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1 /* | |
2 * Copyright 2014 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "Benchmark.h" | |
9 #include "SkBitmap.h" | |
10 #include "SkCanvas.h" | |
11 #include "SkColorFilterImageFilter.h" | |
12 #include "SkColorMatrixFilter.h" | |
13 #include "SkGradientShader.h" | |
14 #include "SkImageFilter.h" | |
15 #include "SkTableColorFilter.h" | |
16 | |
17 // Chains several matrix color filter imager filter or several | |
18 // table filter image filters and draws a bitmap. | |
19 // This bench shows an improvement in performance and memory | |
20 // when collapsing matrices or tables is implemented since all | |
21 // the passes are collapsed in one. | |
22 | |
23 class BaseImageFilterCollapseBench : public Benchmark { | |
24 public: | |
25 BaseImageFilterCollapseBench() {} | |
26 | |
27 protected: | |
28 void doDraw(int loops, SkCanvas* canvas, SkColorFilter* colorFilters[], int nFilters) { | |
29 makeBitmap(); | |
30 | |
31 SkImageFilter* imageFilter = NULL; | |
32 for(int i = nFilters; i --> 0;) { | |
Justin Novosad
2014/12/19 23:54:37
Add comment to explain you are creating a chain of
cwallez
2015/01/19 19:56:12
Done.
| |
33 SkImageFilter* filter = SkColorFilterImageFilter::Create(colorFilter s[i], | |
34 imageFilter , NULL, 0); | |
35 | |
36 if (imageFilter) { | |
37 imageFilter->unref(); | |
38 } | |
39 imageFilter = filter; | |
40 } | |
41 | |
42 for(int i = 0; i < loops; i++) { | |
43 SkPaint paint; | |
44 paint.setImageFilter(imageFilter); | |
45 canvas->drawBitmap(bm, 0, 0, &paint); | |
46 } | |
47 | |
48 imageFilter->unref(); | |
49 } | |
50 | |
51 private: | |
52 SkBitmap bm; | |
53 | |
54 void makeBitmap() { | |
55 int W = 400; | |
56 int H = 400; | |
57 bm.allocN32Pixels(W, H); | |
58 bm.eraseColor(SK_ColorTRANSPARENT); | |
59 | |
60 SkCanvas canvas(bm); | |
61 SkPaint paint; | |
62 SkPoint pts[] = { {0, 0}, {SkIntToScalar(W), SkIntToScalar(H)} }; | |
63 SkColor colors[] = { | |
64 SK_ColorBLACK, SK_ColorGREEN, SK_ColorCYAN, | |
65 SK_ColorRED, 0, SK_ColorBLUE, SK_ColorWHITE | |
66 }; | |
67 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY _COUNT(colors), | |
68 SkShader::kClamp_TileMode); | |
69 paint.setShader(s)->unref(); | |
70 canvas.drawPaint(paint); | |
71 } | |
72 }; | |
73 | |
74 class TableCollapseBench: public BaseImageFilterCollapseBench { | |
75 public: | |
76 virtual ~TableCollapseBench() {} | |
77 | |
78 protected: | |
79 virtual const char* onGetName() SK_OVERRIDE { | |
80 return "image_filter_collapse_table"; | |
81 } | |
82 | |
83 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { | |
84 uint8_t table1[256], table2[256], table3[256]; | |
Justin Novosad
2014/12/19 23:54:37
Only the things you really want to measure should
cwallez
2015/01/19 19:56:12
Done.
| |
85 | |
86 for (int i = 0; i < 256; ++i) { | |
87 int n = i >> 5; | |
88 table1[i] = (n << 5) | (n << 2) | (n >> 1); | |
89 | |
90 table2[i] = i * i / 255; | |
91 | |
92 float fi = i / 255.0f; | |
93 table3[i] = static_cast<uint8_t>(sqrtf(fi) * 255); | |
94 } | |
95 | |
96 SkColorFilter* colorFilters[] = { | |
97 SkTableColorFilter::Create(table1), | |
98 SkTableColorFilter::Create(table2), | |
99 SkTableColorFilter::Create(table3), | |
100 }; | |
101 | |
102 doDraw(loops, canvas, colorFilters, SK_ARRAY_COUNT(colorFilters)); | |
103 | |
104 for(unsigned i = 0; i < SK_ARRAY_COUNT(colorFilters); i++) { | |
105 colorFilters[i]->unref(); | |
106 } | |
107 } | |
108 }; | |
109 | |
110 static SkColorFilter* make_brightness(float amount) { | |
111 SkScalar amount255 = SkScalarMul(amount, SkIntToScalar(255)); | |
112 SkScalar matrix[20] = { 1, 0, 0, 0, amount255, | |
113 0, 1, 0, 0, amount255, | |
114 0, 0, 1, 0, amount255, | |
115 0, 0, 0, 1, 0 }; | |
116 return SkColorMatrixFilter::Create(matrix); | |
117 } | |
118 | |
119 static SkColorFilter* make_grayscale() { | |
120 SkScalar matrix[20]; | |
121 memset(matrix, 0, 20 * sizeof(SkScalar)); | |
122 matrix[0] = matrix[5] = matrix[10] = 0.2126f; | |
123 matrix[1] = matrix[6] = matrix[11] = 0.7152f; | |
124 matrix[2] = matrix[7] = matrix[12] = 0.0722f; | |
125 matrix[18] = 1.0f; | |
126 return SkColorMatrixFilter::Create(matrix); | |
127 } | |
128 | |
129 class MatrixCollapseBench: public BaseImageFilterCollapseBench { | |
130 public: | |
131 virtual ~MatrixCollapseBench() {} | |
132 | |
133 protected: | |
134 virtual const char* onGetName() SK_OVERRIDE { | |
135 return "matrix_filter_collapse_table"; | |
136 } | |
137 | |
138 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { | |
139 SkColorFilter* colorFilters[] = { | |
Justin Novosad
2014/12/19 23:54:37
Same thing here: this initialization should not be
cwallez
2015/01/19 19:56:13
Done.
| |
140 make_brightness(0.1f), | |
141 make_grayscale(), | |
142 make_brightness(-0.1f), | |
143 }; | |
144 | |
145 doDraw(loops, canvas, colorFilters, SK_ARRAY_COUNT(colorFilters)); | |
146 | |
147 for(unsigned i = 0; i < SK_ARRAY_COUNT(colorFilters); i++) { | |
148 colorFilters[i]->unref(); | |
149 } | |
150 } | |
151 }; | |
152 | |
153 DEF_BENCH(return new TableCollapseBench;) | |
154 DEF_BENCH(return new MatrixCollapseBench;) | |
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