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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 780433006: Add framebuffer object related commands to command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@tex
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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371 } 371 }
372 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { 372 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
373 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); 373 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params);
374 } 374 }
375 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { 375 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
376 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); 376 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer);
377 } 377 }
378 void GLES2Hint(GLenum target, GLenum mode) { 378 void GLES2Hint(GLenum target, GLenum mode) {
379 gles2::GetGLContext()->Hint(target, mode); 379 gles2::GetGLContext()->Hint(target, mode);
380 } 380 }
381 void GLES2InvalidateFramebuffer(GLenum target,
382 GLsizei count,
383 const GLenum* attachments) {
384 gles2::GetGLContext()->InvalidateFramebuffer(target, count, attachments);
385 }
386 void GLES2InvalidateSubFramebuffer(GLenum target,
387 GLsizei count,
388 const GLenum* attachments,
389 GLint x,
390 GLint y,
391 GLsizei width,
392 GLsizei height) {
393 gles2::GetGLContext()->InvalidateSubFramebuffer(target, count, attachments, x,
394 y, width, height);
395 }
381 GLboolean GLES2IsBuffer(GLuint buffer) { 396 GLboolean GLES2IsBuffer(GLuint buffer) {
382 return gles2::GetGLContext()->IsBuffer(buffer); 397 return gles2::GetGLContext()->IsBuffer(buffer);
383 } 398 }
384 GLboolean GLES2IsEnabled(GLenum cap) { 399 GLboolean GLES2IsEnabled(GLenum cap) {
385 return gles2::GetGLContext()->IsEnabled(cap); 400 return gles2::GetGLContext()->IsEnabled(cap);
386 } 401 }
387 GLboolean GLES2IsFramebuffer(GLuint framebuffer) { 402 GLboolean GLES2IsFramebuffer(GLuint framebuffer) {
388 return gles2::GetGLContext()->IsFramebuffer(framebuffer); 403 return gles2::GetGLContext()->IsFramebuffer(framebuffer);
389 } 404 }
390 GLboolean GLES2IsProgram(GLuint program) { 405 GLboolean GLES2IsProgram(GLuint program) {
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404 } 419 }
405 void GLES2LinkProgram(GLuint program) { 420 void GLES2LinkProgram(GLuint program) {
406 gles2::GetGLContext()->LinkProgram(program); 421 gles2::GetGLContext()->LinkProgram(program);
407 } 422 }
408 void GLES2PixelStorei(GLenum pname, GLint param) { 423 void GLES2PixelStorei(GLenum pname, GLint param) {
409 gles2::GetGLContext()->PixelStorei(pname, param); 424 gles2::GetGLContext()->PixelStorei(pname, param);
410 } 425 }
411 void GLES2PolygonOffset(GLfloat factor, GLfloat units) { 426 void GLES2PolygonOffset(GLfloat factor, GLfloat units) {
412 gles2::GetGLContext()->PolygonOffset(factor, units); 427 gles2::GetGLContext()->PolygonOffset(factor, units);
413 } 428 }
429 void GLES2ReadBuffer(GLenum src) {
430 gles2::GetGLContext()->ReadBuffer(src);
431 }
414 void GLES2ReadPixels(GLint x, 432 void GLES2ReadPixels(GLint x,
415 GLint y, 433 GLint y,
416 GLsizei width, 434 GLsizei width,
417 GLsizei height, 435 GLsizei height,
418 GLenum format, 436 GLenum format,
419 GLenum type, 437 GLenum type,
420 void* pixels) { 438 void* pixels) {
421 gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels); 439 gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels);
422 } 440 }
423 void GLES2ReleaseShaderCompiler() { 441 void GLES2ReleaseShaderCompiler() {
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1408 }, 1426 },
1409 { 1427 {
1410 "glGetVertexAttribPointerv", 1428 "glGetVertexAttribPointerv",
1411 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), 1429 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv),
1412 }, 1430 },
1413 { 1431 {
1414 "glHint", 1432 "glHint",
1415 reinterpret_cast<GLES2FunctionPointer>(glHint), 1433 reinterpret_cast<GLES2FunctionPointer>(glHint),
1416 }, 1434 },
1417 { 1435 {
1436 "glInvalidateFramebuffer",
1437 reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer),
1438 },
1439 {
1440 "glInvalidateSubFramebuffer",
1441 reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer),
1442 },
1443 {
1418 "glIsBuffer", 1444 "glIsBuffer",
1419 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), 1445 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
1420 }, 1446 },
1421 { 1447 {
1422 "glIsEnabled", 1448 "glIsEnabled",
1423 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), 1449 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
1424 }, 1450 },
1425 { 1451 {
1426 "glIsFramebuffer", 1452 "glIsFramebuffer",
1427 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), 1453 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
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1452 }, 1478 },
1453 { 1479 {
1454 "glPixelStorei", 1480 "glPixelStorei",
1455 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), 1481 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
1456 }, 1482 },
1457 { 1483 {
1458 "glPolygonOffset", 1484 "glPolygonOffset",
1459 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), 1485 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
1460 }, 1486 },
1461 { 1487 {
1488 "glReadBuffer",
1489 reinterpret_cast<GLES2FunctionPointer>(glReadBuffer),
1490 },
1491 {
1462 "glReadPixels", 1492 "glReadPixels",
1463 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), 1493 reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
1464 }, 1494 },
1465 { 1495 {
1466 "glReleaseShaderCompiler", 1496 "glReleaseShaderCompiler",
1467 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), 1497 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler),
1468 }, 1498 },
1469 { 1499 {
1470 "glRenderbufferStorage", 1500 "glRenderbufferStorage",
1471 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), 1501 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage),
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2052 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), 2082 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
2053 }, 2083 },
2054 { 2084 {
2055 NULL, 2085 NULL,
2056 NULL, 2086 NULL,
2057 }, 2087 },
2058 }; 2088 };
2059 2089
2060 } // namespace gles2 2090 } // namespace gles2
2061 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 2091 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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