| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLightingImageFilter.h" | 8 #include "SkLightingImageFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
| 11 #include "SkReadBuffer.h" | 11 #include "SkReadBuffer.h" |
| 12 #include "SkWriteBuffer.h" | 12 #include "SkWriteBuffer.h" |
| 13 #include "SkReadBuffer.h" | 13 #include "SkReadBuffer.h" |
| 14 #include "SkWriteBuffer.h" | 14 #include "SkWriteBuffer.h" |
| 15 #include "SkTypes.h" | 15 #include "SkTypes.h" |
| 16 | 16 |
| 17 #if SK_SUPPORT_GPU | 17 #if SK_SUPPORT_GPU |
| 18 #include "GrFragmentProcessor.h" |
| 19 #include "GrInvariantOutput.h" |
| 18 #include "effects/GrSingleTextureEffect.h" | 20 #include "effects/GrSingleTextureEffect.h" |
| 19 #include "gl/GrGLProcessor.h" | 21 #include "gl/GrGLProcessor.h" |
| 20 #include "gl/builders/GrGLProgramBuilder.h" | 22 #include "gl/builders/GrGLProgramBuilder.h" |
| 21 #include "GrFragmentProcessor.h" | |
| 22 #include "GrInvariantOutput.h" | |
| 23 #include "GrTBackendProcessorFactory.h" | |
| 24 | 23 |
| 25 class GrGLDiffuseLightingEffect; | 24 class GrGLDiffuseLightingEffect; |
| 26 class GrGLSpecularLightingEffect; | 25 class GrGLSpecularLightingEffect; |
| 27 | 26 |
| 28 // For brevity | 27 // For brevity |
| 29 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 28 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
| 30 #endif | 29 #endif |
| 31 | 30 |
| 32 namespace { | 31 namespace { |
| 33 | 32 |
| (...skipping 333 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 367 SkScalar surfaceScale, | 366 SkScalar surfaceScale, |
| 368 const SkMatrix& matrix, | 367 const SkMatrix& matrix, |
| 369 SkScalar kd) { | 368 SkScalar kd) { |
| 370 return SkNEW_ARGS(GrDiffuseLightingEffect, (texture, | 369 return SkNEW_ARGS(GrDiffuseLightingEffect, (texture, |
| 371 light, | 370 light, |
| 372 surfaceScale, | 371 surfaceScale, |
| 373 matrix, | 372 matrix, |
| 374 kd)); | 373 kd)); |
| 375 } | 374 } |
| 376 | 375 |
| 377 static const char* Name() { return "DiffuseLighting"; } | 376 virtual const char* name() const SK_OVERRIDE { return "DiffuseLighting"; } |
| 378 | 377 |
| 379 typedef GrGLDiffuseLightingEffect GLProcessor; | 378 virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) cons
t SK_OVERRIDE; |
| 380 | 379 |
| 381 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; | 380 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
| 381 |
| 382 SkScalar kd() const { return fKD; } | 382 SkScalar kd() const { return fKD; } |
| 383 | 383 |
| 384 private: | 384 private: |
| 385 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; | 385 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
| 386 | 386 |
| 387 GrDiffuseLightingEffect(GrTexture* texture, | 387 GrDiffuseLightingEffect(GrTexture* texture, |
| 388 const SkLight* light, | 388 const SkLight* light, |
| 389 SkScalar surfaceScale, | 389 SkScalar surfaceScale, |
| 390 const SkMatrix& matrix, | 390 const SkMatrix& matrix, |
| 391 SkScalar kd); | 391 SkScalar kd); |
| (...skipping 11 matching lines...) Expand all Loading... |
| 403 const SkMatrix& matrix, | 403 const SkMatrix& matrix, |
| 404 SkScalar ks, | 404 SkScalar ks, |
| 405 SkScalar shininess) { | 405 SkScalar shininess) { |
| 406 return SkNEW_ARGS(GrSpecularLightingEffect, (texture, | 406 return SkNEW_ARGS(GrSpecularLightingEffect, (texture, |
| 407 light, | 407 light, |
| 408 surfaceScale, | 408 surfaceScale, |
| 409 matrix, | 409 matrix, |
| 410 ks, | 410 ks, |
| 411 shininess)); | 411 shininess)); |
| 412 } | 412 } |
| 413 static const char* Name() { return "SpecularLighting"; } | |
| 414 | 413 |
| 415 typedef GrGLSpecularLightingEffect GLProcessor; | 414 virtual const char* name() const SK_OVERRIDE { return "SpecularLighting"; } |
| 416 | 415 |
| 417 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; | 416 virtual void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) cons
t SK_OVERRIDE; |
| 417 |
| 418 virtual GrGLFragmentProcessor* createGLInstance() const SK_OVERRIDE; |
| 419 |
| 418 SkScalar ks() const { return fKS; } | 420 SkScalar ks() const { return fKS; } |
| 419 SkScalar shininess() const { return fShininess; } | 421 SkScalar shininess() const { return fShininess; } |
| 420 | 422 |
| 421 private: | 423 private: |
| 422 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; | 424 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
| 423 | 425 |
| 424 GrSpecularLightingEffect(GrTexture* texture, | 426 GrSpecularLightingEffect(GrTexture* texture, |
| 425 const SkLight* light, | 427 const SkLight* light, |
| 426 SkScalar surfaceScale, | 428 SkScalar surfaceScale, |
| 427 const SkMatrix& matrix, | 429 const SkMatrix& matrix, |
| (...skipping 755 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1183 default: | 1185 default: |
| 1184 SkFAIL("Unexpected value."); | 1186 SkFAIL("Unexpected value."); |
| 1185 return NULL; | 1187 return NULL; |
| 1186 } | 1188 } |
| 1187 } | 1189 } |
| 1188 | 1190 |
| 1189 } | 1191 } |
| 1190 | 1192 |
| 1191 class GrGLLightingEffect : public GrGLFragmentProcessor { | 1193 class GrGLLightingEffect : public GrGLFragmentProcessor { |
| 1192 public: | 1194 public: |
| 1193 GrGLLightingEffect(const GrBackendProcessorFactory&, const GrProcessor&); | 1195 GrGLLightingEffect(const GrProcessor&); |
| 1194 virtual ~GrGLLightingEffect(); | 1196 virtual ~GrGLLightingEffect(); |
| 1195 | 1197 |
| 1196 virtual void emitCode(GrGLFPBuilder*, | 1198 virtual void emitCode(GrGLFPBuilder*, |
| 1197 const GrFragmentProcessor&, | 1199 const GrFragmentProcessor&, |
| 1198 const char* outputColor, | 1200 const char* outputColor, |
| 1199 const char* inputColor, | 1201 const char* inputColor, |
| 1200 const TransformedCoordsArray&, | 1202 const TransformedCoordsArray&, |
| 1201 const TextureSamplerArray&) SK_OVERRIDE; | 1203 const TextureSamplerArray&) SK_OVERRIDE; |
| 1202 | 1204 |
| 1203 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder* b); | 1205 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder* b); |
| (...skipping 11 matching lines...) Expand all Loading... |
| 1215 | 1217 |
| 1216 UniformHandle fImageIncrementUni; | 1218 UniformHandle fImageIncrementUni; |
| 1217 UniformHandle fSurfaceScaleUni; | 1219 UniformHandle fSurfaceScaleUni; |
| 1218 GrGLLight* fLight; | 1220 GrGLLight* fLight; |
| 1219 }; | 1221 }; |
| 1220 | 1222 |
| 1221 /////////////////////////////////////////////////////////////////////////////// | 1223 /////////////////////////////////////////////////////////////////////////////// |
| 1222 | 1224 |
| 1223 class GrGLDiffuseLightingEffect : public GrGLLightingEffect { | 1225 class GrGLDiffuseLightingEffect : public GrGLLightingEffect { |
| 1224 public: | 1226 public: |
| 1225 GrGLDiffuseLightingEffect(const GrBackendProcessorFactory&, const GrProcesso
r&); | 1227 GrGLDiffuseLightingEffect(const GrProcessor&); |
| 1226 virtual void emitLightFunc(GrGLFPBuilder*, SkString* funcName) SK_OVERRIDE; | 1228 virtual void emitLightFunc(GrGLFPBuilder*, SkString* funcName) SK_OVERRIDE; |
| 1227 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 1229 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; |
| 1228 | 1230 |
| 1229 private: | 1231 private: |
| 1230 typedef GrGLLightingEffect INHERITED; | 1232 typedef GrGLLightingEffect INHERITED; |
| 1231 | 1233 |
| 1232 UniformHandle fKDUni; | 1234 UniformHandle fKDUni; |
| 1233 }; | 1235 }; |
| 1234 | 1236 |
| 1235 /////////////////////////////////////////////////////////////////////////////// | 1237 /////////////////////////////////////////////////////////////////////////////// |
| 1236 | 1238 |
| 1237 class GrGLSpecularLightingEffect : public GrGLLightingEffect { | 1239 class GrGLSpecularLightingEffect : public GrGLLightingEffect { |
| 1238 public: | 1240 public: |
| 1239 GrGLSpecularLightingEffect(const GrBackendProcessorFactory&, const GrProcess
or&); | 1241 GrGLSpecularLightingEffect(const GrProcessor&); |
| 1240 virtual void emitLightFunc(GrGLFPBuilder*, SkString* funcName) SK_OVERRIDE; | 1242 virtual void emitLightFunc(GrGLFPBuilder*, SkString* funcName) SK_OVERRIDE; |
| 1241 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; | 1243 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE; |
| 1242 | 1244 |
| 1243 private: | 1245 private: |
| 1244 typedef GrGLLightingEffect INHERITED; | 1246 typedef GrGLLightingEffect INHERITED; |
| 1245 | 1247 |
| 1246 UniformHandle fKSUni; | 1248 UniformHandle fKSUni; |
| 1247 UniformHandle fShininessUni; | 1249 UniformHandle fShininessUni; |
| 1248 }; | 1250 }; |
| 1249 | 1251 |
| (...skipping 24 matching lines...) Expand all Loading... |
| 1274 } | 1276 } |
| 1275 | 1277 |
| 1276 /////////////////////////////////////////////////////////////////////////////// | 1278 /////////////////////////////////////////////////////////////////////////////// |
| 1277 | 1279 |
| 1278 GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrTexture* texture, | 1280 GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrTexture* texture, |
| 1279 const SkLight* light, | 1281 const SkLight* light, |
| 1280 SkScalar surfaceScale, | 1282 SkScalar surfaceScale, |
| 1281 const SkMatrix& matrix, | 1283 const SkMatrix& matrix, |
| 1282 SkScalar kd) | 1284 SkScalar kd) |
| 1283 : INHERITED(texture, light, surfaceScale, matrix), fKD(kd) { | 1285 : INHERITED(texture, light, surfaceScale, matrix), fKD(kd) { |
| 1284 } | 1286 this->initClassID<GrDiffuseLightingEffect>(); |
| 1285 | |
| 1286 const GrBackendFragmentProcessorFactory& GrDiffuseLightingEffect::getFactory() c
onst { | |
| 1287 return GrTBackendFragmentProcessorFactory<GrDiffuseLightingEffect>::getInsta
nce(); | |
| 1288 } | 1287 } |
| 1289 | 1288 |
| 1290 bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ | 1289 bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ |
| 1291 const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); | 1290 const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); |
| 1292 return INHERITED::onIsEqual(sBase) && | 1291 return INHERITED::onIsEqual(sBase) && |
| 1293 this->kd() == s.kd(); | 1292 this->kd() == s.kd(); |
| 1294 } | 1293 } |
| 1295 | 1294 |
| 1295 void GrDiffuseLightingEffect::getGLProcessorKey(const GrGLCaps& caps, |
| 1296 GrProcessorKeyBuilder* b) const
{ |
| 1297 GrGLDiffuseLightingEffect::GenKey(*this, caps, b); |
| 1298 } |
| 1299 |
| 1300 GrGLFragmentProcessor* GrDiffuseLightingEffect::createGLInstance() const { |
| 1301 return SkNEW_ARGS(GrGLDiffuseLightingEffect, (*this)); |
| 1302 } |
| 1303 |
| 1296 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDiffuseLightingEffect); | 1304 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDiffuseLightingEffect); |
| 1297 | 1305 |
| 1298 GrFragmentProcessor* GrDiffuseLightingEffect::TestCreate(SkRandom* random, | 1306 GrFragmentProcessor* GrDiffuseLightingEffect::TestCreate(SkRandom* random, |
| 1299 GrContext* context, | 1307 GrContext* context, |
| 1300 const GrDrawTargetCaps&, | 1308 const GrDrawTargetCaps&, |
| 1301 GrTexture* textures[]) { | 1309 GrTexture* textures[]) { |
| 1302 SkScalar surfaceScale = random->nextSScalar1(); | 1310 SkScalar surfaceScale = random->nextSScalar1(); |
| 1303 SkScalar kd = random->nextUScalar1(); | 1311 SkScalar kd = random->nextUScalar1(); |
| 1304 SkAutoTUnref<SkLight> light(create_random_light(random)); | 1312 SkAutoTUnref<SkLight> light(create_random_light(random)); |
| 1305 SkMatrix matrix; | 1313 SkMatrix matrix; |
| 1306 for (int i = 0; i < 9; i++) { | 1314 for (int i = 0; i < 9; i++) { |
| 1307 matrix[i] = random->nextUScalar1(); | 1315 matrix[i] = random->nextUScalar1(); |
| 1308 } | 1316 } |
| 1309 return GrDiffuseLightingEffect::Create(textures[GrProcessorUnitTest::kAlphaT
extureIdx], | 1317 return GrDiffuseLightingEffect::Create(textures[GrProcessorUnitTest::kAlphaT
extureIdx], |
| 1310 light, surfaceScale, matrix, kd); | 1318 light, surfaceScale, matrix, kd); |
| 1311 } | 1319 } |
| 1312 | 1320 |
| 1313 | 1321 |
| 1314 /////////////////////////////////////////////////////////////////////////////// | 1322 /////////////////////////////////////////////////////////////////////////////// |
| 1315 | 1323 |
| 1316 GrGLLightingEffect::GrGLLightingEffect(const GrBackendProcessorFactory& factory, | 1324 GrGLLightingEffect::GrGLLightingEffect(const GrProcessor& fp) { |
| 1317 const GrProcessor& fp) | |
| 1318 : INHERITED(factory) { | |
| 1319 const GrLightingEffect& m = fp.cast<GrLightingEffect>(); | 1325 const GrLightingEffect& m = fp.cast<GrLightingEffect>(); |
| 1320 fLight = m.light()->createGLLight(); | 1326 fLight = m.light()->createGLLight(); |
| 1321 } | 1327 } |
| 1322 | 1328 |
| 1323 GrGLLightingEffect::~GrGLLightingEffect() { | 1329 GrGLLightingEffect::~GrGLLightingEffect() { |
| 1324 delete fLight; | 1330 delete fLight; |
| 1325 } | 1331 } |
| 1326 | 1332 |
| 1327 void GrGLLightingEffect::emitCode(GrGLFPBuilder* builder, | 1333 void GrGLLightingEffect::emitCode(GrGLFPBuilder* builder, |
| 1328 const GrFragmentProcessor&, | 1334 const GrFragmentProcessor&, |
| (...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1433 pdman.set2f(fImageIncrementUni, 1.0f / texture->width(), ySign / texture->he
ight()); | 1439 pdman.set2f(fImageIncrementUni, 1.0f / texture->width(), ySign / texture->he
ight()); |
| 1434 pdman.set1f(fSurfaceScaleUni, lighting.surfaceScale()); | 1440 pdman.set1f(fSurfaceScaleUni, lighting.surfaceScale()); |
| 1435 SkAutoTUnref<SkLight> transformedLight(lighting.light()->transform(lighting.
filterMatrix())); | 1441 SkAutoTUnref<SkLight> transformedLight(lighting.light()->transform(lighting.
filterMatrix())); |
| 1436 fLight->setData(pdman, transformedLight); | 1442 fLight->setData(pdman, transformedLight); |
| 1437 } | 1443 } |
| 1438 | 1444 |
| 1439 /////////////////////////////////////////////////////////////////////////////// | 1445 /////////////////////////////////////////////////////////////////////////////// |
| 1440 | 1446 |
| 1441 /////////////////////////////////////////////////////////////////////////////// | 1447 /////////////////////////////////////////////////////////////////////////////// |
| 1442 | 1448 |
| 1443 GrGLDiffuseLightingEffect::GrGLDiffuseLightingEffect(const GrBackendProcessorFac
tory& factory, | 1449 GrGLDiffuseLightingEffect::GrGLDiffuseLightingEffect(const GrProcessor& proc) |
| 1444 const GrProcessor& proc) | 1450 : INHERITED(proc) { |
| 1445 : INHERITED(factory, proc) { | |
| 1446 } | 1451 } |
| 1447 | 1452 |
| 1448 void GrGLDiffuseLightingEffect::emitLightFunc(GrGLFPBuilder* builder, SkString*
funcName) { | 1453 void GrGLDiffuseLightingEffect::emitLightFunc(GrGLFPBuilder* builder, SkString*
funcName) { |
| 1449 const char* kd; | 1454 const char* kd; |
| 1450 fKDUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 1455 fKDUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 1451 kFloat_GrSLType, | 1456 kFloat_GrSLType, |
| 1452 "KD", | 1457 "KD", |
| 1453 &kd); | 1458 &kd); |
| 1454 | 1459 |
| 1455 static const GrGLShaderVar gLightArgs[] = { | 1460 static const GrGLShaderVar gLightArgs[] = { |
| (...skipping 23 matching lines...) Expand all Loading... |
| 1479 | 1484 |
| 1480 GrSpecularLightingEffect::GrSpecularLightingEffect(GrTexture* texture, | 1485 GrSpecularLightingEffect::GrSpecularLightingEffect(GrTexture* texture, |
| 1481 const SkLight* light, | 1486 const SkLight* light, |
| 1482 SkScalar surfaceScale, | 1487 SkScalar surfaceScale, |
| 1483 const SkMatrix& matrix, | 1488 const SkMatrix& matrix, |
| 1484 SkScalar ks, | 1489 SkScalar ks, |
| 1485 SkScalar shininess) | 1490 SkScalar shininess) |
| 1486 : INHERITED(texture, light, surfaceScale, matrix), | 1491 : INHERITED(texture, light, surfaceScale, matrix), |
| 1487 fKS(ks), | 1492 fKS(ks), |
| 1488 fShininess(shininess) { | 1493 fShininess(shininess) { |
| 1489 } | 1494 this->initClassID<GrSpecularLightingEffect>(); |
| 1490 | |
| 1491 const GrBackendFragmentProcessorFactory& GrSpecularLightingEffect::getFactory()
const { | |
| 1492 return GrTBackendFragmentProcessorFactory<GrSpecularLightingEffect>::getInst
ance(); | |
| 1493 } | 1495 } |
| 1494 | 1496 |
| 1495 bool GrSpecularLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ | 1497 bool GrSpecularLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ |
| 1496 const GrSpecularLightingEffect& s = sBase.cast<GrSpecularLightingEffect>(); | 1498 const GrSpecularLightingEffect& s = sBase.cast<GrSpecularLightingEffect>(); |
| 1497 return INHERITED::onIsEqual(sBase) && | 1499 return INHERITED::onIsEqual(sBase) && |
| 1498 this->ks() == s.ks() && | 1500 this->ks() == s.ks() && |
| 1499 this->shininess() == s.shininess(); | 1501 this->shininess() == s.shininess(); |
| 1500 } | 1502 } |
| 1501 | 1503 |
| 1504 void GrSpecularLightingEffect::getGLProcessorKey(const GrGLCaps& caps, |
| 1505 GrProcessorKeyBuilder* b) const
{ |
| 1506 GrGLSpecularLightingEffect::GenKey(*this, caps, b); |
| 1507 } |
| 1508 |
| 1509 GrGLFragmentProcessor* GrSpecularLightingEffect::createGLInstance() const { |
| 1510 return SkNEW_ARGS(GrGLSpecularLightingEffect, (*this)); |
| 1511 } |
| 1512 |
| 1502 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSpecularLightingEffect); | 1513 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSpecularLightingEffect); |
| 1503 | 1514 |
| 1504 GrFragmentProcessor* GrSpecularLightingEffect::TestCreate(SkRandom* random, | 1515 GrFragmentProcessor* GrSpecularLightingEffect::TestCreate(SkRandom* random, |
| 1505 GrContext* context, | 1516 GrContext* context, |
| 1506 const GrDrawTargetCaps
&, | 1517 const GrDrawTargetCaps
&, |
| 1507 GrTexture* textures[])
{ | 1518 GrTexture* textures[])
{ |
| 1508 SkScalar surfaceScale = random->nextSScalar1(); | 1519 SkScalar surfaceScale = random->nextSScalar1(); |
| 1509 SkScalar ks = random->nextUScalar1(); | 1520 SkScalar ks = random->nextUScalar1(); |
| 1510 SkScalar shininess = random->nextUScalar1(); | 1521 SkScalar shininess = random->nextUScalar1(); |
| 1511 SkAutoTUnref<SkLight> light(create_random_light(random)); | 1522 SkAutoTUnref<SkLight> light(create_random_light(random)); |
| 1512 SkMatrix matrix; | 1523 SkMatrix matrix; |
| 1513 for (int i = 0; i < 9; i++) { | 1524 for (int i = 0; i < 9; i++) { |
| 1514 matrix[i] = random->nextUScalar1(); | 1525 matrix[i] = random->nextUScalar1(); |
| 1515 } | 1526 } |
| 1516 return GrSpecularLightingEffect::Create(textures[GrProcessorUnitTest::kAlpha
TextureIdx], | 1527 return GrSpecularLightingEffect::Create(textures[GrProcessorUnitTest::kAlpha
TextureIdx], |
| 1517 light, surfaceScale, matrix, ks, shi
niness); | 1528 light, surfaceScale, matrix, ks, shi
niness); |
| 1518 } | 1529 } |
| 1519 | 1530 |
| 1520 /////////////////////////////////////////////////////////////////////////////// | 1531 /////////////////////////////////////////////////////////////////////////////// |
| 1521 | 1532 |
| 1522 GrGLSpecularLightingEffect::GrGLSpecularLightingEffect(const GrBackendProcessorF
actory& factory, | 1533 GrGLSpecularLightingEffect::GrGLSpecularLightingEffect(const GrProcessor& proc) |
| 1523 const GrProcessor& proc) | 1534 : INHERITED(proc) { |
| 1524 : INHERITED(factory, proc) { | |
| 1525 } | 1535 } |
| 1526 | 1536 |
| 1527 void GrGLSpecularLightingEffect::emitLightFunc(GrGLFPBuilder* builder, SkString*
funcName) { | 1537 void GrGLSpecularLightingEffect::emitLightFunc(GrGLFPBuilder* builder, SkString*
funcName) { |
| 1528 const char* ks; | 1538 const char* ks; |
| 1529 const char* shininess; | 1539 const char* shininess; |
| 1530 | 1540 |
| 1531 fKSUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 1541 fKSUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 1532 kFloat_GrSLType, "KS", &ks); | 1542 kFloat_GrSLType, "KS", &ks); |
| 1533 fShininessUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility
, | 1543 fShininessUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility
, |
| 1534 kFloat_GrSLType, "Shininess", &shininess
); | 1544 kFloat_GrSLType, "Shininess", &shininess
); |
| (...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1681 | 1691 |
| 1682 fsBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); | 1692 fsBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); |
| 1683 } | 1693 } |
| 1684 | 1694 |
| 1685 #endif | 1695 #endif |
| 1686 | 1696 |
| 1687 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) | 1697 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) |
| 1688 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) | 1698 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) |
| 1689 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) | 1699 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) |
| 1690 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 1700 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| OLD | NEW |