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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
| (...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 116 const GrTextureAccess& textureAccess = processor.textureAccess(s); | 116 const GrTextureAccess& textureAccess = processor.textureAccess(s); |
| 117 fGpu->bindTexture(samplers[s].fTextureUnit, | 117 fGpu->bindTexture(samplers[s].fTextureUnit, |
| 118 textureAccess.getParams(), | 118 textureAccess.getParams(), |
| 119 static_cast<GrGLTexture*>(textureAccess.getTexture()))
; | 119 static_cast<GrGLTexture*>(textureAccess.getTexture()))
; |
| 120 } | 120 } |
| 121 } | 121 } |
| 122 | 122 |
| 123 | 123 |
| 124 /////////////////////////////////////////////////////////////////////////////// | 124 /////////////////////////////////////////////////////////////////////////////// |
| 125 | 125 |
| 126 void GrGLProgram::setData(const GrOptDrawState& optState, GrGpu::DrawType drawTy
pe) { | 126 void GrGLProgram::setData(const GrOptDrawState& optState) { |
| 127 GrColor color = optState.getColor(); | 127 GrColor color = optState.getColor(); |
| 128 uint8_t coverage = optState.getCoverage(); | 128 uint8_t coverage = optState.getCoverage(); |
| 129 | 129 |
| 130 this->setColor(optState, color); | 130 this->setColor(optState, color); |
| 131 this->setCoverage(optState, coverage); | 131 this->setCoverage(optState, coverage); |
| 132 this->setMatrixAndRenderTargetHeight(drawType, optState); | 132 this->setMatrixAndRenderTargetHeight(optState); |
| 133 | 133 |
| 134 const GrDeviceCoordTexture* dstCopy = optState.getDstCopy(); | 134 const GrDeviceCoordTexture* dstCopy = optState.getDstCopy(); |
| 135 if (dstCopy) { | 135 if (dstCopy) { |
| 136 if (fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()) { | 136 if (fBuiltinUniformHandles.fDstCopyTopLeftUni.isValid()) { |
| 137 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyTopLeftUni, | 137 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyTopLeftUni, |
| 138 static_cast<GrGLfloat>(dstCopy->offset().
fX), | 138 static_cast<GrGLfloat>(dstCopy->offset().
fX), |
| 139 static_cast<GrGLfloat>(dstCopy->offset().
fY)); | 139 static_cast<GrGLfloat>(dstCopy->offset().
fY)); |
| 140 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyScaleUni, | 140 fProgramDataManager.set2f(fBuiltinUniformHandles.fDstCopyScaleUni, |
| 141 1.f / dstCopy->texture()->width(), | 141 1.f / dstCopy->texture()->width(), |
| 142 1.f / dstCopy->texture()->height()); | 142 1.f / dstCopy->texture()->height()); |
| (...skipping 14 matching lines...) Expand all Loading... |
| 157 // of GLProgram determine how to set coord transforms | 157 // of GLProgram determine how to set coord transforms |
| 158 if (fGeometryProcessor.get()) { | 158 if (fGeometryProcessor.get()) { |
| 159 SkASSERT(optState.hasGeometryProcessor()); | 159 SkASSERT(optState.hasGeometryProcessor()); |
| 160 const GrGeometryProcessor& gp = *optState.getGeometryProcessor(); | 160 const GrGeometryProcessor& gp = *optState.getGeometryProcessor(); |
| 161 fGeometryProcessor->fGLProc->setData(fProgramDataManager, gp); | 161 fGeometryProcessor->fGLProc->setData(fProgramDataManager, gp); |
| 162 this->bindTextures(fGeometryProcessor, gp); | 162 this->bindTextures(fGeometryProcessor, gp); |
| 163 } | 163 } |
| 164 this->setFragmentData(optState); | 164 this->setFragmentData(optState); |
| 165 | 165 |
| 166 // Some of GrGLProgram subclasses need to update state here | 166 // Some of GrGLProgram subclasses need to update state here |
| 167 this->didSetData(drawType); | 167 this->didSetData(optState.drawType()); |
| 168 } | 168 } |
| 169 | 169 |
| 170 void GrGLProgram::setFragmentData(const GrOptDrawState& optState) { | 170 void GrGLProgram::setFragmentData(const GrOptDrawState& optState) { |
| 171 int numProcessors = fFragmentProcessors->fProcs.count(); | 171 int numProcessors = fFragmentProcessors->fProcs.count(); |
| 172 for (int e = 0; e < numProcessors; ++e) { | 172 for (int e = 0; e < numProcessors; ++e) { |
| 173 const GrPendingFragmentStage& stage = optState.getFragmentStage(e); | 173 const GrPendingFragmentStage& stage = optState.getFragmentStage(e); |
| 174 const GrProcessor& processor = *stage.getProcessor(); | 174 const GrProcessor& processor = *stage.getProcessor(); |
| 175 fFragmentProcessors->fProcs[e]->fGLProc->setData(fProgramDataManager, pr
ocessor); | 175 fFragmentProcessors->fProcs[e]->fGLProc->setData(fProgramDataManager, pr
ocessor); |
| 176 this->setTransformData(stage, fFragmentProcessors->fProcs[e]); | 176 this->setTransformData(stage, fFragmentProcessors->fProcs[e]); |
| 177 this->bindTextures(fFragmentProcessors->fProcs[e], processor); | 177 this->bindTextures(fFragmentProcessors->fProcs[e], processor); |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 234 } | 234 } |
| 235 break; | 235 break; |
| 236 case GrProgramDesc::kAllOnes_ColorInput: | 236 case GrProgramDesc::kAllOnes_ColorInput: |
| 237 // Handled by shader creation | 237 // Handled by shader creation |
| 238 break; | 238 break; |
| 239 default: | 239 default: |
| 240 SkFAIL("Unexpected coverage type."); | 240 SkFAIL("Unexpected coverage type."); |
| 241 } | 241 } |
| 242 } | 242 } |
| 243 | 243 |
| 244 void GrGLProgram::setMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, | 244 void GrGLProgram::setMatrixAndRenderTargetHeight(const GrOptDrawState& optState)
{ |
| 245 const GrOptDrawState& optState)
{ | |
| 246 // Load the RT height uniform if it is needed to y-flip gl_FragCoord. | 245 // Load the RT height uniform if it is needed to y-flip gl_FragCoord. |
| 247 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && | 246 if (fBuiltinUniformHandles.fRTHeightUni.isValid() && |
| 248 fMatrixState.fRenderTargetSize.fHeight != optState.getRenderTarget()->he
ight()) { | 247 fMatrixState.fRenderTargetSize.fHeight != optState.getRenderTarget()->he
ight()) { |
| 249 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, | 248 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, |
| 250 SkIntToScalar(optState.getRenderTarget()->hei
ght())); | 249 SkIntToScalar(optState.getRenderTarget()->hei
ght())); |
| 251 } | 250 } |
| 252 | 251 |
| 253 // call subclasses to set the actual view matrix | 252 // call subclasses to set the actual view matrix |
| 254 this->onSetMatrixAndRenderTargetHeight(drawType, optState); | 253 this->onSetMatrixAndRenderTargetHeight(optState); |
| 255 } | 254 } |
| 256 | 255 |
| 257 void GrGLProgram::onSetMatrixAndRenderTargetHeight(GrGpu::DrawType drawType, | 256 void GrGLProgram::onSetMatrixAndRenderTargetHeight(const GrOptDrawState& optStat
e) { |
| 258 const GrOptDrawState& optStat
e) { | |
| 259 const GrRenderTarget* rt = optState.getRenderTarget(); | 257 const GrRenderTarget* rt = optState.getRenderTarget(); |
| 260 SkISize size; | 258 SkISize size; |
| 261 size.set(rt->width(), rt->height()); | 259 size.set(rt->width(), rt->height()); |
| 262 if (fMatrixState.fRenderTargetOrigin != rt->origin() || | 260 if (fMatrixState.fRenderTargetOrigin != rt->origin() || |
| 263 fMatrixState.fRenderTargetSize != size || | 261 fMatrixState.fRenderTargetSize != size || |
| 264 !fMatrixState.fViewMatrix.cheapEqualTo(optState.getViewMatrix())) { | 262 !fMatrixState.fViewMatrix.cheapEqualTo(optState.getViewMatrix())) { |
| 265 SkASSERT(fBuiltinUniformHandles.fViewMatrixUni.isValid()); | 263 SkASSERT(fBuiltinUniformHandles.fViewMatrixUni.isValid()); |
| 266 | 264 |
| 267 fMatrixState.fViewMatrix = optState.getViewMatrix(); | 265 fMatrixState.fViewMatrix = optState.getViewMatrix(); |
| 268 fMatrixState.fRenderTargetSize = size; | 266 fMatrixState.fRenderTargetSize = size; |
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| 282 | 280 |
| 283 GrGLNvprProgramBase::GrGLNvprProgramBase(GrGpuGL* gpu, | 281 GrGLNvprProgramBase::GrGLNvprProgramBase(GrGpuGL* gpu, |
| 284 const GrProgramDesc& desc, | 282 const GrProgramDesc& desc, |
| 285 const BuiltinUniformHandles& builtinUni
forms, | 283 const BuiltinUniformHandles& builtinUni
forms, |
| 286 GrGLuint programID, | 284 GrGLuint programID, |
| 287 const UniformInfoArray& uniforms, | 285 const UniformInfoArray& uniforms, |
| 288 GrGLInstalledFragProcs* fragmentProcess
ors) | 286 GrGLInstalledFragProcs* fragmentProcess
ors) |
| 289 : INHERITED(gpu, desc, builtinUniforms, programID, uniforms, NULL, fragmentP
rocessors) { | 287 : INHERITED(gpu, desc, builtinUniforms, programID, uniforms, NULL, fragmentP
rocessors) { |
| 290 } | 288 } |
| 291 | 289 |
| 292 void GrGLNvprProgramBase::onSetMatrixAndRenderTargetHeight(GrGpu::DrawType drawT
ype, | 290 void GrGLNvprProgramBase::onSetMatrixAndRenderTargetHeight(const GrOptDrawState&
optState) { |
| 293 const GrOptDrawState&
optState) { | 291 SkASSERT(GrGpu::IsPathRenderingDrawType(optState.drawType())); |
| 294 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType)); | |
| 295 const GrRenderTarget* rt = optState.getRenderTarget(); | 292 const GrRenderTarget* rt = optState.getRenderTarget(); |
| 296 SkISize size; | 293 SkISize size; |
| 297 size.set(rt->width(), rt->height()); | 294 size.set(rt->width(), rt->height()); |
| 298 fGpu->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), size,
rt->origin()); | 295 fGpu->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), size,
rt->origin()); |
| 299 } | 296 } |
| 300 | 297 |
| 301 ////////////////////////////////////////////////////////////////////////////////
///////// | 298 ////////////////////////////////////////////////////////////////////////////////
///////// |
| 302 | 299 |
| 303 GrGLNvprProgram::GrGLNvprProgram(GrGpuGL* gpu, | 300 GrGLNvprProgram::GrGLNvprProgram(GrGpuGL* gpu, |
| 304 const GrProgramDesc& desc, | 301 const GrProgramDesc& desc, |
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| 375 for (int t = 0; t < numTransforms; ++t) { | 372 for (int t = 0; t < numTransforms; ++t) { |
| 376 const SkMatrix& transform = get_transform_matrix(proc, t); | 373 const SkMatrix& transform = get_transform_matrix(proc, t); |
| 377 GrGLPathRendering::PathTexGenComponents components = | 374 GrGLPathRendering::PathTexGenComponents components = |
| 378 GrGLPathRendering::kST_PathTexGenComponents; | 375 GrGLPathRendering::kST_PathTexGenComponents; |
| 379 if (proc.isPerspectiveCoordTransform(t)) { | 376 if (proc.isPerspectiveCoordTransform(t)) { |
| 380 components = GrGLPathRendering::kSTR_PathTexGenComponents; | 377 components = GrGLPathRendering::kSTR_PathTexGenComponents; |
| 381 } | 378 } |
| 382 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); | 379 fGpu->glPathRendering()->enablePathTexGen(texCoordIndex++, components, t
ransform); |
| 383 } | 380 } |
| 384 } | 381 } |
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