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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 33 | 33 |
| 34 #include "../platform/WebCanvas.h" | 34 #include "../platform/WebCanvas.h" |
| 35 #include "../platform/WebColor.h" | 35 #include "../platform/WebColor.h" |
| 36 #include "../platform/WebCommon.h" | 36 #include "../platform/WebCommon.h" |
| 37 | 37 |
| 38 namespace blink { | 38 namespace blink { |
| 39 | 39 |
| 40 struct WebFontDescription; | 40 struct WebFontDescription; |
| 41 struct WebFloatPoint; | 41 struct WebFloatPoint; |
| 42 struct WebFloatRect; | 42 struct WebFloatRect; |
| 43 struct WebPoint; | |
| 44 struct WebRect; | 43 struct WebRect; |
| 45 struct WebTextRun; | 44 struct WebTextRun; |
| 46 | 45 |
| 47 class WebFont { | 46 class WebFont { |
| 48 public: | 47 public: |
| 49 virtual ~WebFont() { } | 48 virtual ~WebFont() { } |
| 50 | 49 |
| 51 BLINK_EXPORT static WebFont* create(const WebFontDescription&); | 50 BLINK_EXPORT static WebFont* create(const WebFontDescription&); |
| 52 | 51 |
| 53 virtual WebFontDescription fontDescription() const = 0; | 52 virtual WebFontDescription fontDescription() const = 0; |
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| 91 // offsetForPosition()), pass in a |leftBaseline| = (0, 0), |from| = 0, and | 90 // offsetForPosition()), pass in a |leftBaseline| = (0, 0), |from| = 0, and |
| 92 // |to| = the character you want. The right edge of the resulting selection | 91 // |to| = the character you want. The right edge of the resulting selection |
| 93 // rect will tell you the right side of the character. | 92 // rect will tell you the right side of the character. |
| 94 virtual WebFloatRect selectionRectForText(const WebTextRun&, const WebFloatP
oint& leftBaseline, | 93 virtual WebFloatRect selectionRectForText(const WebTextRun&, const WebFloatP
oint& leftBaseline, |
| 95 int height, int from = 0, int to =
-1) const = 0; | 94 int height, int from = 0, int to =
-1) const = 0; |
| 96 }; | 95 }; |
| 97 | 96 |
| 98 } // namespace blink | 97 } // namespace blink |
| 99 | 98 |
| 100 #endif | 99 #endif |
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