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Side by Side Diff: src/gpu/effects/GrConfigConversionEffect.h

Issue 778453002: Remove backend factories (Closed) Base URL: https://skia.googlesource.com/skia.git@unichoice
Patch Set: more clang warnings Created 6 years ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrConfigConversionEffect_DEFINED 8 #ifndef GrConfigConversionEffect_DEFINED
9 #define GrConfigConversionEffect_DEFINED 9 #define GrConfigConversionEffect_DEFINED
10 10
11 #include "GrSingleTextureEffect.h" 11 #include "GrSingleTextureEffect.h"
12 12
13 class GrFragmentStage; 13 class GrFragmentStage;
14 class GrGLConfigConversionEffect;
15 class GrInvariantOutput; 14 class GrInvariantOutput;
16 15
17 /** 16 /**
18 * This class is used to perform config conversions. Clients may want to read/wr ite data that is 17 * This class is used to perform config conversions. Clients may want to read/wr ite data that is
19 * unpremultiplied. Also on some systems reading/writing BGRA or RGBA is faster. In those cases we 18 * unpremultiplied. Also on some systems reading/writing BGRA or RGBA is faster. In those cases we
20 * read/write using the faster path and perform an R/B swap in the shader if the client data is in 19 * read/write using the faster path and perform an R/B swap in the shader if the client data is in
21 * the slower config. 20 * the slower config.
22 */ 21 */
23 class GrConfigConversionEffect : public GrSingleTextureEffect { 22 class GrConfigConversionEffect : public GrSingleTextureEffect {
24 public: 23 public:
25 /** 24 /**
26 * The PM->UPM or UPM->PM conversions to apply. 25 * The PM->UPM or UPM->PM conversions to apply.
27 */ 26 */
28 enum PMConversion { 27 enum PMConversion {
29 kNone_PMConversion = 0, 28 kNone_PMConversion = 0,
30 kMulByAlpha_RoundUp_PMConversion, 29 kMulByAlpha_RoundUp_PMConversion,
31 kMulByAlpha_RoundDown_PMConversion, 30 kMulByAlpha_RoundDown_PMConversion,
32 kDivByAlpha_RoundUp_PMConversion, 31 kDivByAlpha_RoundUp_PMConversion,
33 kDivByAlpha_RoundDown_PMConversion, 32 kDivByAlpha_RoundDown_PMConversion,
34 33
35 kPMConversionCnt 34 kPMConversionCnt
36 }; 35 };
37 36
38 static const GrFragmentProcessor* Create(GrTexture*, bool swapRedAndBlue, PM Conversion, 37 static const GrFragmentProcessor* Create(GrTexture*, bool swapRedAndBlue, PM Conversion,
39 const SkMatrix&); 38 const SkMatrix&);
40 39
41 static const char* Name() { return "Config Conversion"; } 40 virtual const char* name() const SK_OVERRIDE { return "Config Conversion"; }
42 typedef GrGLConfigConversionEffect GLProcessor;
43 41
44 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR IDE; 42 virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) cons t SK_OVERRIDE;
43
44 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE;
45 45
46 bool swapsRedAndBlue() const { return fSwapRedAndBlue; } 46 bool swapsRedAndBlue() const { return fSwapRedAndBlue; }
47 PMConversion pmConversion() const { return fPMConversion; } 47 PMConversion pmConversion() const { return fPMConversion; }
48 48
49 // This function determines whether it is possible to choose PM->UPM and UPM ->PM conversions 49 // This function determines whether it is possible to choose PM->UPM and UPM ->PM conversions
50 // for which in any PM->UPM->PM->UPM sequence the two UPM values are the sam e. This means that 50 // for which in any PM->UPM->PM->UPM sequence the two UPM values are the sam e. This means that
51 // if pixels are read back to a UPM buffer, written back to PM to the GPU, a nd read back again 51 // if pixels are read back to a UPM buffer, written back to PM to the GPU, a nd read back again
52 // both reads will produce the same result. This test is quite expensive and should not be run 52 // both reads will produce the same result. This test is quite expensive and should not be run
53 // multiple times for a given context. 53 // multiple times for a given context.
54 static void TestForPreservingPMConversions(GrContext* context, 54 static void TestForPreservingPMConversions(GrContext* context,
(...skipping 12 matching lines...) Expand all
67 67
68 bool fSwapRedAndBlue; 68 bool fSwapRedAndBlue;
69 PMConversion fPMConversion; 69 PMConversion fPMConversion;
70 70
71 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 71 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
72 72
73 typedef GrSingleTextureEffect INHERITED; 73 typedef GrSingleTextureEffect INHERITED;
74 }; 74 };
75 75
76 #endif 76 #endif
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