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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/builders/GrGLProgramBuilder.h" | |
9 #include "GrBicubicEffect.h" | 8 #include "GrBicubicEffect.h" |
10 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "gl/builders/GrGLProgramBuilder.h" |
11 | 11 |
12 #define DS(x) SkDoubleToScalar(x) | 12 #define DS(x) SkDoubleToScalar(x) |
13 | 13 |
14 const SkScalar GrBicubicEffect::gMitchellCoefficients[16] = { | 14 const SkScalar GrBicubicEffect::gMitchellCoefficients[16] = { |
15 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), | 15 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), |
16 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), | 16 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), |
17 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), | 17 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), |
18 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), | 18 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), |
19 }; | 19 }; |
20 | 20 |
21 | 21 |
22 class GrGLBicubicEffect : public GrGLFragmentProcessor { | 22 class GrGLBicubicEffect : public GrGLFragmentProcessor { |
23 public: | 23 public: |
24 GrGLBicubicEffect(const GrBackendProcessorFactory& factory, | 24 GrGLBicubicEffect(const GrProcessor&); |
25 const GrProcessor&); | |
26 | 25 |
27 virtual void emitCode(GrGLFPBuilder*, | 26 virtual void emitCode(GrGLFPBuilder*, |
28 const GrFragmentProcessor&, | 27 const GrFragmentProcessor&, |
29 const char* outputColor, | 28 const char* outputColor, |
30 const char* inputColor, | 29 const char* inputColor, |
31 const TransformedCoordsArray&, | 30 const TransformedCoordsArray&, |
32 const TextureSamplerArray&) SK_OVERRIDE; | 31 const TextureSamplerArray&) SK_OVERRIDE; |
33 | 32 |
34 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 33 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; |
35 | 34 |
36 static inline void GenKey(const GrProcessor& effect, const GrGLCaps&, | 35 static inline void GenKey(const GrProcessor& effect, const GrGLCaps&, |
37 GrProcessorKeyBuilder* b) { | 36 GrProcessorKeyBuilder* b) { |
38 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); | 37 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); |
39 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); | 38 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); |
40 } | 39 } |
41 | 40 |
42 private: | 41 private: |
43 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 42 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
44 | 43 |
45 UniformHandle fCoefficientsUni; | 44 UniformHandle fCoefficientsUni; |
46 UniformHandle fImageIncrementUni; | 45 UniformHandle fImageIncrementUni; |
47 GrTextureDomain::GLDomain fDomain; | 46 GrTextureDomain::GLDomain fDomain; |
48 | 47 |
49 typedef GrGLFragmentProcessor INHERITED; | 48 typedef GrGLFragmentProcessor INHERITED; |
50 }; | 49 }; |
51 | 50 |
52 GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendProcessorFactory& factory, c
onst GrProcessor&) | 51 GrGLBicubicEffect::GrGLBicubicEffect(const GrProcessor&) { |
53 : INHERITED(factory) { | |
54 } | 52 } |
55 | 53 |
56 void GrGLBicubicEffect::emitCode(GrGLFPBuilder* builder, | 54 void GrGLBicubicEffect::emitCode(GrGLFPBuilder* builder, |
57 const GrFragmentProcessor& effect, | 55 const GrFragmentProcessor& effect, |
58 const char* outputColor, | 56 const char* outputColor, |
59 const char* inputColor, | 57 const char* inputColor, |
60 const TransformedCoordsArray& coords, | 58 const TransformedCoordsArray& coords, |
61 const TextureSamplerArray& samplers) { | 59 const TextureSamplerArray& samplers) { |
62 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); | 60 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); |
63 | 61 |
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149 const SkRect& domain) | 147 const SkRect& domain) |
150 : INHERITED(texture, matrix, GrTextureParams(SkShader::kClamp_TileMode, | 148 : INHERITED(texture, matrix, GrTextureParams(SkShader::kClamp_TileMode, |
151 GrTextureParams::kNone_FilterMode
)) | 149 GrTextureParams::kNone_FilterMode
)) |
152 , fDomain(domain, GrTextureDomain::kClamp_Mode) { | 150 , fDomain(domain, GrTextureDomain::kClamp_Mode) { |
153 convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coeffi
cients); | 151 convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coeffi
cients); |
154 } | 152 } |
155 | 153 |
156 GrBicubicEffect::~GrBicubicEffect() { | 154 GrBicubicEffect::~GrBicubicEffect() { |
157 } | 155 } |
158 | 156 |
159 const GrBackendFragmentProcessorFactory& GrBicubicEffect::getFactory() const { | 157 void GrBicubicEffect::getGLProcessorKey(const GrGLCaps& caps, |
160 return GrTBackendFragmentProcessorFactory<GrBicubicEffect>::getInstance(); | 158 GrProcessorKeyBuilder* b) const { |
| 159 GrGLBicubicEffect::GenKey(*this, caps, b); |
| 160 } |
| 161 |
| 162 GrGLFragmentProcessor* GrBicubicEffect::createGLInstance() const { |
| 163 return SkNEW_ARGS(GrGLBicubicEffect, (*this)); |
161 } | 164 } |
162 | 165 |
163 bool GrBicubicEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 166 bool GrBicubicEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
164 const GrBicubicEffect& s = sBase.cast<GrBicubicEffect>(); | 167 const GrBicubicEffect& s = sBase.cast<GrBicubicEffect>(); |
165 return !memcmp(fCoefficients, s.coefficients(), 16) && | 168 return !memcmp(fCoefficients, s.coefficients(), 16) && |
166 fDomain == s.fDomain; | 169 fDomain == s.fDomain; |
167 } | 170 } |
168 | 171 |
169 void GrBicubicEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | 172 void GrBicubicEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { |
170 // FIXME: Perhaps we can do better. | 173 // FIXME: Perhaps we can do better. |
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211 // Use bilerp to handle rotation or fractional translation. | 214 // Use bilerp to handle rotation or fractional translation. |
212 *filterMode = GrTextureParams::kBilerp_FilterMode; | 215 *filterMode = GrTextureParams::kBilerp_FilterMode; |
213 } | 216 } |
214 return false; | 217 return false; |
215 } | 218 } |
216 // When we use the bicubic filtering effect each sample is read from the tex
ture using | 219 // When we use the bicubic filtering effect each sample is read from the tex
ture using |
217 // nearest neighbor sampling. | 220 // nearest neighbor sampling. |
218 *filterMode = GrTextureParams::kNone_FilterMode; | 221 *filterMode = GrTextureParams::kNone_FilterMode; |
219 return true; | 222 return true; |
220 } | 223 } |
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