637 DebugScope debug_scope(this); | 2641 DebugScope debug_scope(this); |
| 2638 if (debug_scope.failed()) return; | 2642 if (debug_scope.failed()) return; |
| 2639 | 2643 |
| 2640 // Create the compile state object. | 2644 // Create the compile state object. |
| 2641 Handle<Object> event_data; | 2645 Handle<Object> event_data; |
| 2642 // Bail out and don't call debugger if exception. | 2646 // Bail out and don't call debugger if exception. |
| 2643 if (!MakeCompileEvent(script, v8::CompileError).ToHandle(&event_data)) return; | 2647 if (!MakeCompileEvent(script, v8::CompileError).ToHandle(&event_data)) return; |
| 2644 | 2648 |
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| 2685 Handle<JSObject>::cast(event_data), | 2689 Handle<JSObject>::cast(event_data), |
| 2686 true); | 2690 true); |
| 2687 } | 2691 } |
| 2688 | 2692 |
| 2689 | 2693 |
| 2690 // Handle debugger actions when a new script is compiled. | 2694 // Handle debugger actions when a new script is compiled. |
| 2691 void Debug::OnAfterCompile(Handle<Script> script) { | 2695 void Debug::OnAfterCompile(Handle<Script> script) { |
| 2692 // Add the newly compiled script to the script cache. | 2696 // Add the newly compiled script to the script cache. |
| 2693 if (script_cache_ != NULL) script_cache_->Add(script); | 2697 if (script_cache_ != NULL) script_cache_->Add(script); |
| 2694 | 2698 |
| 2695 // No more to do if not debugging. | 2699 if (ignore_events()) return; |
| 2696 if (in_debug_scope() || ignore_events()) return; | 2700 |
| 2701 if (in_debug_scope()) { | |
| 2702 ProcessCompileEventInDebugScope(v8::AfterCompile, script); | |
| 2703 return; | |
| 2704 } | |
| 2697 | 2705 |
| 2698 HandleScope scope(isolate_); | 2706 HandleScope scope(isolate_); |
| 2699 DebugScope debug_scope(this); | 2707 DebugScope debug_scope(this); |
| 2700 if (debug_scope.failed()) return; | 2708 if (debug_scope.failed()) return; |
| 2701 | 2709 |
| 2702 // If debugging there might be script break points registered for this | 2710 // If debugging there might be script break points registered for this |
| 2703 // script. Make sure that these break points are set. | 2711 // script. Make sure that these break points are set. |
| 2704 | 2712 |
| 2705 // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js). | 2713 // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js). |
| 2706 Handle<String> update_script_break_points_string = | 2714 Handle<String> update_script_break_points_string = |
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| 2841 event_data, | 2849 event_data, |
| 2842 event_listener_data_ }; | 2850 event_listener_data_ }; |
| 2843 Handle<JSReceiver> global(isolate_->global_proxy()); | 2851 Handle<JSReceiver> global(isolate_->global_proxy()); |
| 2844 Execution::TryCall(Handle<JSFunction>::cast(event_listener_), | 2852 Execution::TryCall(Handle<JSFunction>::cast(event_listener_), |
| 2845 global, arraysize(argv), argv); | 2853 global, arraysize(argv), argv); |
| 2846 } | 2854 } |
| 2847 in_debug_event_listener_ = previous; | 2855 in_debug_event_listener_ = previous; |
| 2848 } | 2856 } |
| 2849 | 2857 |
| 2850 | 2858 |
| 2859 void Debug::ProcessCompileEventInDebugScope(v8::DebugEvent event, | |
| 2860 Handle<Script> script) { | |
| 2861 if (event_listener_.is_null()) return; | |
| 2862 | |
| 2863 SuppressDebug while_processing(this); | |
| 2864 DebugScope debug_scope(this); | |
|
yurys
2014/12/08 14:31:22
You might want to skip this if debug context is on
kozy
2014/12/08 14:53:01
Acknowledged.
| |
| 2865 if (debug_scope.failed()) return; | |
| 2866 | |
| 2867 Handle<Object> event_data; | |
| 2868 // Bail out and don't call debugger if exception. | |
| 2869 if (!MakeCompileEvent(script, event).ToHandle(&event_data)) return; | |
| 2870 | |
| 2871 // Create the execution state. | |
| 2872 Handle<Object> exec_state; | |
| 2873 // Bail out and don't call debugger if exception. | |
| 2874 if (!MakeExecutionState().ToHandle(&exec_state)) return; | |
| 2875 | |
| 2876 CallEventCallback(event, exec_state, event_data, NULL); | |
| 2877 } | |
| 2878 | |
| 2879 | |
| 2851 Handle<Context> Debug::GetDebugContext() { | 2880 Handle<Context> Debug::GetDebugContext() { |
| 2852 DebugScope debug_scope(this); | 2881 DebugScope debug_scope(this); |
| 2853 // The global handle may be destroyed soon after. Return it reboxed. | 2882 // The global handle may be destroyed soon after. Return it reboxed. |
| 2854 return handle(*debug_context(), isolate_); | 2883 return handle(*debug_context(), isolate_); |
| 2855 } | 2884 } |
| 2856 | 2885 |
| 2857 | 2886 |
| 2858 void Debug::NotifyMessageHandler(v8::DebugEvent event, | 2887 void Debug::NotifyMessageHandler(v8::DebugEvent event, |
| 2859 Handle<JSObject> exec_state, | 2888 Handle<JSObject> exec_state, |
| 2860 Handle<JSObject> event_data, | 2889 Handle<JSObject> event_data, |
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| 3445 logger_->DebugEvent("Put", message.text()); | 3474 logger_->DebugEvent("Put", message.text()); |
| 3446 } | 3475 } |
| 3447 | 3476 |
| 3448 | 3477 |
| 3449 void LockingCommandMessageQueue::Clear() { | 3478 void LockingCommandMessageQueue::Clear() { |
| 3450 base::LockGuard<base::Mutex> lock_guard(&mutex_); | 3479 base::LockGuard<base::Mutex> lock_guard(&mutex_); |
| 3451 queue_.Clear(); | 3480 queue_.Clear(); |
| 3452 } | 3481 } |
| 3453 | 3482 |
| 3454 } } // namespace v8::internal | 3483 } } // namespace v8::internal |
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