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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_X87_MACRO_ASSEMBLER_X87_H_ | 5 #ifndef V8_X87_MACRO_ASSEMBLER_X87_H_ |
6 #define V8_X87_MACRO_ASSEMBLER_X87_H_ | 6 #define V8_X87_MACRO_ASSEMBLER_X87_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/bailout-reason.h" | 9 #include "src/bailout-reason.h" |
10 #include "src/frames.h" | 10 #include "src/frames.h" |
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86 Label* condition_met, | 86 Label* condition_met, |
87 Label::Distance condition_met_distance = Label::kFar); | 87 Label::Distance condition_met_distance = Label::kFar); |
88 | 88 |
89 void CheckPageFlagForMap( | 89 void CheckPageFlagForMap( |
90 Handle<Map> map, | 90 Handle<Map> map, |
91 int mask, | 91 int mask, |
92 Condition cc, | 92 Condition cc, |
93 Label* condition_met, | 93 Label* condition_met, |
94 Label::Distance condition_met_distance = Label::kFar); | 94 Label::Distance condition_met_distance = Label::kFar); |
95 | 95 |
96 void CheckMapDeprecated(Handle<Map> map, | |
97 Register scratch, | |
98 Label* if_deprecated); | |
99 | |
100 // Check if object is in new space. Jumps if the object is not in new space. | 96 // Check if object is in new space. Jumps if the object is not in new space. |
101 // The register scratch can be object itself, but scratch will be clobbered. | 97 // The register scratch can be object itself, but scratch will be clobbered. |
102 void JumpIfNotInNewSpace(Register object, | 98 void JumpIfNotInNewSpace(Register object, |
103 Register scratch, | 99 Register scratch, |
104 Label* branch, | 100 Label* branch, |
105 Label::Distance distance = Label::kFar) { | 101 Label::Distance distance = Label::kFar) { |
106 InNewSpace(object, scratch, zero, branch, distance); | 102 InNewSpace(object, scratch, zero, branch, distance); |
107 } | 103 } |
108 | 104 |
109 // Check if object is in new space. Jumps if the object is in new space. | 105 // Check if object is in new space. Jumps if the object is in new space. |
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1079 } \ | 1075 } \ |
1080 masm-> | 1076 masm-> |
1081 #else | 1077 #else |
1082 #define ACCESS_MASM(masm) masm-> | 1078 #define ACCESS_MASM(masm) masm-> |
1083 #endif | 1079 #endif |
1084 | 1080 |
1085 | 1081 |
1086 } } // namespace v8::internal | 1082 } } // namespace v8::internal |
1087 | 1083 |
1088 #endif // V8_X87_MACRO_ASSEMBLER_X87_H_ | 1084 #endif // V8_X87_MACRO_ASSEMBLER_X87_H_ |
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