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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrDistanceFieldTextureEffect.h" | 8 #include "GrDistanceFieldTextureEffect.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "gl/builders/GrGLProgramBuilder.h" | 10 #include "GrTexture.h" |
| 11 #include "SkDistanceFieldGen.h" |
| 11 #include "gl/GrGLProcessor.h" | 12 #include "gl/GrGLProcessor.h" |
| 12 #include "gl/GrGLSL.h" | 13 #include "gl/GrGLSL.h" |
| 13 #include "gl/GrGLTexture.h" | 14 #include "gl/GrGLTexture.h" |
| 14 #include "gl/GrGLGeometryProcessor.h" | 15 #include "gl/GrGLGeometryProcessor.h" |
| 15 #include "GrTBackendProcessorFactory.h" | 16 #include "gl/builders/GrGLProgramBuilder.h" |
| 16 #include "GrTexture.h" | |
| 17 | |
| 18 #include "SkDistanceFieldGen.h" | |
| 19 | 17 |
| 20 // Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/
2 | 18 // Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/
2 |
| 21 #define SK_DistanceFieldAAFactor "0.7071" | 19 #define SK_DistanceFieldAAFactor "0.7071" |
| 22 | 20 |
| 23 class GrGLDistanceFieldTextureEffect : public GrGLGeometryProcessor { | 21 class GrGLDistanceFieldTextureEffect : public GrGLGeometryProcessor { |
| 24 public: | 22 public: |
| 25 GrGLDistanceFieldTextureEffect(const GrBackendProcessorFactory& factory, | 23 GrGLDistanceFieldTextureEffect(const GrGeometryProcessor&, |
| 26 const GrGeometryProcessor&, | |
| 27 const GrBatchTracker&) | 24 const GrBatchTracker&) |
| 28 : INHERITED (factory) | 25 : fTextureSize(SkISize::Make(-1,-1)) |
| 29 , fTextureSize(SkISize::Make(-1,-1)) | |
| 30 #ifdef SK_GAMMA_APPLY_TO_A8 | 26 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 31 , fLuminance(-1.0f) | 27 , fLuminance(-1.0f) |
| 32 #endif | 28 #endif |
| 33 {} | 29 {} |
| 34 | 30 |
| 35 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 31 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
| 36 const GrDistanceFieldTextureEffect& dfTexEffect = | 32 const GrDistanceFieldTextureEffect& dfTexEffect = |
| 37 args.fGP.cast<GrDistanceFieldTextureEffect>(); | 33 args.fGP.cast<GrDistanceFieldTextureEffect>(); |
| 38 | 34 |
| 39 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 35 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
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| 178 #endif | 174 #endif |
| 179 uint32_t flags) | 175 uint32_t flags) |
| 180 : fTextureAccess(texture, params) | 176 : fTextureAccess(texture, params) |
| 181 #ifdef SK_GAMMA_APPLY_TO_A8 | 177 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 182 , fGammaTextureAccess(gamma, gammaParams) | 178 , fGammaTextureAccess(gamma, gammaParams) |
| 183 , fLuminance(luminance) | 179 , fLuminance(luminance) |
| 184 #endif | 180 #endif |
| 185 , fFlags(flags & kNonLCD_DistanceFieldEffectMask) | 181 , fFlags(flags & kNonLCD_DistanceFieldEffectMask) |
| 186 , fInColor(NULL) { | 182 , fInColor(NULL) { |
| 187 SkASSERT(!(flags & ~kNonLCD_DistanceFieldEffectMask)); | 183 SkASSERT(!(flags & ~kNonLCD_DistanceFieldEffectMask)); |
| 184 this->initClassID<GrDistanceFieldTextureEffect>(); |
| 188 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); | 185 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); |
| 189 if (flags & kColorAttr_DistanceFieldEffectFlag) { | 186 if (flags & kColorAttr_DistanceFieldEffectFlag) { |
| 190 fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVerte
xAttribType)); | 187 fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVerte
xAttribType)); |
| 191 this->setHasVertexColor(); | 188 this->setHasVertexColor(); |
| 192 } | 189 } |
| 193 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", | 190 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", |
| 194 kVec2f_GrVertexAttribT
ype)); | 191 kVec2f_GrVertexAttribT
ype)); |
| 195 this->addTextureAccess(&fTextureAccess); | 192 this->addTextureAccess(&fTextureAccess); |
| 196 #ifdef SK_GAMMA_APPLY_TO_A8 | 193 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 197 this->addTextureAccess(&fGammaTextureAccess); | 194 this->addTextureAccess(&fGammaTextureAccess); |
| 198 #endif | 195 #endif |
| 199 } | 196 } |
| 200 | 197 |
| 201 bool GrDistanceFieldTextureEffect::onIsEqual(const GrGeometryProcessor& other) c
onst { | 198 bool GrDistanceFieldTextureEffect::onIsEqual(const GrGeometryProcessor& other) c
onst { |
| 202 const GrDistanceFieldTextureEffect& cte = other.cast<GrDistanceFieldTextureE
ffect>(); | 199 const GrDistanceFieldTextureEffect& cte = other.cast<GrDistanceFieldTextureE
ffect>(); |
| 203 return | 200 return |
| 204 #ifdef SK_GAMMA_APPLY_TO_A8 | 201 #ifdef SK_GAMMA_APPLY_TO_A8 |
| 205 fLuminance == cte.fLuminance && | 202 fLuminance == cte.fLuminance && |
| 206 #endif | 203 #endif |
| 207 fFlags == cte.fFlags; | 204 fFlags == cte.fFlags; |
| 208 } | 205 } |
| 209 | 206 |
| 210 void GrDistanceFieldTextureEffect::onComputeInvariantOutput(GrInvariantOutput* i
nout) const { | 207 void GrDistanceFieldTextureEffect::onComputeInvariantOutput(GrInvariantOutput* i
nout) const { |
| 211 inout->mulByUnknownAlpha(); | 208 inout->mulByUnknownAlpha(); |
| 212 } | 209 } |
| 213 | 210 |
| 214 const GrBackendGeometryProcessorFactory& GrDistanceFieldTextureEffect::getFactor
y() const { | 211 void GrDistanceFieldTextureEffect::getGLProcessorKey(const GrBatchTracker& bt, |
| 215 return GrTBackendGeometryProcessorFactory<GrDistanceFieldTextureEffect>::get
Instance(); | 212 const GrGLCaps& caps, |
| 213 GrProcessorKeyBuilder* b) c
onst { |
| 214 GrGLDistanceFieldTextureEffect::GenKey(*this, bt, caps, b); |
| 215 } |
| 216 |
| 217 GrGLGeometryProcessor* |
| 218 GrDistanceFieldTextureEffect::createGLInstance(const GrBatchTracker& bt) const { |
| 219 return SkNEW_ARGS(GrGLDistanceFieldTextureEffect, (*this, bt)); |
| 216 } | 220 } |
| 217 | 221 |
| 218 /////////////////////////////////////////////////////////////////////////////// | 222 /////////////////////////////////////////////////////////////////////////////// |
| 219 | 223 |
| 220 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldTextureEffect); | 224 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldTextureEffect); |
| 221 | 225 |
| 222 GrGeometryProcessor* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random, | 226 GrGeometryProcessor* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random, |
| 223 GrContext*, | 227 GrContext*, |
| 224 const GrDrawTarget
Caps&, | 228 const GrDrawTarget
Caps&, |
| 225 GrTexture* texture
s[]) { | 229 GrTexture* texture
s[]) { |
| (...skipping 25 matching lines...) Expand all Loading... |
| 251 random->nextF(), | 255 random->nextF(), |
| 252 #endif | 256 #endif |
| 253 random->nextBool() ? | 257 random->nextBool() ? |
| 254 kSimilarity_DistanceFieldEff
ectFlag : 0); | 258 kSimilarity_DistanceFieldEff
ectFlag : 0); |
| 255 } | 259 } |
| 256 | 260 |
| 257 /////////////////////////////////////////////////////////////////////////////// | 261 /////////////////////////////////////////////////////////////////////////////// |
| 258 | 262 |
| 259 class GrGLDistanceFieldNoGammaTextureEffect : public GrGLGeometryProcessor { | 263 class GrGLDistanceFieldNoGammaTextureEffect : public GrGLGeometryProcessor { |
| 260 public: | 264 public: |
| 261 GrGLDistanceFieldNoGammaTextureEffect(const GrBackendProcessorFactory& facto
ry, | 265 GrGLDistanceFieldNoGammaTextureEffect(const GrGeometryProcessor&, |
| 262 const GrGeometryProcessor&, | |
| 263 const GrBatchTracker&) | 266 const GrBatchTracker&) |
| 264 : INHERITED(factory) | 267 : fTextureSize(SkISize::Make(-1, -1)) {} |
| 265 , fTextureSize(SkISize::Make(-1, -1)) {} | |
| 266 | 268 |
| 267 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 269 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
| 268 const GrDistanceFieldNoGammaTextureEffect& dfTexEffect = | 270 const GrDistanceFieldNoGammaTextureEffect& dfTexEffect = |
| 269 args.fGP.cast<GrDistanceFieldNoGammaTextureEffect>(); | 271 args.fGP.cast<GrDistanceFieldNoGammaTextureEffect>(); |
| 270 | 272 |
| 271 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 273 GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
| 272 SkAssertResult(fsBuilder->enableFeature( | 274 SkAssertResult(fsBuilder->enableFeature( |
| 273 GrGLFragmentShaderBuilder::kStandardDerivat
ives_GLSLFeature)); | 275 GrGLFragmentShaderBuilder::kStandardDerivat
ives_GLSLFeature)); |
| 274 | 276 |
| 275 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 277 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
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| 376 | 378 |
| 377 /////////////////////////////////////////////////////////////////////////////// | 379 /////////////////////////////////////////////////////////////////////////////// |
| 378 | 380 |
| 379 GrDistanceFieldNoGammaTextureEffect::GrDistanceFieldNoGammaTextureEffect(GrTextu
re* texture, | 381 GrDistanceFieldNoGammaTextureEffect::GrDistanceFieldNoGammaTextureEffect(GrTextu
re* texture, |
| 380 const GrText
ureParams& params, | 382 const GrText
ureParams& params, |
| 381 uint32_t fla
gs) | 383 uint32_t fla
gs) |
| 382 : fTextureAccess(texture, params) | 384 : fTextureAccess(texture, params) |
| 383 , fFlags(flags & kNonLCD_DistanceFieldEffectMask) | 385 , fFlags(flags & kNonLCD_DistanceFieldEffectMask) |
| 384 , fInColor(NULL) { | 386 , fInColor(NULL) { |
| 385 SkASSERT(!(flags & ~kNonLCD_DistanceFieldEffectMask)); | 387 SkASSERT(!(flags & ~kNonLCD_DistanceFieldEffectMask)); |
| 388 this->initClassID<GrDistanceFieldNoGammaTextureEffect>(); |
| 386 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); | 389 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); |
| 387 if (flags & kColorAttr_DistanceFieldEffectFlag) { | 390 if (flags & kColorAttr_DistanceFieldEffectFlag) { |
| 388 fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVerte
xAttribType)); | 391 fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVerte
xAttribType)); |
| 389 this->setHasVertexColor(); | 392 this->setHasVertexColor(); |
| 390 } | 393 } |
| 391 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", | 394 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", |
| 392 kVec2f_GrVertexAttribT
ype)); | 395 kVec2f_GrVertexAttribT
ype)); |
| 393 this->addTextureAccess(&fTextureAccess); | 396 this->addTextureAccess(&fTextureAccess); |
| 394 } | 397 } |
| 395 | 398 |
| 396 bool GrDistanceFieldNoGammaTextureEffect::onIsEqual(const GrGeometryProcessor& o
ther) const { | 399 bool GrDistanceFieldNoGammaTextureEffect::onIsEqual(const GrGeometryProcessor& o
ther) const { |
| 397 const GrDistanceFieldNoGammaTextureEffect& cte = | 400 const GrDistanceFieldNoGammaTextureEffect& cte = |
| 398 other.cast<GrDistanceFieldNoGam
maTextureEffect>(); | 401 other.cast<GrDistanceFieldNoGam
maTextureEffect>(); |
| 399 return fFlags == cte.fFlags; | 402 return fFlags == cte.fFlags; |
| 400 } | 403 } |
| 401 | 404 |
| 402 void GrDistanceFieldNoGammaTextureEffect::onComputeInvariantOutput(GrInvariantOu
tput* inout) const { | 405 void GrDistanceFieldNoGammaTextureEffect::onComputeInvariantOutput(GrInvariantOu
tput* inout) const { |
| 403 inout->mulByUnknownAlpha(); | 406 inout->mulByUnknownAlpha(); |
| 404 } | 407 } |
| 405 | 408 |
| 406 const GrBackendGeometryProcessorFactory& GrDistanceFieldNoGammaTextureEffect::ge
tFactory() const { | 409 void GrDistanceFieldNoGammaTextureEffect::getGLProcessorKey(const GrBatchTracker
& bt, |
| 407 return GrTBackendGeometryProcessorFactory<GrDistanceFieldNoGammaTextureEffec
t>::getInstance(); | 410 const GrGLCaps& caps
, |
| 411 GrProcessorKeyBuilde
r* b) const { |
| 412 GrGLDistanceFieldNoGammaTextureEffect::GenKey(*this, bt, caps, b); |
| 413 } |
| 414 |
| 415 GrGLGeometryProcessor* |
| 416 GrDistanceFieldNoGammaTextureEffect::createGLInstance(const GrBatchTracker& bt)
const { |
| 417 return SkNEW_ARGS(GrGLDistanceFieldNoGammaTextureEffect, (*this, bt)); |
| 408 } | 418 } |
| 409 | 419 |
| 410 /////////////////////////////////////////////////////////////////////////////// | 420 /////////////////////////////////////////////////////////////////////////////// |
| 411 | 421 |
| 412 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldNoGammaTextureEffect); | 422 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldNoGammaTextureEffect); |
| 413 | 423 |
| 414 GrGeometryProcessor* GrDistanceFieldNoGammaTextureEffect::TestCreate(SkRandom* r
andom, | 424 GrGeometryProcessor* GrDistanceFieldNoGammaTextureEffect::TestCreate(SkRandom* r
andom, |
| 415 GrContext*, | 425 GrContext*, |
| 416 const GrDra
wTargetCaps&, | 426 const GrDra
wTargetCaps&, |
| 417 GrTexture*
textures[]) { | 427 GrTexture*
textures[]) { |
| (...skipping 12 matching lines...) Expand all Loading... |
| 430 : GrTextureParams::kNon
e_FilterMode); | 440 : GrTextureParams::kNon
e_FilterMode); |
| 431 | 441 |
| 432 return GrDistanceFieldNoGammaTextureEffect::Create(textures[texIdx], params, | 442 return GrDistanceFieldNoGammaTextureEffect::Create(textures[texIdx], params, |
| 433 random->nextBool() ? kSimilarity_DistanceFieldEffectFlag : 0); | 443 random->nextBool() ? kSimilarity_DistanceFieldEffectFlag : 0); |
| 434 } | 444 } |
| 435 | 445 |
| 436 /////////////////////////////////////////////////////////////////////////////// | 446 /////////////////////////////////////////////////////////////////////////////// |
| 437 | 447 |
| 438 class GrGLDistanceFieldLCDTextureEffect : public GrGLGeometryProcessor { | 448 class GrGLDistanceFieldLCDTextureEffect : public GrGLGeometryProcessor { |
| 439 public: | 449 public: |
| 440 GrGLDistanceFieldLCDTextureEffect(const GrBackendProcessorFactory& factory, | 450 GrGLDistanceFieldLCDTextureEffect(const GrGeometryProcessor&, |
| 441 const GrGeometryProcessor&, | |
| 442 const GrBatchTracker&) | 451 const GrBatchTracker&) |
| 443 : INHERITED (factory) | 452 : fTextureSize(SkISize::Make(-1,-1)) |
| 444 , fTextureSize(SkISize::Make(-1,-1)) | |
| 445 , fTextColor(GrColor_ILLEGAL) {} | 453 , fTextColor(GrColor_ILLEGAL) {} |
| 446 | 454 |
| 447 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 455 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
| 448 const GrDistanceFieldLCDTextureEffect& dfTexEffect = | 456 const GrDistanceFieldLCDTextureEffect& dfTexEffect = |
| 449 args.fGP.cast<GrDistanceFieldLCDTextureEffect>(); | 457 args.fGP.cast<GrDistanceFieldLCDTextureEffect>(); |
| 450 | 458 |
| 451 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 459 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 452 GrGLVertToFrag v(kVec2f_GrSLType); | 460 GrGLVertToFrag v(kVec2f_GrSLType); |
| 453 args.fPB->addVarying("TextureCoords", &v); | 461 args.fPB->addVarying("TextureCoords", &v); |
| 454 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), dfTexEffect.inTextureCoord
s()->fName); | 462 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), dfTexEffect.inTextureCoord
s()->fName); |
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| 628 GrDistanceFieldLCDTextureEffect::GrDistanceFieldLCDTextureEffect( | 636 GrDistanceFieldLCDTextureEffect::GrDistanceFieldLCDTextureEffect( |
| 629 GrTexture* texture, const GrTe
xtureParams& params, | 637 GrTexture* texture, const GrTe
xtureParams& params, |
| 630 GrTexture* gamma, const GrText
ureParams& gParams, | 638 GrTexture* gamma, const GrText
ureParams& gParams, |
| 631 SkColor textColor, | 639 SkColor textColor, |
| 632 uint32_t flags) | 640 uint32_t flags) |
| 633 : fTextureAccess(texture, params) | 641 : fTextureAccess(texture, params) |
| 634 , fGammaTextureAccess(gamma, gParams) | 642 , fGammaTextureAccess(gamma, gParams) |
| 635 , fTextColor(textColor) | 643 , fTextColor(textColor) |
| 636 , fFlags(flags & kLCD_DistanceFieldEffectMask){ | 644 , fFlags(flags & kLCD_DistanceFieldEffectMask){ |
| 637 SkASSERT(!(flags & ~kLCD_DistanceFieldEffectMask) && (flags & kUseLCD_Distan
ceFieldEffectFlag)); | 645 SkASSERT(!(flags & ~kLCD_DistanceFieldEffectMask) && (flags & kUseLCD_Distan
ceFieldEffectFlag)); |
| 646 this->initClassID<GrDistanceFieldLCDTextureEffect>(); |
| 638 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); | 647 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVert
exAttribType)); |
| 639 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", | 648 fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords", |
| 640 kVec2f_GrVertexAttribT
ype)); | 649 kVec2f_GrVertexAttribT
ype)); |
| 641 this->addTextureAccess(&fTextureAccess); | 650 this->addTextureAccess(&fTextureAccess); |
| 642 this->addTextureAccess(&fGammaTextureAccess); | 651 this->addTextureAccess(&fGammaTextureAccess); |
| 643 } | 652 } |
| 644 | 653 |
| 645 bool GrDistanceFieldLCDTextureEffect::onIsEqual(const GrGeometryProcessor& other
) const { | 654 bool GrDistanceFieldLCDTextureEffect::onIsEqual(const GrGeometryProcessor& other
) const { |
| 646 const GrDistanceFieldLCDTextureEffect& cte = other.cast<GrDistanceFieldLCDTe
xtureEffect>(); | 655 const GrDistanceFieldLCDTextureEffect& cte = other.cast<GrDistanceFieldLCDTe
xtureEffect>(); |
| 647 return (fTextColor == cte.fTextColor && | 656 return (fTextColor == cte.fTextColor && |
| 648 fFlags == cte.fFlags); | 657 fFlags == cte.fFlags); |
| 649 } | 658 } |
| 650 | 659 |
| 651 void GrDistanceFieldLCDTextureEffect::onComputeInvariantOutput(GrInvariantOutput
* inout) const { | 660 void GrDistanceFieldLCDTextureEffect::onComputeInvariantOutput(GrInvariantOutput
* inout) const { |
| 652 inout->mulByUnknownColor(); | 661 inout->mulByUnknownColor(); |
| 653 } | 662 } |
| 654 | 663 |
| 655 const GrBackendGeometryProcessorFactory& GrDistanceFieldLCDTextureEffect::getFac
tory() const { | 664 void GrDistanceFieldLCDTextureEffect::getGLProcessorKey(const GrBatchTracker& bt
, |
| 656 return GrTBackendGeometryProcessorFactory<GrDistanceFieldLCDTextureEffect>::
getInstance(); | 665 const GrGLCaps& caps, |
| 666 GrProcessorKeyBuilder* b
) const { |
| 667 GrGLDistanceFieldLCDTextureEffect::GenKey(*this, bt, caps, b); |
| 668 } |
| 669 |
| 670 GrGLGeometryProcessor* |
| 671 GrDistanceFieldLCDTextureEffect::createGLInstance(const GrBatchTracker& bt) cons
t { |
| 672 return SkNEW_ARGS(GrGLDistanceFieldLCDTextureEffect, (*this, bt)); |
| 657 } | 673 } |
| 658 | 674 |
| 659 /////////////////////////////////////////////////////////////////////////////// | 675 /////////////////////////////////////////////////////////////////////////////// |
| 660 | 676 |
| 661 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextureEffect); | 677 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextureEffect); |
| 662 | 678 |
| 663 GrGeometryProcessor* GrDistanceFieldLCDTextureEffect::TestCreate(SkRandom* rando
m, | 679 GrGeometryProcessor* GrDistanceFieldLCDTextureEffect::TestCreate(SkRandom* rando
m, |
| 664 GrContext*, | 680 GrContext*, |
| 665 const GrDrawTar
getCaps&, | 681 const GrDrawTar
getCaps&, |
| 666 GrTexture* text
ures[]) { | 682 GrTexture* text
ures[]) { |
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| 686 random->nextULessThan(256), | 702 random->nextULessThan(256), |
| 687 random->nextULessThan(256)); | 703 random->nextULessThan(256)); |
| 688 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; | 704 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; |
| 689 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; | 705 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; |
| 690 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; | 706 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; |
| 691 return GrDistanceFieldLCDTextureEffect::Create(textures[texIdx], params, | 707 return GrDistanceFieldLCDTextureEffect::Create(textures[texIdx], params, |
| 692 textures[texIdx2], params2, | 708 textures[texIdx2], params2, |
| 693 textColor, | 709 textColor, |
| 694 flags); | 710 flags); |
| 695 } | 711 } |
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