OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
9 #include "gl/GrGLProgram.h" | 9 #include "gl/GrGLProgram.h" |
10 #include "gl/GrGLSLPrettyPrint.h" | 10 #include "gl/GrGLSLPrettyPrint.h" |
(...skipping 324 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
335 | 335 |
336 fFS.codeAppend("}"); | 336 fFS.codeAppend("}"); |
337 } | 337 } |
338 | 338 |
339 void GrGLProgramBuilder::emitAndInstallProc(const GrPendingFragmentStage& fs, | 339 void GrGLProgramBuilder::emitAndInstallProc(const GrPendingFragmentStage& fs, |
340 const char* outColor, | 340 const char* outColor, |
341 const char* inColor) { | 341 const char* inColor) { |
342 GrGLInstalledFragProc* ifp = SkNEW(GrGLInstalledFragProc); | 342 GrGLInstalledFragProc* ifp = SkNEW(GrGLInstalledFragProc); |
343 | 343 |
344 const GrFragmentProcessor& fp = *fs.getProcessor(); | 344 const GrFragmentProcessor& fp = *fs.getProcessor(); |
345 ifp->fGLProc.reset(fp.getFactory().createGLInstance(fp)); | 345 ifp->fGLProc.reset(fp.createGLInstance()); |
346 | 346 |
347 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); | 347 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); |
348 this->emitSamplers(fp, &samplers, ifp); | 348 this->emitSamplers(fp, &samplers, ifp); |
349 | 349 |
350 // Fragment processors can have coord transforms | 350 // Fragment processors can have coord transforms |
351 SkSTArray<2, GrGLProcessor::TransformedCoords> coords(fp.numTransforms()); | 351 SkSTArray<2, GrGLProcessor::TransformedCoords> coords(fp.numTransforms()); |
352 this->emitTransforms(fs, &coords, ifp); | 352 this->emitTransforms(fs, &coords, ifp); |
353 | 353 |
354 ifp->fGLProc->emitCode(this, fp, outColor, inColor, coords, samplers); | 354 ifp->fGLProc->emitCode(this, fp, outColor, inColor, coords, samplers); |
355 | 355 |
356 // We have to check that effects and the code they emit are consistent, ie i
f an effect | 356 // We have to check that effects and the code they emit are consistent, ie i
f an effect |
357 // asks for dst color, then the emit code needs to follow suit | 357 // asks for dst color, then the emit code needs to follow suit |
358 verify(fp); | 358 verify(fp); |
359 fFragmentProcessors->fProcs.push_back(ifp); | 359 fFragmentProcessors->fProcs.push_back(ifp); |
360 } | 360 } |
361 | 361 |
362 void GrGLProgramBuilder::emitAndInstallProc(const GrGeometryProcessor& gp, | 362 void GrGLProgramBuilder::emitAndInstallProc(const GrGeometryProcessor& gp, |
363 const char* outColor, | 363 const char* outColor, |
364 const char* outCoverage) { | 364 const char* outCoverage) { |
365 SkASSERT(!fGeometryProcessor); | 365 SkASSERT(!fGeometryProcessor); |
366 fGeometryProcessor = SkNEW(GrGLInstalledGeoProc); | 366 fGeometryProcessor = SkNEW(GrGLInstalledGeoProc); |
367 | 367 |
368 const GrBatchTracker& bt = fOptState.getBatchTracker(); | 368 const GrBatchTracker& bt = fOptState.getBatchTracker(); |
369 fGeometryProcessor->fGLProc.reset(gp.getFactory().createGLInstance(gp, bt)); | 369 fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt)); |
370 | 370 |
371 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); | 371 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); |
372 this->emitSamplers(gp, &samplers, fGeometryProcessor); | 372 this->emitSamplers(gp, &samplers, fGeometryProcessor); |
373 | 373 |
374 GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, sa
mplers); | 374 GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, sa
mplers); |
375 fGeometryProcessor->fGLProc->emitCode(args); | 375 fGeometryProcessor->fGLProc->emitCode(args); |
376 | 376 |
377 // We have to check that effects and the code they emit are consistent, ie i
f an effect | 377 // We have to check that effects and the code they emit are consistent, ie i
f an effect |
378 // asks for dst color, then the emit code needs to follow suit | 378 // asks for dst color, then the emit code needs to follow suit |
379 verify(gp); | 379 verify(gp); |
(...skipping 175 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
555 } | 555 } |
556 | 556 |
557 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 557 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
558 | 558 |
559 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 559 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
560 int numProcs = fProcs.count(); | 560 int numProcs = fProcs.count(); |
561 for (int e = 0; e < numProcs; ++e) { | 561 for (int e = 0; e < numProcs; ++e) { |
562 SkDELETE(fProcs[e]); | 562 SkDELETE(fProcs[e]); |
563 } | 563 } |
564 } | 564 } |
OLD | NEW |