| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| index 226be518c359ca03d7a216ec9b3e6c561b7ded8c..03f0e7f7a673d5e3f85be2123e0c0b17dfe2057a 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.h
|
| @@ -117,7 +117,7 @@ private:
|
| /*
|
| * An internal call for GrGLProgramBuilder to use to add varyings to the vertex shader
|
| */
|
| - void addVarying(GrGLVarying*, GrGLShaderVar::Precision);
|
| + void addVarying(GrGLVarying*, GrSLPrecision);
|
|
|
| /**
|
| * Features that should only be enabled by GrGLFragmentShaderBuilder itself.
|
|
|