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1 Name | |
2 | |
3 CHROMIUM_trace_marker | |
4 | |
5 Name Strings | |
6 | |
7 GL_CHROMIUM_trace_marker | |
8 | |
9 Version | |
10 | |
11 Last Modifed Date: December 17, 2014 | |
12 | |
13 Dependencies | |
14 | |
15 OpenGL ES 2.0 is required. | |
16 | |
17 Overview | |
18 | |
19 This extension lets you mark chromium style GPU traces. Each trace can | |
20 specify both a category name and a trace name which will be associated | |
21 with the trace. | |
22 | |
23 Each trace's beginning is marked by TraceBeginCHROMIUM and the end can | |
24 optionally be marked by TraceEndCHROMIUM. If the trace's end is not marked, | |
25 the trace will automatically end with the commands of the traced graphics | |
vmiura
2014/12/18 21:49:39
nit: "the trace will automatically end when the co
David Yen
2014/12/18 21:54:27
Done.
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26 context is finished. | |
27 | |
28 Multiple traces can happen simultaneously, however traces act as a stack | |
29 and must be fully contained within one another. Therefore, you cannot | |
30 have overlapping traces. | |
31 | |
32 Once a trace has been recorded, it is up to the application to decide | |
33 how the traces should be displayed. | |
34 | |
35 New Tokens | |
36 | |
37 None | |
38 | |
39 New Procedures and Functions | |
40 | |
41 void TraceBeginCHROMIUM(const char* category_name, const char* trace_name) | |
42 | |
43 Marks the beginning of when a GPU trace should begin. Once the trace begins | |
44 it lasts until the current graphics context is finished or when | |
45 TraceEndCHROMIUM is called. | |
46 | |
47 | |
48 void TraceEndCHROMIUM() | |
49 | |
50 Marks the last trace to end, this will signal the application to stop | |
51 tracing the previous trace. | |
52 | |
53 Errors | |
54 | |
55 None. | |
56 | |
57 New State | |
58 | |
59 None. | |
60 | |
61 Revision History | |
62 | |
63 12/17/2014 Documented the extension | |
64 | |
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