OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrConfigConversionEffect_DEFINED | 8 #ifndef GrConfigConversionEffect_DEFINED |
9 #define GrConfigConversionEffect_DEFINED | 9 #define GrConfigConversionEffect_DEFINED |
10 | 10 |
11 #include "GrSingleTextureEffect.h" | 11 #include "GrSingleTextureEffect.h" |
12 | 12 |
13 class GrFragmentStage; | 13 class GrFragmentStage; |
14 class GrGLConfigConversionEffect; | |
15 class GrInvariantOutput; | 14 class GrInvariantOutput; |
16 | 15 |
17 /** | 16 /** |
18 * This class is used to perform config conversions. Clients may want to read/wr
ite data that is | 17 * This class is used to perform config conversions. Clients may want to read/wr
ite data that is |
19 * unpremultiplied. Also on some systems reading/writing BGRA or RGBA is faster.
In those cases we | 18 * unpremultiplied. Also on some systems reading/writing BGRA or RGBA is faster.
In those cases we |
20 * read/write using the faster path and perform an R/B swap in the shader if the
client data is in | 19 * read/write using the faster path and perform an R/B swap in the shader if the
client data is in |
21 * the slower config. | 20 * the slower config. |
22 */ | 21 */ |
23 class GrConfigConversionEffect : public GrSingleTextureEffect { | 22 class GrConfigConversionEffect : public GrSingleTextureEffect { |
24 public: | 23 public: |
25 /** | 24 /** |
26 * The PM->UPM or UPM->PM conversions to apply. | 25 * The PM->UPM or UPM->PM conversions to apply. |
27 */ | 26 */ |
28 enum PMConversion { | 27 enum PMConversion { |
29 kNone_PMConversion = 0, | 28 kNone_PMConversion = 0, |
30 kMulByAlpha_RoundUp_PMConversion, | 29 kMulByAlpha_RoundUp_PMConversion, |
31 kMulByAlpha_RoundDown_PMConversion, | 30 kMulByAlpha_RoundDown_PMConversion, |
32 kDivByAlpha_RoundUp_PMConversion, | 31 kDivByAlpha_RoundUp_PMConversion, |
33 kDivByAlpha_RoundDown_PMConversion, | 32 kDivByAlpha_RoundDown_PMConversion, |
34 | 33 |
35 kPMConversionCnt | 34 kPMConversionCnt |
36 }; | 35 }; |
37 | 36 |
38 static const GrFragmentProcessor* Create(GrTexture*, bool swapRedAndBlue, PM
Conversion, | 37 static const GrFragmentProcessor* Create(GrTexture*, bool swapRedAndBlue, PM
Conversion, |
39 const SkMatrix&); | 38 const SkMatrix&); |
40 | 39 |
41 static const char* Name() { return "Config Conversion"; } | 40 virtual const char* name() const SK_OVERRIDE { return "Config Conversion"; } |
42 typedef GrGLConfigConversionEffect GLProcessor; | |
43 | 41 |
44 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; | 42 virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) cons
t SK_OVERRIDE; |
| 43 |
| 44 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
45 | 45 |
46 bool swapsRedAndBlue() const { return fSwapRedAndBlue; } | 46 bool swapsRedAndBlue() const { return fSwapRedAndBlue; } |
47 PMConversion pmConversion() const { return fPMConversion; } | 47 PMConversion pmConversion() const { return fPMConversion; } |
48 | 48 |
49 // This function determines whether it is possible to choose PM->UPM and UPM
->PM conversions | 49 // This function determines whether it is possible to choose PM->UPM and UPM
->PM conversions |
50 // for which in any PM->UPM->PM->UPM sequence the two UPM values are the sam
e. This means that | 50 // for which in any PM->UPM->PM->UPM sequence the two UPM values are the sam
e. This means that |
51 // if pixels are read back to a UPM buffer, written back to PM to the GPU, a
nd read back again | 51 // if pixels are read back to a UPM buffer, written back to PM to the GPU, a
nd read back again |
52 // both reads will produce the same result. This test is quite expensive and
should not be run | 52 // both reads will produce the same result. This test is quite expensive and
should not be run |
53 // multiple times for a given context. | 53 // multiple times for a given context. |
54 static void TestForPreservingPMConversions(GrContext* context, | 54 static void TestForPreservingPMConversions(GrContext* context, |
(...skipping 12 matching lines...) Expand all Loading... |
67 | 67 |
68 bool fSwapRedAndBlue; | 68 bool fSwapRedAndBlue; |
69 PMConversion fPMConversion; | 69 PMConversion fPMConversion; |
70 | 70 |
71 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 71 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
72 | 72 |
73 typedef GrSingleTextureEffect INHERITED; | 73 typedef GrSingleTextureEffect INHERITED; |
74 }; | 74 }; |
75 | 75 |
76 #endif | 76 #endif |
OLD | NEW |