| Index: src/gpu/gl/GrGLProgram.h
|
| diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
|
| index a273a0381e0df45a073cbc0ad503ab017935de56..36bf8602330e55c9a1fe9f5e12c8aec0fafd29f9 100644
|
| --- a/src/gpu/gl/GrGLProgram.h
|
| +++ b/src/gpu/gl/GrGLProgram.h
|
| @@ -129,7 +129,7 @@ public:
|
| * GrGpuGL object to bind the textures required by the GrGLProcessors. The color and coverage
|
| * stages come from GrGLProgramDesc::Build().
|
| */
|
| - void setData(const GrOptDrawState&, GrGpu::DrawType);
|
| + void setData(const GrOptDrawState&);
|
|
|
| protected:
|
| typedef GrGLProgramDataManager::UniformHandle UniformHandle;
|
| @@ -167,8 +167,8 @@ protected:
|
| virtual void didSetData(GrGpu::DrawType);
|
|
|
| // Helper for setData() that sets the view matrix and loads the render target height uniform
|
| - void setMatrixAndRenderTargetHeight(GrGpu::DrawType, const GrOptDrawState&);
|
| - virtual void onSetMatrixAndRenderTargetHeight(GrGpu::DrawType, const GrOptDrawState&);
|
| + void setMatrixAndRenderTargetHeight(const GrOptDrawState&);
|
| + virtual void onSetMatrixAndRenderTargetHeight(const GrOptDrawState&);
|
|
|
| // these reflect the current values of uniforms (GL uniform values travel with program)
|
| MatrixState fMatrixState;
|
| @@ -206,7 +206,7 @@ protected:
|
| GrGLuint programID,
|
| const UniformInfoArray&,
|
| GrGLInstalledFragProcs* fragmentProcessors);
|
| - virtual void onSetMatrixAndRenderTargetHeight(GrGpu::DrawType, const GrOptDrawState&);
|
| + virtual void onSetMatrixAndRenderTargetHeight(const GrOptDrawState&);
|
|
|
| typedef GrGLProgram INHERITED;
|
| };
|
|
|