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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 SkScalar outerThreshold, | 40 SkScalar outerThreshold, |
| 41 SkImageFilter* input) { | 41 SkImageFilter* input) { |
| 42 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer
Threshold, input)); | 42 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer
Threshold, input)); |
| 43 } | 43 } |
| 44 | 44 |
| 45 #if SK_SUPPORT_GPU | 45 #if SK_SUPPORT_GPU |
| 46 #include "GrContext.h" | 46 #include "GrContext.h" |
| 47 #include "GrCoordTransform.h" | 47 #include "GrCoordTransform.h" |
| 48 #include "GrFragmentProcessor.h" | 48 #include "GrFragmentProcessor.h" |
| 49 #include "GrInvariantOutput.h" | 49 #include "GrInvariantOutput.h" |
| 50 #include "gl/GrGLProcessor.h" | |
| 51 #include "gl/builders/GrGLProgramBuilder.h" | |
| 52 #include "GrTBackendProcessorFactory.h" | |
| 53 #include "GrTextureAccess.h" | 50 #include "GrTextureAccess.h" |
| 54 | 51 |
| 55 #include "SkGr.h" | 52 #include "SkGr.h" |
| 56 | 53 |
| 57 class GrGLAlphaThresholdEffect; | 54 #include "gl/GrGLProcessor.h" |
| 55 #include "gl/builders/GrGLProgramBuilder.h" |
| 58 | 56 |
| 59 class AlphaThresholdEffect : public GrFragmentProcessor { | 57 class AlphaThresholdEffect : public GrFragmentProcessor { |
| 60 | 58 |
| 61 public: | 59 public: |
| 62 static GrFragmentProcessor* Create(GrTexture* texture, | 60 static GrFragmentProcessor* Create(GrTexture* texture, |
| 63 GrTexture* maskTexture, | 61 GrTexture* maskTexture, |
| 64 float innerThreshold, | 62 float innerThreshold, |
| 65 float outerThreshold) { | 63 float outerThreshold) { |
| 66 return SkNEW_ARGS(AlphaThresholdEffect, (texture, | 64 return SkNEW_ARGS(AlphaThresholdEffect, (texture, |
| 67 maskTexture, | 65 maskTexture, |
| 68 innerThreshold, | 66 innerThreshold, |
| 69 outerThreshold)); | 67 outerThreshold)); |
| 70 } | 68 } |
| 71 | 69 |
| 72 virtual ~AlphaThresholdEffect() {}; | 70 virtual ~AlphaThresholdEffect() {}; |
| 73 | 71 |
| 74 static const char* Name() { return "Alpha Threshold"; } | 72 virtual const char* name() const SK_OVERRIDE { return "Alpha Threshold"; } |
| 75 | 73 |
| 76 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; | |
| 77 float innerThreshold() const { return fInnerThreshold; } | 74 float innerThreshold() const { return fInnerThreshold; } |
| 78 float outerThreshold() const { return fOuterThreshold; } | 75 float outerThreshold() const { return fOuterThreshold; } |
| 79 | 76 |
| 80 typedef GrGLAlphaThresholdEffect GLProcessor; | 77 virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) cons
t SK_OVERRIDE; |
| 78 |
| 79 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
| 80 |
| 81 virtual uint32_t classID() const { |
| 82 static uint32_t id = GenClassID(); |
| 83 return id; |
| 84 } |
| 81 | 85 |
| 82 private: | 86 private: |
| 83 AlphaThresholdEffect(GrTexture* texture, | 87 AlphaThresholdEffect(GrTexture* texture, |
| 84 GrTexture* maskTexture, | 88 GrTexture* maskTexture, |
| 85 float innerThreshold, | 89 float innerThreshold, |
| 86 float outerThreshold) | 90 float outerThreshold) |
| 87 : fInnerThreshold(innerThreshold) | 91 : fInnerThreshold(innerThreshold) |
| 88 , fOuterThreshold(outerThreshold) | 92 , fOuterThreshold(outerThreshold) |
| 89 , fImageCoordTransform(kLocal_GrCoordSet, | 93 , fImageCoordTransform(kLocal_GrCoordSet, |
| 90 GrCoordTransform::MakeDivByTextureWHMatrix(textur
e), texture) | 94 GrCoordTransform::MakeDivByTextureWHMatrix(textur
e), texture) |
| (...skipping 18 matching lines...) Expand all Loading... |
| 109 GrCoordTransform fImageCoordTransform; | 113 GrCoordTransform fImageCoordTransform; |
| 110 GrTextureAccess fImageTextureAccess; | 114 GrTextureAccess fImageTextureAccess; |
| 111 GrCoordTransform fMaskCoordTransform; | 115 GrCoordTransform fMaskCoordTransform; |
| 112 GrTextureAccess fMaskTextureAccess; | 116 GrTextureAccess fMaskTextureAccess; |
| 113 | 117 |
| 114 typedef GrFragmentProcessor INHERITED; | 118 typedef GrFragmentProcessor INHERITED; |
| 115 }; | 119 }; |
| 116 | 120 |
| 117 class GrGLAlphaThresholdEffect : public GrGLFragmentProcessor { | 121 class GrGLAlphaThresholdEffect : public GrGLFragmentProcessor { |
| 118 public: | 122 public: |
| 119 GrGLAlphaThresholdEffect(const GrBackendProcessorFactory&, const GrProcessor
&); | 123 GrGLAlphaThresholdEffect(const GrFragmentProcessor&) {} |
| 120 | 124 |
| 121 virtual void emitCode(GrGLFPBuilder*, | 125 virtual void emitCode(GrGLFPBuilder*, |
| 122 const GrFragmentProcessor&, | 126 const GrFragmentProcessor&, |
| 123 const char* outputColor, | 127 const char* outputColor, |
| 124 const char* inputColor, | 128 const char* inputColor, |
| 125 const TransformedCoordsArray&, | 129 const TransformedCoordsArray&, |
| 126 const TextureSamplerArray&) SK_OVERRIDE; | 130 const TextureSamplerArray&) SK_OVERRIDE; |
| 127 | 131 |
| 128 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 132 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; |
| 129 | 133 |
| 130 private: | 134 private: |
| 131 | 135 |
| 132 GrGLProgramDataManager::UniformHandle fInnerThresholdVar; | 136 GrGLProgramDataManager::UniformHandle fInnerThresholdVar; |
| 133 GrGLProgramDataManager::UniformHandle fOuterThresholdVar; | 137 GrGLProgramDataManager::UniformHandle fOuterThresholdVar; |
| 134 | 138 |
| 135 typedef GrGLFragmentProcessor INHERITED; | 139 typedef GrGLFragmentProcessor INHERITED; |
| 136 }; | 140 }; |
| 137 | 141 |
| 138 GrGLAlphaThresholdEffect::GrGLAlphaThresholdEffect(const GrBackendProcessorFacto
ry& factory, | |
| 139 const GrProcessor&) | |
| 140 : INHERITED(factory) { | |
| 141 } | |
| 142 | |
| 143 void GrGLAlphaThresholdEffect::emitCode(GrGLFPBuilder* builder, | 142 void GrGLAlphaThresholdEffect::emitCode(GrGLFPBuilder* builder, |
| 144 const GrFragmentProcessor&, | 143 const GrFragmentProcessor&, |
| 145 const char* outputColor, | 144 const char* outputColor, |
| 146 const char* inputColor, | 145 const char* inputColor, |
| 147 const TransformedCoordsArray& coords, | 146 const TransformedCoordsArray& coords, |
| 148 const TextureSamplerArray& samplers) { | 147 const TextureSamplerArray& samplers) { |
| 149 fInnerThresholdVar = builder->addUniform( | 148 fInnerThresholdVar = builder->addUniform( |
| 150 GrGLProgramBuilder::kFragment_Visibility, | 149 GrGLProgramBuilder::kFragment_Visibility, |
| 151 kFloat_GrSLType, "inner_threshold"); | 150 kFloat_GrSLType, "inner_threshold"); |
| 152 fOuterThresholdVar = builder->addUniform( | 151 fOuterThresholdVar = builder->addUniform( |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 206 GrTexture** textures) { | 205 GrTexture** textures) { |
| 207 GrTexture* bmpTex = textures[GrProcessorUnitTest::kSkiaPMTextureIdx]; | 206 GrTexture* bmpTex = textures[GrProcessorUnitTest::kSkiaPMTextureIdx]; |
| 208 GrTexture* maskTex = textures[GrProcessorUnitTest::kAlphaTextureIdx]; | 207 GrTexture* maskTex = textures[GrProcessorUnitTest::kAlphaTextureIdx]; |
| 209 float inner_thresh = random->nextUScalar1(); | 208 float inner_thresh = random->nextUScalar1(); |
| 210 float outer_thresh = random->nextUScalar1(); | 209 float outer_thresh = random->nextUScalar1(); |
| 211 return AlphaThresholdEffect::Create(bmpTex, maskTex, inner_thresh, outer_thr
esh); | 210 return AlphaThresholdEffect::Create(bmpTex, maskTex, inner_thresh, outer_thr
esh); |
| 212 } | 211 } |
| 213 | 212 |
| 214 /////////////////////////////////////////////////////////////////////////////// | 213 /////////////////////////////////////////////////////////////////////////////// |
| 215 | 214 |
| 216 const GrBackendFragmentProcessorFactory& AlphaThresholdEffect::getFactory() cons
t { | 215 void AlphaThresholdEffect::getGLProcessorKey(const GrGLCaps& caps, |
| 217 return GrTBackendFragmentProcessorFactory<AlphaThresholdEffect>::getInstance
(); | 216 GrProcessorKeyBuilder* b) const { |
| 217 GrGLAlphaThresholdEffect::GenKey(*this, caps, b); |
| 218 } |
| 219 |
| 220 GrGLFragmentProcessor* AlphaThresholdEffect::createGLInstance() const { |
| 221 return SkNEW_ARGS(GrGLAlphaThresholdEffect, (*this)); |
| 218 } | 222 } |
| 219 | 223 |
| 220 bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 224 bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 221 const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>(); | 225 const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>(); |
| 222 return (this->fInnerThreshold == s.fInnerThreshold && | 226 return (this->fInnerThreshold == s.fInnerThreshold && |
| 223 this->fOuterThreshold == s.fOuterThreshold); | 227 this->fOuterThreshold == s.fOuterThreshold); |
| 224 } | 228 } |
| 225 | 229 |
| 226 void AlphaThresholdEffect::onComputeInvariantOutput(GrInvariantOutput* inout) co
nst { | 230 void AlphaThresholdEffect::onComputeInvariantOutput(GrInvariantOutput* inout) co
nst { |
| 227 if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) { | 231 if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) { |
| (...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 366 (U8CPU)(SkColorGetG(source) *
scale), | 370 (U8CPU)(SkColorGetG(source) *
scale), |
| 367 (U8CPU)(SkColorGetB(source) *
scale)); | 371 (U8CPU)(SkColorGetB(source) *
scale)); |
| 368 } | 372 } |
| 369 } | 373 } |
| 370 dptr[y * dst->width() + x] = output_color; | 374 dptr[y * dst->width() + x] = output_color; |
| 371 } | 375 } |
| 372 } | 376 } |
| 373 | 377 |
| 374 return true; | 378 return true; |
| 375 } | 379 } |
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