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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrShaderVar_DEFINED | 8 #ifndef GrShaderVar_DEFINED |
9 #define GrShaderVar_DEFINED | 9 #define GrShaderVar_DEFINED |
10 | 10 |
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35 }; | 35 }; |
36 | 36 |
37 enum Precision { | 37 enum Precision { |
38 kLow_Precision, | 38 kLow_Precision, |
39 kMedium_Precision, | 39 kMedium_Precision, |
40 kHigh_Precision, | 40 kHigh_Precision, |
41 | 41 |
42 // Default precision is medium. This is because on OpenGL ES 2 highp sup
port is not | 42 // Default precision is medium. This is because on OpenGL ES 2 highp sup
port is not |
43 // guaranteed. On (non-ES) OpenGL the specifiers have no effect on preci
sion. | 43 // guaranteed. On (non-ES) OpenGL the specifiers have no effect on preci
sion. |
44 kDefault_Precision = kMedium_Precision, | 44 kDefault_Precision = kMedium_Precision, |
| 45 |
| 46 kLast_Precision = kHigh_Precision |
45 }; | 47 }; |
| 48 static const int kPrecisionCount = kLast_Precision + 1; |
46 | 49 |
47 /** | 50 /** |
48 * Defaults to a float with no precision specifier | 51 * Defaults to a float with no precision specifier |
49 */ | 52 */ |
50 GrShaderVar() | 53 GrShaderVar() |
51 : fType(kFloat_GrSLType) | 54 : fType(kFloat_GrSLType) |
52 , fTypeModifier(kNone_TypeModifier) | 55 , fTypeModifier(kNone_TypeModifier) |
53 , fCount(kNonArray) | 56 , fCount(kNonArray) |
54 , fPrecision(kDefault_Precision) { | 57 , fPrecision(kDefault_Precision) { |
55 } | 58 } |
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223 | 226 |
224 protected: | 227 protected: |
225 GrSLType fType; | 228 GrSLType fType; |
226 TypeModifier fTypeModifier; | 229 TypeModifier fTypeModifier; |
227 SkString fName; | 230 SkString fName; |
228 int fCount; | 231 int fCount; |
229 Precision fPrecision; | 232 Precision fPrecision; |
230 }; | 233 }; |
231 | 234 |
232 #endif | 235 #endif |
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