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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOvalRenderer.h" | 8 #include "GrOvalRenderer.h" |
| 9 | 9 |
| 10 #include "gl/builders/GrGLProgramBuilder.h" | 10 #include "GrProcessor.h" |
| 11 #include "GrDrawState.h" |
| 12 #include "GrDrawTarget.h" |
| 13 #include "GrGeometryProcessor.h" |
| 14 #include "GrGpu.h" |
| 15 #include "GrInvariantOutput.h" |
| 16 #include "SkRRect.h" |
| 17 #include "SkStrokeRec.h" |
| 18 #include "SkTLazy.h" |
| 19 #include "effects/GrRRectEffect.h" |
| 11 #include "gl/GrGLProcessor.h" | 20 #include "gl/GrGLProcessor.h" |
| 12 #include "gl/GrGLSL.h" | 21 #include "gl/GrGLSL.h" |
| 13 #include "gl/GrGLGeometryProcessor.h" | 22 #include "gl/GrGLGeometryProcessor.h" |
| 14 #include "GrProcessor.h" | 23 #include "gl/builders/GrGLProgramBuilder.h" |
| 15 #include "GrTBackendProcessorFactory.h" | |
| 16 | |
| 17 #include "GrDrawState.h" | |
| 18 #include "GrDrawTarget.h" | |
| 19 #include "GrGpu.h" | |
| 20 #include "GrInvariantOutput.h" | |
| 21 | |
| 22 #include "SkRRect.h" | |
| 23 #include "SkStrokeRec.h" | |
| 24 #include "SkTLazy.h" | |
| 25 | |
| 26 #include "GrGeometryProcessor.h" | |
| 27 #include "effects/GrRRectEffect.h" | |
| 28 | 24 |
| 29 namespace { | 25 namespace { |
| 30 // TODO(joshualitt) add per vertex colors | 26 // TODO(joshualitt) add per vertex colors |
| 31 struct CircleVertex { | 27 struct CircleVertex { |
| 32 SkPoint fPos; | 28 SkPoint fPos; |
| 33 SkPoint fOffset; | 29 SkPoint fOffset; |
| 34 SkScalar fOuterRadius; | 30 SkScalar fOuterRadius; |
| 35 SkScalar fInnerRadius; | 31 SkScalar fInnerRadius; |
| 36 }; | 32 }; |
| 37 | 33 |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 71 gCircleStrokeEdge->ref(); | 67 gCircleStrokeEdge->ref(); |
| 72 return gCircleStrokeEdge; | 68 return gCircleStrokeEdge; |
| 73 } else { | 69 } else { |
| 74 gCircleFillEdge->ref(); | 70 gCircleFillEdge->ref(); |
| 75 return gCircleFillEdge; | 71 return gCircleFillEdge; |
| 76 } | 72 } |
| 77 } | 73 } |
| 78 | 74 |
| 79 const GrAttribute* inPosition() const { return fInPosition; } | 75 const GrAttribute* inPosition() const { return fInPosition; } |
| 80 const GrAttribute* inCircleEdge() const { return fInCircleEdge; } | 76 const GrAttribute* inCircleEdge() const { return fInCircleEdge; } |
| 81 | |
| 82 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR
IDE { | |
| 83 return GrTBackendGeometryProcessorFactory<CircleEdgeEffect>::getInstance
(); | |
| 84 } | |
| 85 | |
| 86 virtual ~CircleEdgeEffect() {} | 77 virtual ~CircleEdgeEffect() {} |
| 87 | 78 |
| 88 static const char* Name() { return "CircleEdge"; } | 79 virtual const char* name() const SK_OVERRIDE { return "CircleEdge"; } |
| 89 | 80 |
| 90 inline bool isStroked() const { return fStroke; } | 81 inline bool isStroked() const { return fStroke; } |
| 91 | 82 |
| 92 class GLProcessor : public GrGLGeometryProcessor { | 83 class GLProcessor : public GrGLGeometryProcessor { |
| 93 public: | 84 public: |
| 94 GLProcessor(const GrBackendProcessorFactory& factory, | 85 GLProcessor(const GrGeometryProcessor&, |
| 95 const GrGeometryProcessor&, | 86 const GrBatchTracker&) {} |
| 96 const GrBatchTracker&) | |
| 97 : INHERITED (factory) {} | |
| 98 | 87 |
| 99 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 88 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
| 100 const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>(); | 89 const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>(); |
| 101 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 90 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 102 | 91 |
| 103 GrGLVertToFrag v(kVec4f_GrSLType); | 92 GrGLVertToFrag v(kVec4f_GrSLType); |
| 104 args.fPB->addVarying("CircleEdge", &v); | 93 args.fPB->addVarying("CircleEdge", &v); |
| 105 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fNa
me); | 94 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fNa
me); |
| 106 | 95 |
| 107 // setup coord outputs | 96 // setup coord outputs |
| (...skipping 25 matching lines...) Expand all Loading... |
| 133 } | 122 } |
| 134 | 123 |
| 135 virtual void setData(const GrGLProgramDataManager&, | 124 virtual void setData(const GrGLProgramDataManager&, |
| 136 const GrGeometryProcessor&, | 125 const GrGeometryProcessor&, |
| 137 const GrBatchTracker&) SK_OVERRIDE {} | 126 const GrBatchTracker&) SK_OVERRIDE {} |
| 138 | 127 |
| 139 private: | 128 private: |
| 140 typedef GrGLGeometryProcessor INHERITED; | 129 typedef GrGLGeometryProcessor INHERITED; |
| 141 }; | 130 }; |
| 142 | 131 |
| 132 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
| 133 const GrGLCaps& caps, |
| 134 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
| 135 GLProcessor::GenKey(*this, bt, caps, b); |
| 136 } |
| 137 |
| 138 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
| 139 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
| 140 } |
| 143 | 141 |
| 144 private: | 142 private: |
| 145 CircleEdgeEffect(bool stroke) { | 143 CircleEdgeEffect(bool stroke) { |
| 144 this->initClassID<CircleEdgeEffect>(); |
| 146 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 145 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
| 147 fInCircleEdge = &this->addVertexAttrib(GrAttribute("inCircleEdge", | 146 fInCircleEdge = &this->addVertexAttrib(GrAttribute("inCircleEdge", |
| 148 kVec4f_GrVertexAttrib
Type)); | 147 kVec4f_GrVertexAttrib
Type)); |
| 149 fStroke = stroke; | 148 fStroke = stroke; |
| 150 } | 149 } |
| 151 | 150 |
| 152 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 151 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
| 153 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>(); | 152 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>(); |
| 154 return cee.fStroke == fStroke; | 153 return cee.fStroke == fStroke; |
| 155 } | 154 } |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 194 | 193 |
| 195 if (stroke) { | 194 if (stroke) { |
| 196 gEllipseStrokeEdge->ref(); | 195 gEllipseStrokeEdge->ref(); |
| 197 return gEllipseStrokeEdge; | 196 return gEllipseStrokeEdge; |
| 198 } else { | 197 } else { |
| 199 gEllipseFillEdge->ref(); | 198 gEllipseFillEdge->ref(); |
| 200 return gEllipseFillEdge; | 199 return gEllipseFillEdge; |
| 201 } | 200 } |
| 202 } | 201 } |
| 203 | 202 |
| 204 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR
IDE { | |
| 205 return GrTBackendGeometryProcessorFactory<EllipseEdgeEffect>::getInstanc
e(); | |
| 206 } | |
| 207 | |
| 208 virtual ~EllipseEdgeEffect() {} | 203 virtual ~EllipseEdgeEffect() {} |
| 209 | 204 |
| 210 static const char* Name() { return "EllipseEdge"; } | 205 virtual const char* name() const SK_OVERRIDE { return "EllipseEdge"; } |
| 211 | |
| 212 | 206 |
| 213 const GrAttribute* inPosition() const { return fInPosition; } | 207 const GrAttribute* inPosition() const { return fInPosition; } |
| 214 const GrAttribute* inEllipseOffset() const { return fInEllipseOffset; } | 208 const GrAttribute* inEllipseOffset() const { return fInEllipseOffset; } |
| 215 const GrAttribute* inEllipseRadii() const { return fInEllipseRadii; } | 209 const GrAttribute* inEllipseRadii() const { return fInEllipseRadii; } |
| 216 | 210 |
| 217 inline bool isStroked() const { return fStroke; } | 211 inline bool isStroked() const { return fStroke; } |
| 218 | 212 |
| 219 class GLProcessor : public GrGLGeometryProcessor { | 213 class GLProcessor : public GrGLGeometryProcessor { |
| 220 public: | 214 public: |
| 221 GLProcessor(const GrBackendProcessorFactory& factory, | 215 GLProcessor(const GrGeometryProcessor&, |
| 222 const GrGeometryProcessor&, | 216 const GrBatchTracker&) {} |
| 223 const GrBatchTracker&) | |
| 224 : INHERITED (factory) {} | |
| 225 | 217 |
| 226 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 218 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
| 227 const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>(); | 219 const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>(); |
| 228 | 220 |
| 229 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 221 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 230 | 222 |
| 231 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType); | 223 GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType); |
| 232 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); | 224 args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); |
| 233 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), | 225 vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), |
| 234 ee.inEllipseOffset()->fName); | 226 ee.inEllipseOffset()->fName); |
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| 283 | 275 |
| 284 virtual void setData(const GrGLProgramDataManager&, | 276 virtual void setData(const GrGLProgramDataManager&, |
| 285 const GrGeometryProcessor&, | 277 const GrGeometryProcessor&, |
| 286 const GrBatchTracker&) SK_OVERRIDE { | 278 const GrBatchTracker&) SK_OVERRIDE { |
| 287 } | 279 } |
| 288 | 280 |
| 289 private: | 281 private: |
| 290 typedef GrGLGeometryProcessor INHERITED; | 282 typedef GrGLGeometryProcessor INHERITED; |
| 291 }; | 283 }; |
| 292 | 284 |
| 285 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
| 286 const GrGLCaps& caps, |
| 287 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
| 288 GLProcessor::GenKey(*this, bt, caps, b); |
| 289 } |
| 290 |
| 291 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
| 292 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
| 293 } |
| 294 |
| 293 private: | 295 private: |
| 294 EllipseEdgeEffect(bool stroke) { | 296 EllipseEdgeEffect(bool stroke) { |
| 297 this->initClassID<EllipseEdgeEffect>(); |
| 295 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 298 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
| 296 fInEllipseOffset = &this->addVertexAttrib(GrAttribute("inEllipseOffset", | 299 fInEllipseOffset = &this->addVertexAttrib(GrAttribute("inEllipseOffset", |
| 297 kVec2f_GrVertexAtt
ribType)); | 300 kVec2f_GrVertexAtt
ribType)); |
| 298 fInEllipseRadii = &this->addVertexAttrib(GrAttribute("inEllipseRadii", | 301 fInEllipseRadii = &this->addVertexAttrib(GrAttribute("inEllipseRadii", |
| 299 kVec4f_GrVertexAttr
ibType)); | 302 kVec4f_GrVertexAttr
ibType)); |
| 300 fStroke = stroke; | 303 fStroke = stroke; |
| 301 } | 304 } |
| 302 | 305 |
| 303 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 306 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
| 304 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>(); | 307 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>(); |
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| 353 return gEllipseStrokeEdge; | 356 return gEllipseStrokeEdge; |
| 354 } else if (kHairline == mode) { | 357 } else if (kHairline == mode) { |
| 355 gEllipseHairlineEdge->ref(); | 358 gEllipseHairlineEdge->ref(); |
| 356 return gEllipseHairlineEdge; | 359 return gEllipseHairlineEdge; |
| 357 } else { | 360 } else { |
| 358 gEllipseFillEdge->ref(); | 361 gEllipseFillEdge->ref(); |
| 359 return gEllipseFillEdge; | 362 return gEllipseFillEdge; |
| 360 } | 363 } |
| 361 } | 364 } |
| 362 | 365 |
| 363 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR
IDE { | |
| 364 return GrTBackendGeometryProcessorFactory<DIEllipseEdgeEffect>::getInsta
nce(); | |
| 365 } | |
| 366 | |
| 367 virtual ~DIEllipseEdgeEffect() {} | 366 virtual ~DIEllipseEdgeEffect() {} |
| 368 | 367 |
| 369 static const char* Name() { return "DIEllipseEdge"; } | 368 virtual const char* name() const SK_OVERRIDE { return "DIEllipseEdge"; } |
| 370 | 369 |
| 371 const GrAttribute* inPosition() const { return fInPosition; } | 370 const GrAttribute* inPosition() const { return fInPosition; } |
| 372 const GrAttribute* inEllipseOffsets0() const { return fInEllipseOffsets0; } | 371 const GrAttribute* inEllipseOffsets0() const { return fInEllipseOffsets0; } |
| 373 const GrAttribute* inEllipseOffsets1() const { return fInEllipseOffsets1; } | 372 const GrAttribute* inEllipseOffsets1() const { return fInEllipseOffsets1; } |
| 374 | 373 |
| 375 inline Mode getMode() const { return fMode; } | 374 inline Mode getMode() const { return fMode; } |
| 376 | 375 |
| 377 class GLProcessor : public GrGLGeometryProcessor { | 376 class GLProcessor : public GrGLGeometryProcessor { |
| 378 public: | 377 public: |
| 379 GLProcessor(const GrBackendProcessorFactory& factory, | 378 GLProcessor(const GrGeometryProcessor&, |
| 380 const GrGeometryProcessor&, | 379 const GrBatchTracker&) {} |
| 381 const GrBatchTracker&) | |
| 382 : INHERITED (factory) {} | |
| 383 | 380 |
| 384 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { | 381 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { |
| 385 const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>()
; | 382 const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>()
; |
| 386 | 383 |
| 387 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 384 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 388 | 385 |
| 389 GrGLVertToFrag offsets0(kVec2f_GrSLType); | 386 GrGLVertToFrag offsets0(kVec2f_GrSLType); |
| 390 args.fPB->addVarying("EllipseOffsets0", &offsets0); | 387 args.fPB->addVarying("EllipseOffsets0", &offsets0); |
| 391 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), | 388 vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), |
| 392 ee.inEllipseOffsets0()->fName); | 389 ee.inEllipseOffsets0()->fName); |
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| 456 | 453 |
| 457 virtual void setData(const GrGLProgramDataManager&, | 454 virtual void setData(const GrGLProgramDataManager&, |
| 458 const GrGeometryProcessor&, | 455 const GrGeometryProcessor&, |
| 459 const GrBatchTracker&) SK_OVERRIDE { | 456 const GrBatchTracker&) SK_OVERRIDE { |
| 460 } | 457 } |
| 461 | 458 |
| 462 private: | 459 private: |
| 463 typedef GrGLGeometryProcessor INHERITED; | 460 typedef GrGLGeometryProcessor INHERITED; |
| 464 }; | 461 }; |
| 465 | 462 |
| 463 virtual void getGLProcessorKey(const GrBatchTracker& bt, |
| 464 const GrGLCaps& caps, |
| 465 GrProcessorKeyBuilder* b) const SK_OVERRIDE { |
| 466 GLProcessor::GenKey(*this, bt, caps, b); |
| 467 } |
| 468 |
| 469 virtual GrGLGeometryProcessor* createGLInstance(const GrBatchTracker& bt) co
nst SK_OVERRIDE { |
| 470 return SkNEW_ARGS(GLProcessor, (*this, bt)); |
| 471 } |
| 472 |
| 466 private: | 473 private: |
| 467 DIEllipseEdgeEffect(Mode mode) { | 474 DIEllipseEdgeEffect(Mode mode) { |
| 475 this->initClassID<DIEllipseEdgeEffect>(); |
| 468 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); | 476 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr
VertexAttribType)); |
| 469 fInEllipseOffsets0 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s0", | 477 fInEllipseOffsets0 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s0", |
| 470 kVec2f_GrVertexA
ttribType)); | 478 kVec2f_GrVertexA
ttribType)); |
| 471 fInEllipseOffsets1 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s1", | 479 fInEllipseOffsets1 = &this->addVertexAttrib(GrAttribute("inEllipseOffset
s1", |
| 472 kVec2f_GrVertexA
ttribType)); | 480 kVec2f_GrVertexA
ttribType)); |
| 473 fMode = mode; | 481 fMode = mode; |
| 474 } | 482 } |
| 475 | 483 |
| 476 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 484 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
| 477 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>(); | 485 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>(); |
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| 1262 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : | 1270 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : |
| 1263 SK_ARRAY_COUNT(gRRectIndices); | 1271 SK_ARRAY_COUNT(gRRectIndices); |
| 1264 target->setIndexSourceToBuffer(indexBuffer); | 1272 target->setIndexSourceToBuffer(indexBuffer); |
| 1265 target->drawIndexedInstances(drawState, kTriangles_GrPrimitiveType, 1, 1
6, indexCnt, | 1273 target->drawIndexedInstances(drawState, kTriangles_GrPrimitiveType, 1, 1
6, indexCnt, |
| 1266 &bounds); | 1274 &bounds); |
| 1267 } | 1275 } |
| 1268 | 1276 |
| 1269 target->resetIndexSource(); | 1277 target->resetIndexSource(); |
| 1270 return true; | 1278 return true; |
| 1271 } | 1279 } |
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