OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTBackendProcessorFactory.h" | |
11 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| 11 #include "gl/GrGLCaps.h" |
12 #include "gl/GrGLProcessor.h" | 12 #include "gl/GrGLProcessor.h" |
13 #include "gl/GrGLSL.h" | 13 #include "gl/GrGLSL.h" |
14 #include "gl/GrGLTexture.h" | 14 #include "gl/GrGLTexture.h" |
15 #include "gl/builders/GrGLProgramBuilder.h" | 15 #include "gl/builders/GrGLProgramBuilder.h" |
16 | 16 |
17 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { | 17 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { |
18 public: | 18 public: |
19 GrGLSimpleTextureEffect(const GrBackendProcessorFactory& factory, const GrPr
ocessor&) | 19 GrGLSimpleTextureEffect(const GrProcessor&) {} |
20 : INHERITED (factory) { | |
21 } | |
22 | 20 |
23 virtual void emitCode(GrGLFPBuilder* builder, | 21 virtual void emitCode(GrGLFPBuilder* builder, |
24 const GrFragmentProcessor& fp, | 22 const GrFragmentProcessor& fp, |
25 const char* outputColor, | 23 const char* outputColor, |
26 const char* inputColor, | 24 const char* inputColor, |
27 const TransformedCoordsArray& coords, | 25 const TransformedCoordsArray& coords, |
28 const TextureSamplerArray& samplers) SK_OVERRIDE { | 26 const TextureSamplerArray& samplers) SK_OVERRIDE { |
29 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 27 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
30 fsBuilder->codeAppendf("\t%s = ", outputColor); | 28 fsBuilder->codeAppendf("\t%s = ", outputColor); |
31 fsBuilder->appendTextureLookupAndModulate(inputColor, | 29 fsBuilder->appendTextureLookupAndModulate(inputColor, |
32 samplers[0], | 30 samplers[0], |
33 coords[0].c_str(), | 31 coords[0].c_str(), |
34 coords[0].getType()); | 32 coords[0].getType()); |
35 fsBuilder->codeAppend(";\n"); | 33 fsBuilder->codeAppend(";\n"); |
36 } | 34 } |
37 | 35 |
38 private: | 36 private: |
39 typedef GrGLFragmentProcessor INHERITED; | 37 typedef GrGLFragmentProcessor INHERITED; |
40 }; | 38 }; |
41 | 39 |
42 /////////////////////////////////////////////////////////////////////////////// | 40 /////////////////////////////////////////////////////////////////////////////// |
43 | 41 |
44 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { | 42 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { |
45 this->updateInvariantOutputForModulation(inout); | 43 this->updateInvariantOutputForModulation(inout); |
46 } | 44 } |
47 | 45 |
48 const GrBackendFragmentProcessorFactory& GrSimpleTextureEffect::getFactory() con
st { | 46 void GrSimpleTextureEffect::getGLProcessorKey(const GrGLCaps& caps, |
49 return GrTBackendFragmentProcessorFactory<GrSimpleTextureEffect>::getInstanc
e(); | 47 GrProcessorKeyBuilder* b) const { |
| 48 GrGLSimpleTextureEffect::GenKey(*this, caps, b); |
| 49 } |
| 50 |
| 51 GrGLFragmentProcessor* GrSimpleTextureEffect::createGLInstance() const { |
| 52 return SkNEW_ARGS(GrGLSimpleTextureEffect, (*this)); |
50 } | 53 } |
51 | 54 |
52 /////////////////////////////////////////////////////////////////////////////// | 55 /////////////////////////////////////////////////////////////////////////////// |
53 | 56 |
54 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); | 57 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); |
55 | 58 |
56 GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(SkRandom* random, | 59 GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(SkRandom* random, |
57 GrContext*, | 60 GrContext*, |
58 const GrDrawTargetCaps&, | 61 const GrDrawTargetCaps&, |
59 GrTexture* textures[]) { | 62 GrTexture* textures[]) { |
(...skipping 13 matching lines...) Expand all Loading... |
73 | 76 |
74 static const GrCoordSet kCoordSets[] = { | 77 static const GrCoordSet kCoordSets[] = { |
75 kLocal_GrCoordSet, | 78 kLocal_GrCoordSet, |
76 kPosition_GrCoordSet | 79 kPosition_GrCoordSet |
77 }; | 80 }; |
78 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; | 81 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; |
79 | 82 |
80 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); | 83 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); |
81 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); | 84 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); |
82 } | 85 } |
OLD | NEW |