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Side by Side Diff: src/gpu/GrOptDrawState.h

Issue 777673003: move program descriptor generation to flush (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix builder bug Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrOptDrawState_DEFINED 8 #ifndef GrOptDrawState_DEFINED
9 #define GrOptDrawState_DEFINED 9 #define GrOptDrawState_DEFINED
10 10
(...skipping 12 matching lines...) Expand all
23 /** 23 /**
24 * Class that holds an optimized version of a GrDrawState. It is meant to be an immutable class, 24 * Class that holds an optimized version of a GrDrawState. It is meant to be an immutable class,
25 * and contains all data needed to set the state for a gpu draw. 25 * and contains all data needed to set the state for a gpu draw.
26 */ 26 */
27 class GrOptDrawState { 27 class GrOptDrawState {
28 public: 28 public:
29 SK_DECLARE_INST_COUNT(GrOptDrawState) 29 SK_DECLARE_INST_COUNT(GrOptDrawState)
30 30
31 typedef GrClipMaskManager::ScissorState ScissorState; 31 typedef GrClipMaskManager::ScissorState ScissorState;
32 32
33 GrOptDrawState(const GrDrawState& drawState, GrGpu*, const ScissorState&, 33 GrOptDrawState(const GrDrawState& drawState, const GrDrawTargetCaps&, const ScissorState&,
34 const GrDeviceCoordTexture* dstCopy, GrGpu::DrawType); 34 const GrDeviceCoordTexture* dstCopy, GrGpu::DrawType);
35 35
36 bool operator== (const GrOptDrawState& that) const; 36 bool operator== (const GrOptDrawState& that) const;
37 bool operator!= (const GrOptDrawState& that) const { return !(*this == that) ; } 37 bool operator!= (const GrOptDrawState& that) const { return !(*this == that) ; }
38 38
39 /// @} 39 /// @}
40 40
41 /////////////////////////////////////////////////////////////////////////// 41 ///////////////////////////////////////////////////////////////////////////
42 /// @name Color 42 /// @name Color
43 //// 43 ////
(...skipping 129 matching lines...) Expand 10 before | Expand all | Expand 10 after
173 * Gets whether the target is drawing clockwise, counterclockwise, 173 * Gets whether the target is drawing clockwise, counterclockwise,
174 * or both faces. 174 * or both faces.
175 * @return the current draw face(s). 175 * @return the current draw face(s).
176 */ 176 */
177 GrDrawState::DrawFace getDrawFace() const { return fDrawFace; } 177 GrDrawState::DrawFace getDrawFace() const { return fDrawFace; }
178 178
179 /// @} 179 /// @}
180 180
181 /////////////////////////////////////////////////////////////////////////// 181 ///////////////////////////////////////////////////////////////////////////
182 182
183 GrGpu::DrawType drawType() const { return fDrawType; }
184
183 const GrDeviceCoordTexture* getDstCopy() const { return fDstCopy.texture() ? &fDstCopy : NULL; } 185 const GrDeviceCoordTexture* getDstCopy() const { return fDstCopy.texture() ? &fDstCopy : NULL; }
184 186
185 const GrProgramDesc& programDesc() const { return fDesc; } 187 // Finalize *MUST* be called before programDesc()
188 void finalize(GrGpu*);
189
190 const GrProgramDesc& programDesc() const { SkASSERT(fFinalized); return fDes c; }
186 191
187 private: 192 private:
188 /** 193 /**
189 * Loops through all the color stage effects to check if the stage will igno re color input or
190 * always output a constant color. In the ignore color input case we can ign ore all previous
191 * stages. In the constant color case, we can ignore all previous stages and
192 * the current one and set the state color to the constant color.
193 */
194 void computeEffectiveColorStages(const GrDrawState& ds, GrProgramDesc::DescI nfo*,
195 int* firstColorStageIdx, uint8_t* fixFuncti onVAToRemove);
196
197 /**
198 * Loops through all the coverage stage effects to check if the stage will i gnore color input.
199 * If a coverage stage will ignore input, then we can ignore all coverage st ages before it. We
200 * loop to determine the first effective coverage stage.
201 */
202 void computeEffectiveCoverageStages(const GrDrawState& ds, GrProgramDesc::De scInfo* descInfo,
203 int* firstCoverageStageIdx);
204
205 /**
206 * Alter the program desc and inputs (attribs and processors) based on the b lend optimization. 194 * Alter the program desc and inputs (attribs and processors) based on the b lend optimization.
207 */ 195 */
208 void adjustProgramForBlendOpt(const GrDrawState& ds, GrDrawState::BlendOpt, 196 void adjustProgramForBlendOpt(const GrDrawState& ds, GrDrawState::BlendOpt,
209 GrProgramDesc::DescInfo*,
210 int* firstColorStageIdx, int* firstCoverageSta geIdx); 197 int* firstColorStageIdx, int* firstCoverageSta geIdx);
211 198
212 /** 199 /**
213 * Loop over the effect stages to determine various info like what data they will read and what 200 * Loop over the effect stages to determine various info like what data they will read and what
214 * shaders they require. 201 * shaders they require.
215 */ 202 */
216 void getStageStats(const GrDrawState& ds, int firstColorStageIdx, int firstC overageStageIdx, 203 void getStageStats(const GrDrawState& ds, int firstColorStageIdx, int firstC overageStageIdx,
217 bool hasLocalCoords, GrProgramDesc::DescInfo*); 204 bool hasLocalCoords);
218 205
219 /** 206 /**
220 * Calculates the primary and secondary output types of the shader. For cert ain output types 207 * Calculates the primary and secondary output types of the shader. For cert ain output types
221 * the function may adjust the blend coefficients. After this function is ca lled the src and dst 208 * the function may adjust the blend coefficients. After this function is ca lled the src and dst
222 * blend coeffs will represent those used by backend API. 209 * blend coeffs will represent those used by backend API.
223 */ 210 */
224 void setOutputStateInfo(const GrDrawState& ds, GrDrawState::BlendOpt, const GrDrawTargetCaps&, 211 void setOutputStateInfo(const GrDrawState& ds, GrDrawState::BlendOpt, const GrDrawTargetCaps&);
225 GrProgramDesc::DescInfo*);
226 212
227 enum Flags { 213 enum Flags {
228 kDither_Flag = 0x1, 214 kDither_Flag = 0x1,
229 kHWAA_Flag = 0x2, 215 kHWAA_Flag = 0x2,
230 kDisableColorWrite_Flag = 0x4, 216 kDisableColorWrite_Flag = 0x4,
231 }; 217 };
232 218
233 typedef GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> RenderTarget; 219 typedef GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> RenderTarget;
234 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray; 220 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray;
235 typedef GrPendingProgramElement<const GrGeometryProcessor> ProgramGeometryPr ocessor; 221 typedef GrPendingProgramElement<const GrGeometryProcessor> ProgramGeometryPr ocessor;
236 typedef GrPendingProgramElement<const GrXferProcessor> ProgramXferProcessor; 222 typedef GrPendingProgramElement<const GrXferProcessor> ProgramXferProcessor;
237 RenderTarget fRenderTarget; 223 RenderTarget fRenderTarget;
238 ScissorState fScissorState; 224 ScissorState fScissorState;
239 GrColor fColor; 225 GrColor fColor;
240 SkMatrix fViewMatrix; 226 SkMatrix fViewMatrix;
241 GrColor fBlendConstant; 227 GrColor fBlendConstant;
242 GrStencilSettings fStencilSettings; 228 GrStencilSettings fStencilSettings;
243 uint8_t fCoverage; 229 uint8_t fCoverage;
244 GrDrawState::DrawFace fDrawFace; 230 GrDrawState::DrawFace fDrawFace;
245 GrDeviceCoordTexture fDstCopy; 231 GrDeviceCoordTexture fDstCopy;
246 GrBlendCoeff fSrcBlend; 232 GrBlendCoeff fSrcBlend;
247 GrBlendCoeff fDstBlend; 233 GrBlendCoeff fDstBlend;
248 uint32_t fFlags; 234 uint32_t fFlags;
249 ProgramGeometryProcessor fGeometryProcessor; 235 ProgramGeometryProcessor fGeometryProcessor;
250 ProgramXferProcessor fXferProcessor; 236 ProgramXferProcessor fXferProcessor;
251 FragmentStageArray fFragmentStages; 237 FragmentStageArray fFragmentStages;
238 GrGpu::DrawType fDrawType;
239 GrProgramDesc::DescInfo fDescInfo;
240 bool fFinalized;
252 241
253 // This function is equivalent to the offset into fFragmentStages where cove rage stages begin. 242 // This function is equivalent to the offset into fFragmentStages where cove rage stages begin.
254 int fNumColorStages; 243 int fNumColorStages;
255 244
256 GrProgramDesc fDesc; 245 GrProgramDesc fDesc;
257 246
258 typedef SkRefCnt INHERITED; 247 typedef SkRefCnt INHERITED;
259 }; 248 };
260 249
261 #endif 250 #endif
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