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Side by Side Diff: src/gpu/GrOptDrawState.cpp

Issue 777673003: move program descriptor generation to flush (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrOptDrawState.h" 8 #include "GrOptDrawState.h"
9 9
10 #include "GrDrawState.h" 10 #include "GrDrawState.h"
11 #include "GrDrawTargetCaps.h" 11 #include "GrDrawTargetCaps.h"
12 #include "GrGpu.h" 12 #include "GrGpu.h"
13 #include "GrProcOptInfo.h" 13 #include "GrProcOptInfo.h"
14 14
15 GrOptDrawState::GrOptDrawState(const GrDrawState& drawState, 15 GrOptDrawState::GrOptDrawState(const GrDrawState& drawState,
16 GrGpu* gpu, 16 const GrDrawTargetCaps& caps,
17 const ScissorState& scissorState, 17 const ScissorState& scissorState,
18 const GrDeviceCoordTexture* dstCopy, 18 const GrDeviceCoordTexture* dstCopy,
19 GrGpu::DrawType drawType) { 19 GrGpu::DrawType drawType)
20 20 : fFinalized(false) {
21 fDrawType = drawType;
21 GrBlendCoeff optSrcCoeff; 22 GrBlendCoeff optSrcCoeff;
22 GrBlendCoeff optDstCoeff; 23 GrBlendCoeff optDstCoeff;
23 GrDrawState::BlendOpt blendOpt = drawState.getBlendOpt(false, &optSrcCoeff, &optDstCoeff); 24 GrDrawState::BlendOpt blendOpt = drawState.getBlendOpt(false, &optSrcCoeff, &optDstCoeff);
24 25
25 // When path rendering the stencil settings are not always set on the draw s tate 26 // When path rendering the stencil settings are not always set on the draw s tate
26 // so we must check the draw type. In cases where we will skip drawing we si mply return a 27 // so we must check the draw type. In cases where we will skip drawing we si mply return a
27 // null GrOptDrawState. 28 // null GrOptDrawState.
28 if (GrDrawState::kSkipDraw_BlendOpt == blendOpt && GrGpu::kStencilPath_DrawT ype != drawType) { 29 if (GrDrawState::kSkipDraw_BlendOpt == blendOpt && GrGpu::kStencilPath_DrawT ype != drawType) {
29 // Set the fields that don't default init and return. The lack of a rend er target will 30 // Set the fields that don't default init and return. The lack of a rend er target will
30 // indicate that this can be skipped. 31 // indicate that this can be skipped.
(...skipping 14 matching lines...) Expand all
45 fStencilSettings = drawState.getStencil(); 46 fStencilSettings = drawState.getStencil();
46 fDrawFace = drawState.getDrawFace(); 47 fDrawFace = drawState.getDrawFace();
47 fSrcBlend = optSrcCoeff; 48 fSrcBlend = optSrcCoeff;
48 fDstBlend = optDstCoeff; 49 fDstBlend = optDstCoeff;
49 50
50 // TODO move this out of optDrawState 51 // TODO move this out of optDrawState
51 if (dstCopy) { 52 if (dstCopy) {
52 fDstCopy = *dstCopy; 53 fDstCopy = *dstCopy;
53 } 54 }
54 55
55 GrProgramDesc::DescInfo descInfo;
56
57 fFlags = 0; 56 fFlags = 0;
58 if (drawState.isHWAntialias()) { 57 if (drawState.isHWAntialias()) {
59 fFlags |= kHWAA_Flag; 58 fFlags |= kHWAA_Flag;
60 } 59 }
61 if (drawState.isColorWriteDisabled()) { 60 if (drawState.isColorWriteDisabled()) {
62 fFlags |= kDisableColorWrite_Flag; 61 fFlags |= kDisableColorWrite_Flag;
63 } 62 }
64 if (drawState.isDither()) { 63 if (drawState.isDither()) {
65 fFlags |= kDither_Flag; 64 fFlags |= kDither_Flag;
66 } 65 }
67 66
68 descInfo.fHasVertexColor = drawState.hasGeometryProcessor() && 67 fDescInfo.fHasVertexColor = drawState.hasGeometryProcessor() &&
69 drawState.getGeometryProcessor()->hasVertexColor( ); 68 drawState.getGeometryProcessor()->hasVertexColor ();
70 69
71 descInfo.fHasVertexCoverage = drawState.hasGeometryProcessor() && 70 fDescInfo.fHasVertexCoverage = drawState.hasGeometryProcessor() &&
72 drawState.getGeometryProcessor()->hasVertexCove rage(); 71 drawState.getGeometryProcessor()->hasVertexCo verage();
73 72
74 bool hasLocalCoords = drawState.hasGeometryProcessor() && 73 bool hasLocalCoords = drawState.hasGeometryProcessor() &&
75 drawState.getGeometryProcessor()->hasLocalCoords(); 74 drawState.getGeometryProcessor()->hasLocalCoords();
76 75
77 const GrProcOptInfo& colorPOI = drawState.colorProcInfo(); 76 const GrProcOptInfo& colorPOI = drawState.colorProcInfo();
78 int firstColorStageIdx = colorPOI.firstEffectiveStageIndex(); 77 int firstColorStageIdx = colorPOI.firstEffectiveStageIndex();
79 descInfo.fInputColorIsUsed = colorPOI.inputColorIsUsed(); 78 fDescInfo.fInputColorIsUsed = colorPOI.inputColorIsUsed();
80 fColor = colorPOI.inputColorToEffectiveStage(); 79 fColor = colorPOI.inputColorToEffectiveStage();
81 if (colorPOI.removeVertexAttrib()) { 80 if (colorPOI.removeVertexAttrib()) {
82 descInfo.fHasVertexColor = false; 81 fDescInfo.fHasVertexColor = false;
83 } 82 }
84 83
85 // TODO: Once we can handle single or four channel input into coverage stage s then we can use 84 // TODO: Once we can handle single or four channel input into coverage stage s then we can use
86 // drawState's coverageProcInfo (like color above) to set this initial infor mation. 85 // drawState's coverageProcInfo (like color above) to set this initial infor mation.
87 int firstCoverageStageIdx = 0; 86 int firstCoverageStageIdx = 0;
88 descInfo.fInputCoverageIsUsed = true; 87 fDescInfo.fInputCoverageIsUsed = true;
89 fCoverage = drawState.getCoverage(); 88 fCoverage = drawState.getCoverage();
90 89
91 this->adjustProgramForBlendOpt(drawState, blendOpt, &descInfo, &firstColorSt ageIdx, 90 this->adjustProgramForBlendOpt(drawState, blendOpt, &firstColorStageIdx,
92 &firstCoverageStageIdx); 91 &firstCoverageStageIdx);
93 92
94 this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, ha sLocalCoords, 93 this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, ha sLocalCoords);
95 &descInfo);
96 94
97 // Copy GeometryProcesssor from DS or ODS 95 // Copy GeometryProcesssor from DS or ODS
98 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType) || 96 SkASSERT(GrGpu::IsPathRenderingDrawType(drawType) ||
99 GrGpu::kStencilPath_DrawType || 97 GrGpu::kStencilPath_DrawType ||
100 drawState.hasGeometryProcessor()); 98 drawState.hasGeometryProcessor());
101 fGeometryProcessor.reset(drawState.getGeometryProcessor()); 99 fGeometryProcessor.reset(drawState.getGeometryProcessor());
102 100
103 // Copy Stages from DS to ODS 101 // Copy Stages from DS to ODS
104 for (int i = firstColorStageIdx; i < drawState.numColorStages(); ++i) { 102 for (int i = firstColorStageIdx; i < drawState.numColorStages(); ++i) {
105 SkNEW_APPEND_TO_TARRAY(&fFragmentStages, 103 SkNEW_APPEND_TO_TARRAY(&fFragmentStages,
106 GrPendingFragmentStage, 104 GrPendingFragmentStage,
107 (drawState.fColorStages[i], hasLocalCoords)); 105 (drawState.fColorStages[i], hasLocalCoords));
108 } 106 }
109 fNumColorStages = fFragmentStages.count(); 107 fNumColorStages = fFragmentStages.count();
110 for (int i = firstCoverageStageIdx; i < drawState.numCoverageStages(); ++i) { 108 for (int i = firstCoverageStageIdx; i < drawState.numCoverageStages(); ++i) {
111 SkNEW_APPEND_TO_TARRAY(&fFragmentStages, 109 SkNEW_APPEND_TO_TARRAY(&fFragmentStages,
112 GrPendingFragmentStage, 110 GrPendingFragmentStage,
113 (drawState.fCoverageStages[i], hasLocalCoords)); 111 (drawState.fCoverageStages[i], hasLocalCoords));
114 } 112 }
115 113
116 this->setOutputStateInfo(drawState, blendOpt, *gpu->caps(), &descInfo); 114 this->setOutputStateInfo(drawState, blendOpt, caps);
117
118 // now create a key
119 gpu->buildProgramDesc(*this, descInfo, drawType, &fDesc);
120 }; 115 };
121 116
122 void GrOptDrawState::setOutputStateInfo(const GrDrawState& ds, 117 void GrOptDrawState::setOutputStateInfo(const GrDrawState& ds,
123 GrDrawState::BlendOpt blendOpt, 118 GrDrawState::BlendOpt blendOpt,
124 const GrDrawTargetCaps& caps, 119 const GrDrawTargetCaps& caps) {
125 GrProgramDesc::DescInfo* descInfo) {
126 // Set this default and then possibly change our mind if there is coverage. 120 // Set this default and then possibly change our mind if there is coverage.
127 descInfo->fPrimaryOutputType = GrProgramDesc::kModulate_PrimaryOutputType; 121 fDescInfo.fPrimaryOutputType = GrProgramDesc::kModulate_PrimaryOutputType;
128 descInfo->fSecondaryOutputType = GrProgramDesc::kNone_SecondaryOutputType; 122 fDescInfo.fSecondaryOutputType = GrProgramDesc::kNone_SecondaryOutputType;
129 123
130 // Determine whether we should use dual source blending or shader code to ke ep coverage 124 // Determine whether we should use dual source blending or shader code to ke ep coverage
131 // separate from color. 125 // separate from color.
132 bool keepCoverageSeparate = !(GrDrawState::kCoverageAsAlpha_BlendOpt == blen dOpt || 126 bool keepCoverageSeparate = !(GrDrawState::kCoverageAsAlpha_BlendOpt == blen dOpt ||
133 GrDrawState::kEmitCoverage_BlendOpt == blendOp t); 127 GrDrawState::kEmitCoverage_BlendOpt == blendOp t);
134 if (keepCoverageSeparate && !ds.hasSolidCoverage()) { 128 if (keepCoverageSeparate && !ds.hasSolidCoverage()) {
135 if (caps.dualSourceBlendingSupport()) { 129 if (caps.dualSourceBlendingSupport()) {
136 if (kZero_GrBlendCoeff == fDstBlend) { 130 if (kZero_GrBlendCoeff == fDstBlend) {
137 // write the coverage value to second color 131 // write the coverage value to second color
138 descInfo->fSecondaryOutputType = GrProgramDesc::kCoverage_Second aryOutputType; 132 fDescInfo.fSecondaryOutputType = GrProgramDesc::kCoverage_Second aryOutputType;
139 fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff; 133 fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
140 } else if (kSA_GrBlendCoeff == fDstBlend) { 134 } else if (kSA_GrBlendCoeff == fDstBlend) {
141 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. 135 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
142 descInfo->fSecondaryOutputType = GrProgramDesc::kCoverageISA_Sec ondaryOutputType; 136 fDescInfo.fSecondaryOutputType = GrProgramDesc::kCoverageISA_Sec ondaryOutputType;
143 fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff; 137 fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
144 } else if (kSC_GrBlendCoeff == fDstBlend) { 138 } else if (kSC_GrBlendCoeff == fDstBlend) {
145 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered. 139 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
146 descInfo->fSecondaryOutputType = GrProgramDesc::kCoverageISC_Sec ondaryOutputType; 140 fDescInfo.fSecondaryOutputType = GrProgramDesc::kCoverageISC_Sec ondaryOutputType;
147 fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff; 141 fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
148 } 142 }
149 } else if (descInfo->fReadsDst && 143 } else if (fDescInfo.fReadsDst &&
150 kOne_GrBlendCoeff == fSrcBlend && 144 kOne_GrBlendCoeff == fSrcBlend &&
151 kZero_GrBlendCoeff == fDstBlend) { 145 kZero_GrBlendCoeff == fDstBlend) {
152 descInfo->fPrimaryOutputType = GrProgramDesc::kCombineWithDst_Primar yOutputType; 146 fDescInfo.fPrimaryOutputType = GrProgramDesc::kCombineWithDst_Primar yOutputType;
153 } 147 }
154 } 148 }
155 } 149 }
156 150
157 void GrOptDrawState::adjustProgramForBlendOpt(const GrDrawState& ds, 151 void GrOptDrawState::adjustProgramForBlendOpt(const GrDrawState& ds,
158 GrDrawState::BlendOpt blendOpt, 152 GrDrawState::BlendOpt blendOpt,
159 GrProgramDesc::DescInfo* descInfo,
160 int* firstColorStageIdx, 153 int* firstColorStageIdx,
161 int* firstCoverageStageIdx) { 154 int* firstCoverageStageIdx) {
162 switch (blendOpt) { 155 switch (blendOpt) {
163 case GrDrawState::kNone_BlendOpt: 156 case GrDrawState::kNone_BlendOpt:
164 case GrDrawState::kSkipDraw_BlendOpt: 157 case GrDrawState::kSkipDraw_BlendOpt:
165 case GrDrawState::kCoverageAsAlpha_BlendOpt: 158 case GrDrawState::kCoverageAsAlpha_BlendOpt:
166 break; 159 break;
167 case GrDrawState::kEmitCoverage_BlendOpt: 160 case GrDrawState::kEmitCoverage_BlendOpt:
168 fColor = 0xffffffff; 161 fColor = 0xffffffff;
169 descInfo->fInputColorIsUsed = true; 162 fDescInfo.fInputColorIsUsed = true;
170 *firstColorStageIdx = ds.numColorStages(); 163 *firstColorStageIdx = ds.numColorStages();
171 descInfo->fHasVertexColor = false; 164 fDescInfo.fHasVertexColor = false;
172 break; 165 break;
173 case GrDrawState::kEmitTransBlack_BlendOpt: 166 case GrDrawState::kEmitTransBlack_BlendOpt:
174 fColor = 0; 167 fColor = 0;
175 fCoverage = 0xff; 168 fCoverage = 0xff;
176 descInfo->fInputColorIsUsed = true; 169 fDescInfo.fInputColorIsUsed = true;
177 descInfo->fInputCoverageIsUsed = true; 170 fDescInfo.fInputCoverageIsUsed = true;
178 *firstColorStageIdx = ds.numColorStages(); 171 *firstColorStageIdx = ds.numColorStages();
179 *firstCoverageStageIdx = ds.numCoverageStages(); 172 *firstCoverageStageIdx = ds.numCoverageStages();
180 descInfo->fHasVertexColor = false; 173 fDescInfo.fHasVertexColor = false;
181 descInfo->fHasVertexCoverage = false; 174 fDescInfo.fHasVertexCoverage = false;
182 break; 175 break;
183 } 176 }
184 } 177 }
185 178
186 static void get_stage_stats(const GrFragmentStage& stage, bool* readsDst, bool* readsFragPosition) { 179 static void get_stage_stats(const GrFragmentStage& stage, bool* readsDst, bool* readsFragPosition) {
187 if (stage.getProcessor()->willReadDstColor()) { 180 if (stage.getProcessor()->willReadDstColor()) {
188 *readsDst = true; 181 *readsDst = true;
189 } 182 }
190 if (stage.getProcessor()->willReadFragmentPosition()) { 183 if (stage.getProcessor()->willReadFragmentPosition()) {
191 *readsFragPosition = true; 184 *readsFragPosition = true;
192 } 185 }
193 } 186 }
194 187
195 void GrOptDrawState::getStageStats(const GrDrawState& ds, int firstColorStageIdx , 188 void GrOptDrawState::getStageStats(const GrDrawState& ds, int firstColorStageIdx ,
196 int firstCoverageStageIdx, bool hasLocalCoord s, 189 int firstCoverageStageIdx, bool hasLocalCoord s) {
197 GrProgramDesc::DescInfo* descInfo) {
198 // We will need a local coord attrib if there is one currently set on the op tState and we are 190 // We will need a local coord attrib if there is one currently set on the op tState and we are
199 // actually generating some effect code 191 // actually generating some effect code
200 descInfo->fRequiresLocalCoordAttrib = hasLocalCoords && 192 fDescInfo.fRequiresLocalCoordAttrib = hasLocalCoords &&
201 ds.numTotalStages() - firstColorStageIdx - firstCoverageStageIdx > 0; 193 ds.numTotalStages() - firstColorStageIdx - firstCoverageStageIdx > 0;
202 194
203 descInfo->fReadsDst = false; 195 fDescInfo.fReadsDst = false;
204 descInfo->fReadsFragPosition = false; 196 fDescInfo.fReadsFragPosition = false;
205 197
206 for (int s = firstColorStageIdx; s < ds.numColorStages(); ++s) { 198 for (int s = firstColorStageIdx; s < ds.numColorStages(); ++s) {
207 const GrFragmentStage& stage = ds.getColorStage(s); 199 const GrFragmentStage& stage = ds.getColorStage(s);
208 get_stage_stats(stage, &descInfo->fReadsDst, &descInfo->fReadsFragPositi on); 200 get_stage_stats(stage, &fDescInfo.fReadsDst, &fDescInfo.fReadsFragPositi on);
209 } 201 }
210 for (int s = firstCoverageStageIdx; s < ds.numCoverageStages(); ++s) { 202 for (int s = firstCoverageStageIdx; s < ds.numCoverageStages(); ++s) {
211 const GrFragmentStage& stage = ds.getCoverageStage(s); 203 const GrFragmentStage& stage = ds.getCoverageStage(s);
212 get_stage_stats(stage, &descInfo->fReadsDst, &descInfo->fReadsFragPositi on); 204 get_stage_stats(stage, &fDescInfo.fReadsDst, &fDescInfo.fReadsFragPositi on);
213 } 205 }
214 if (ds.hasGeometryProcessor()) { 206 if (ds.hasGeometryProcessor()) {
215 const GrGeometryProcessor& gp = *ds.getGeometryProcessor(); 207 const GrGeometryProcessor& gp = *ds.getGeometryProcessor();
216 descInfo->fReadsFragPosition = descInfo->fReadsFragPosition || gp.willRe adFragmentPosition(); 208 fDescInfo.fReadsFragPosition = fDescInfo.fReadsFragPosition || gp.willRe adFragmentPosition();
217 } 209 }
218 } 210 }
219 211
212 void GrOptDrawState::finalize(GrGpu* gpu) {
213 gpu->buildProgramDesc(*this, fDescInfo, fDrawType, &fDesc);
214 fFinalized = true;
215 }
216
220 //////////////////////////////////////////////////////////////////////////////// 217 ////////////////////////////////////////////////////////////////////////////////
221 218
222 bool GrOptDrawState::operator== (const GrOptDrawState& that) const { 219 bool GrOptDrawState::operator== (const GrOptDrawState& that) const {
223 if (this->fDesc != that.fDesc) { 220 if (!fDescInfo.fHasVertexColor && this->fColor != that.fColor) {
224 return false;
225 }
226 bool hasVertexColors = this->fDesc.header().fColorInput == GrProgramDesc::kA ttribute_ColorInput;
227 if (!hasVertexColors && this->fColor != that.fColor) {
228 return false; 221 return false;
229 } 222 }
230 223
231 if (this->getRenderTarget() != that.getRenderTarget() || 224 if (this->getRenderTarget() != that.getRenderTarget() ||
225 this->fFragmentStages.count() != that.fFragmentStages.count() ||
226 this->fNumColorStages != that.fNumColorStages ||
232 this->fScissorState != that.fScissorState || 227 this->fScissorState != that.fScissorState ||
233 !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || 228 !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) ||
234 this->fSrcBlend != that.fSrcBlend || 229 this->fSrcBlend != that.fSrcBlend ||
235 this->fDstBlend != that.fDstBlend || 230 this->fDstBlend != that.fDstBlend ||
231 this->fDrawType != that.fDrawType ||
232 fDescInfo.fInputColorIsUsed != that.fDescInfo.fInputColorIsUsed ||
233 fDescInfo.fInputCoverageIsUsed != that.fDescInfo.fInputCoverageIsUsed ||
234 fDescInfo.fReadsDst != that.fDescInfo.fReadsDst ||
235 fDescInfo.fReadsFragPosition != that.fDescInfo.fReadsFragPosition ||
236 fDescInfo.fRequiresLocalCoordAttrib != that.fDescInfo.fRequiresLocalCoor dAttrib ||
237 fDescInfo.fPrimaryOutputType != that.fDescInfo.fPrimaryOutputType ||
238 fDescInfo.fSecondaryOutputType != that.fDescInfo.fSecondaryOutputType ||
239 this->fScissorState != that.fScissorState ||
236 this->fBlendConstant != that.fBlendConstant || 240 this->fBlendConstant != that.fBlendConstant ||
237 this->fFlags != that.fFlags || 241 this->fFlags != that.fFlags ||
238 this->fStencilSettings != that.fStencilSettings || 242 this->fStencilSettings != that.fStencilSettings ||
239 this->fDrawFace != that.fDrawFace || 243 this->fDrawFace != that.fDrawFace ||
240 this->fDstCopy.texture() != that.fDstCopy.texture()) { 244 this->fDstCopy.texture() != that.fDstCopy.texture()) {
241 return false; 245 return false;
242 } 246 }
243 247
244 bool hasVertexCoverage = 248 if (!fDescInfo.fHasVertexCoverage && this->fCoverage != that.fCoverage) {
245 this->fDesc.header().fCoverageInput == GrProgramDesc::kAttribute_Col orInput;
246 if (!hasVertexCoverage && this->fCoverage != that.fCoverage) {
247 return false; 249 return false;
248 } 250 }
249 251
250 if (this->hasGeometryProcessor()) { 252 if (this->hasGeometryProcessor()) {
251 if (!that.hasGeometryProcessor()) { 253 if (!that.hasGeometryProcessor()) {
252 return false; 254 return false;
253 } else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProce ssor())) { 255 } else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProce ssor())) {
254 return false; 256 return false;
255 } 257 }
256 } else if (that.hasGeometryProcessor()) { 258 } else if (that.hasGeometryProcessor()) {
257 return false; 259 return false;
258 } 260 }
259 261
260 // The program desc comparison should have already assured that the stage co unts match. 262 // The program desc comparison should have already assured that the stage co unts match.
261 SkASSERT(this->numFragmentStages() == that.numFragmentStages()); 263 SkASSERT(this->numFragmentStages() == that.numFragmentStages());
262 for (int i = 0; i < this->numFragmentStages(); i++) { 264 for (int i = 0; i < this->numFragmentStages(); i++) {
263 265
264 if (this->getFragmentStage(i) != that.getFragmentStage(i)) { 266 if (this->getFragmentStage(i) != that.getFragmentStage(i)) {
265 return false; 267 return false;
266 } 268 }
267 } 269 }
268 return true; 270 return true;
269 } 271 }
270 272
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