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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkMagnifierImageFilter.h" | 9 #include "SkMagnifierImageFilter.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
13 #include "SkValidationUtils.h" | 13 #include "SkValidationUtils.h" |
14 | 14 |
15 //////////////////////////////////////////////////////////////////////////////// | 15 //////////////////////////////////////////////////////////////////////////////// |
16 #if SK_SUPPORT_GPU | 16 #if SK_SUPPORT_GPU |
| 17 #include "GrInvariantOutput.h" |
17 #include "effects/GrSingleTextureEffect.h" | 18 #include "effects/GrSingleTextureEffect.h" |
18 #include "gl/GrGLProcessor.h" | 19 #include "gl/GrGLProcessor.h" |
19 #include "gl/builders/GrGLProgramBuilder.h" | |
20 #include "gl/GrGLSL.h" | 20 #include "gl/GrGLSL.h" |
21 #include "gl/GrGLTexture.h" | 21 #include "gl/GrGLTexture.h" |
22 #include "GrInvariantOutput.h" | 22 #include "gl/builders/GrGLProgramBuilder.h" |
23 #include "GrTBackendProcessorFactory.h" | |
24 | |
25 class GrGLMagnifierEffect; | |
26 | 23 |
27 class GrMagnifierEffect : public GrSingleTextureEffect { | 24 class GrMagnifierEffect : public GrSingleTextureEffect { |
28 | 25 |
29 public: | 26 public: |
30 static GrFragmentProcessor* Create(GrTexture* texture, | 27 static GrFragmentProcessor* Create(GrTexture* texture, |
31 float xOffset, | 28 float xOffset, |
32 float yOffset, | 29 float yOffset, |
33 float xInvZoom, | 30 float xInvZoom, |
34 float yInvZoom, | 31 float yInvZoom, |
35 float xInvInset, | 32 float xInvInset, |
36 float yInvInset) { | 33 float yInvInset) { |
37 return SkNEW_ARGS(GrMagnifierEffect, (texture, | 34 return SkNEW_ARGS(GrMagnifierEffect, (texture, |
38 xOffset, | 35 xOffset, |
39 yOffset, | 36 yOffset, |
40 xInvZoom, | 37 xInvZoom, |
41 yInvZoom, | 38 yInvZoom, |
42 xInvInset, | 39 xInvInset, |
43 yInvInset)); | 40 yInvInset)); |
44 } | 41 } |
45 | 42 |
46 virtual ~GrMagnifierEffect() {}; | 43 virtual ~GrMagnifierEffect() {}; |
47 | 44 |
48 static const char* Name() { return "Magnifier"; } | 45 virtual const char* name() const SK_OVERRIDE { return "Magnifier"; } |
49 | 46 |
50 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; | 47 virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) cons
t SK_OVERRIDE; |
| 48 |
| 49 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
| 50 |
51 float x_offset() const { return fXOffset; } | 51 float x_offset() const { return fXOffset; } |
52 float y_offset() const { return fYOffset; } | 52 float y_offset() const { return fYOffset; } |
53 float x_inv_zoom() const { return fXInvZoom; } | 53 float x_inv_zoom() const { return fXInvZoom; } |
54 float y_inv_zoom() const { return fYInvZoom; } | 54 float y_inv_zoom() const { return fYInvZoom; } |
55 float x_inv_inset() const { return fXInvInset; } | 55 float x_inv_inset() const { return fXInvInset; } |
56 float y_inv_inset() const { return fYInvInset; } | 56 float y_inv_inset() const { return fYInvInset; } |
57 | 57 |
58 typedef GrGLMagnifierEffect GLProcessor; | |
59 | |
60 private: | 58 private: |
61 GrMagnifierEffect(GrTexture* texture, | 59 GrMagnifierEffect(GrTexture* texture, |
62 float xOffset, | 60 float xOffset, |
63 float yOffset, | 61 float yOffset, |
64 float xInvZoom, | 62 float xInvZoom, |
65 float yInvZoom, | 63 float yInvZoom, |
66 float xInvInset, | 64 float xInvInset, |
67 float yInvInset) | 65 float yInvInset) |
68 : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMat
rix(texture)) | 66 : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMat
rix(texture)) |
69 , fXOffset(xOffset) | 67 , fXOffset(xOffset) |
70 , fYOffset(yOffset) | 68 , fYOffset(yOffset) |
71 , fXInvZoom(xInvZoom) | 69 , fXInvZoom(xInvZoom) |
72 , fYInvZoom(yInvZoom) | 70 , fYInvZoom(yInvZoom) |
73 , fXInvInset(xInvInset) | 71 , fXInvInset(xInvInset) |
74 , fYInvInset(yInvInset) {} | 72 , fYInvInset(yInvInset) { |
| 73 this->initClassID<GrMagnifierEffect>(); |
| 74 } |
75 | 75 |
76 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; | 76 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
77 | 77 |
78 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; | 78 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; |
79 | 79 |
80 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 80 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
81 | 81 |
82 float fXOffset; | 82 float fXOffset; |
83 float fYOffset; | 83 float fYOffset; |
84 float fXInvZoom; | 84 float fXInvZoom; |
85 float fYInvZoom; | 85 float fYInvZoom; |
86 float fXInvInset; | 86 float fXInvInset; |
87 float fYInvInset; | 87 float fYInvInset; |
88 | 88 |
89 typedef GrSingleTextureEffect INHERITED; | 89 typedef GrSingleTextureEffect INHERITED; |
90 }; | 90 }; |
91 | 91 |
92 // For brevity | 92 // For brevity |
93 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 93 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
94 | 94 |
95 class GrGLMagnifierEffect : public GrGLFragmentProcessor { | 95 class GrGLMagnifierEffect : public GrGLFragmentProcessor { |
96 public: | 96 public: |
97 GrGLMagnifierEffect(const GrBackendProcessorFactory&, const GrProcessor&); | 97 GrGLMagnifierEffect(const GrProcessor&); |
98 | 98 |
99 virtual void emitCode(GrGLFPBuilder*, | 99 virtual void emitCode(GrGLFPBuilder*, |
100 const GrFragmentProcessor&, | 100 const GrFragmentProcessor&, |
101 const char* outputColor, | 101 const char* outputColor, |
102 const char* inputColor, | 102 const char* inputColor, |
103 const TransformedCoordsArray&, | 103 const TransformedCoordsArray&, |
104 const TextureSamplerArray&) SK_OVERRIDE; | 104 const TextureSamplerArray&) SK_OVERRIDE; |
105 | 105 |
106 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 106 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; |
107 | 107 |
108 private: | 108 private: |
109 UniformHandle fOffsetVar; | 109 UniformHandle fOffsetVar; |
110 UniformHandle fInvZoomVar; | 110 UniformHandle fInvZoomVar; |
111 UniformHandle fInvInsetVar; | 111 UniformHandle fInvInsetVar; |
112 | 112 |
113 typedef GrGLFragmentProcessor INHERITED; | 113 typedef GrGLFragmentProcessor INHERITED; |
114 }; | 114 }; |
115 | 115 |
116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendProcessorFactory& factor
y, | 116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) { |
117 const GrProcessor&) | |
118 : INHERITED(factory) { | |
119 } | 117 } |
120 | 118 |
121 void GrGLMagnifierEffect::emitCode(GrGLFPBuilder* builder, | 119 void GrGLMagnifierEffect::emitCode(GrGLFPBuilder* builder, |
122 const GrFragmentProcessor&, | 120 const GrFragmentProcessor&, |
123 const char* outputColor, | 121 const char* outputColor, |
124 const char* inputColor, | 122 const char* inputColor, |
125 const TransformedCoordsArray& coords, | 123 const TransformedCoordsArray& coords, |
126 const TextureSamplerArray& samplers) { | 124 const TextureSamplerArray& samplers) { |
127 fOffsetVar = builder->addUniform( | 125 fOffsetVar = builder->addUniform( |
128 GrGLProgramBuilder::kFragment_Visibility | | 126 GrGLProgramBuilder::kFragment_Visibility | |
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174 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman, | 172 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman, |
175 const GrProcessor& effect) { | 173 const GrProcessor& effect) { |
176 const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>(); | 174 const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>(); |
177 pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); | 175 pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); |
178 pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom()); | 176 pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom()); |
179 pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset()); | 177 pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset()); |
180 } | 178 } |
181 | 179 |
182 ///////////////////////////////////////////////////////////////////// | 180 ///////////////////////////////////////////////////////////////////// |
183 | 181 |
| 182 void GrMagnifierEffect::getGLProcessorKey(const GrGLCaps& caps, |
| 183 GrProcessorKeyBuilder* b) const { |
| 184 GrGLMagnifierEffect::GenKey(*this, caps, b); |
| 185 } |
| 186 |
| 187 GrGLFragmentProcessor* GrMagnifierEffect::createGLInstance() const { |
| 188 return SkNEW_ARGS(GrGLMagnifierEffect, (*this)); |
| 189 } |
| 190 |
184 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect); | 191 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect); |
185 | 192 |
186 GrFragmentProcessor* GrMagnifierEffect::TestCreate(SkRandom* random, | 193 GrFragmentProcessor* GrMagnifierEffect::TestCreate(SkRandom* random, |
187 GrContext* context, | 194 GrContext* context, |
188 const GrDrawTargetCaps&, | 195 const GrDrawTargetCaps&, |
189 GrTexture** textures) { | 196 GrTexture** textures) { |
190 GrTexture* texture = textures[0]; | 197 GrTexture* texture = textures[0]; |
191 const int kMaxWidth = 200; | 198 const int kMaxWidth = 200; |
192 const int kMaxHeight = 200; | 199 const int kMaxHeight = 200; |
193 const int kMaxInset = 20; | 200 const int kMaxInset = 20; |
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204 texture->width() / (float) x, | 211 texture->width() / (float) x, |
205 texture->height() / (float) y, | 212 texture->height() / (float) y, |
206 (float) inset / texture->width(), | 213 (float) inset / texture->width(), |
207 (float) inset / texture->height()); | 214 (float) inset / texture->height()); |
208 SkASSERT(effect); | 215 SkASSERT(effect); |
209 return effect; | 216 return effect; |
210 } | 217 } |
211 | 218 |
212 /////////////////////////////////////////////////////////////////////////////// | 219 /////////////////////////////////////////////////////////////////////////////// |
213 | 220 |
214 const GrBackendFragmentProcessorFactory& GrMagnifierEffect::getFactory() const { | |
215 return GrTBackendFragmentProcessorFactory<GrMagnifierEffect>::getInstance(); | |
216 } | |
217 | |
218 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 221 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
219 const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>(); | 222 const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>(); |
220 return (this->fXOffset == s.fXOffset && | 223 return (this->fXOffset == s.fXOffset && |
221 this->fYOffset == s.fYOffset && | 224 this->fYOffset == s.fYOffset && |
222 this->fXInvZoom == s.fXInvZoom && | 225 this->fXInvZoom == s.fXInvZoom && |
223 this->fYInvZoom == s.fYInvZoom && | 226 this->fYInvZoom == s.fYInvZoom && |
224 this->fXInvInset == s.fXInvInset && | 227 this->fXInvInset == s.fXInvInset && |
225 this->fYInvInset == s.fYInvInset); | 228 this->fYInvInset == s.fYInvInset); |
226 } | 229 } |
227 | 230 |
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347 | 350 |
348 int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1); | 351 int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1); |
349 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1); | 352 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1); |
350 | 353 |
351 *dptr = sptr[y_val * width + x_val]; | 354 *dptr = sptr[y_val * width + x_val]; |
352 dptr++; | 355 dptr++; |
353 } | 356 } |
354 } | 357 } |
355 return true; | 358 return true; |
356 } | 359 } |
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