Index: mojo/public/c/gles2/gles2_call_visitor_autogen.h |
diff --git a/mojo/public/c/gles2/gles2_call_visitor_autogen.h b/mojo/public/c/gles2/gles2_call_visitor_autogen.h |
index 72494c5416cb6e51d6a9372d260abcc8b9826dd2..64adecfd7b6a847d6e0447e88df5d36fdab5b3ea 100644 |
--- a/mojo/public/c/gles2/gles2_call_visitor_autogen.h |
+++ b/mojo/public/c/gles2/gles2_call_visitor_autogen.h |
@@ -177,25 +177,25 @@ VISIT_GL_CALL(FramebufferTexture2D, |
GLint level), |
(target, attachment, textarget, texture, level)) |
VISIT_GL_CALL(FrontFace, void, (GLenum mode), (mode)) |
-VISIT_GL_CALL(GenBuffers, void, (GLsizei n, GLuint * buffers), (n, buffers)) |
+VISIT_GL_CALL(GenBuffers, void, (GLsizei n, GLuint* buffers), (n, buffers)) |
VISIT_GL_CALL(GenerateMipmap, void, (GLenum target), (target)) |
VISIT_GL_CALL(GenFramebuffers, |
void, |
- (GLsizei n, GLuint * framebuffers), |
+ (GLsizei n, GLuint* framebuffers), |
(n, framebuffers)) |
VISIT_GL_CALL(GenRenderbuffers, |
void, |
- (GLsizei n, GLuint * renderbuffers), |
+ (GLsizei n, GLuint* renderbuffers), |
(n, renderbuffers)) |
-VISIT_GL_CALL(GenTextures, void, (GLsizei n, GLuint * textures), (n, textures)) |
+VISIT_GL_CALL(GenTextures, void, (GLsizei n, GLuint* textures), (n, textures)) |
VISIT_GL_CALL(GetActiveAttrib, |
void, |
(GLuint program, |
GLuint index, |
GLsizei bufsize, |
- GLsizei * length, |
- GLint * size, |
- GLenum * type, |
+ GLsizei* length, |
+ GLint* size, |
+ GLenum* type, |
char* name), |
(program, index, bufsize, length, size, type, name)) |
VISIT_GL_CALL(GetActiveUniform, |
@@ -203,15 +203,15 @@ VISIT_GL_CALL(GetActiveUniform, |
(GLuint program, |
GLuint index, |
GLsizei bufsize, |
- GLsizei * length, |
- GLint * size, |
- GLenum * type, |
+ GLsizei* length, |
+ GLint* size, |
+ GLenum* type, |
char* name), |
(program, index, bufsize, length, size, type, name)) |
VISIT_GL_CALL( |
GetAttachedShaders, |
void, |
- (GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders), |
+ (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders), |
(program, maxcount, count, shaders)) |
VISIT_GL_CALL(GetAttribLocation, |
GLint, |
@@ -219,71 +219,64 @@ VISIT_GL_CALL(GetAttribLocation, |
(program, name)) |
VISIT_GL_CALL(GetBooleanv, |
void, |
- (GLenum pname, GLboolean * params), |
+ (GLenum pname, GLboolean* params), |
(pname, params)) |
VISIT_GL_CALL(GetBufferParameteriv, |
void, |
- (GLenum target, GLenum pname, GLint * params), |
+ (GLenum target, GLenum pname, GLint* params), |
(target, pname, params)) |
VISIT_GL_CALL(GetError, GLenum, (), ()) |
-VISIT_GL_CALL(GetFloatv, |
- void, |
- (GLenum pname, GLfloat * params), |
- (pname, params)) |
+VISIT_GL_CALL(GetFloatv, void, (GLenum pname, GLfloat* params), (pname, params)) |
VISIT_GL_CALL(GetFramebufferAttachmentParameteriv, |
void, |
- (GLenum target, GLenum attachment, GLenum pname, GLint * params), |
+ (GLenum target, GLenum attachment, GLenum pname, GLint* params), |
(target, attachment, pname, params)) |
-VISIT_GL_CALL(GetIntegerv, |
- void, |
- (GLenum pname, GLint * params), |
- (pname, params)) |
+VISIT_GL_CALL(GetIntegerv, void, (GLenum pname, GLint* params), (pname, params)) |
VISIT_GL_CALL(GetProgramiv, |
void, |
- (GLuint program, GLenum pname, GLint * params), |
+ (GLuint program, GLenum pname, GLint* params), |
(program, pname, params)) |
-VISIT_GL_CALL( |
- GetProgramInfoLog, |
- void, |
- (GLuint program, GLsizei bufsize, GLsizei * length, char* infolog), |
- (program, bufsize, length, infolog)) |
+VISIT_GL_CALL(GetProgramInfoLog, |
+ void, |
+ (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog), |
+ (program, bufsize, length, infolog)) |
VISIT_GL_CALL(GetRenderbufferParameteriv, |
void, |
- (GLenum target, GLenum pname, GLint * params), |
+ (GLenum target, GLenum pname, GLint* params), |
(target, pname, params)) |
VISIT_GL_CALL(GetShaderiv, |
void, |
- (GLuint shader, GLenum pname, GLint * params), |
+ (GLuint shader, GLenum pname, GLint* params), |
(shader, pname, params)) |
VISIT_GL_CALL(GetShaderInfoLog, |
void, |
- (GLuint shader, GLsizei bufsize, GLsizei * length, char* infolog), |
+ (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog), |
(shader, bufsize, length, infolog)) |
VISIT_GL_CALL( |
GetShaderPrecisionFormat, |
void, |
- (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision), |
+ (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision), |
(shadertype, precisiontype, range, precision)) |
VISIT_GL_CALL(GetShaderSource, |
void, |
- (GLuint shader, GLsizei bufsize, GLsizei * length, char* source), |
+ (GLuint shader, GLsizei bufsize, GLsizei* length, char* source), |
(shader, bufsize, length, source)) |
VISIT_GL_CALL(GetString, const GLubyte*, (GLenum name), (name)) |
VISIT_GL_CALL(GetTexParameterfv, |
void, |
- (GLenum target, GLenum pname, GLfloat * params), |
+ (GLenum target, GLenum pname, GLfloat* params), |
(target, pname, params)) |
VISIT_GL_CALL(GetTexParameteriv, |
void, |
- (GLenum target, GLenum pname, GLint * params), |
+ (GLenum target, GLenum pname, GLint* params), |
(target, pname, params)) |
VISIT_GL_CALL(GetUniformfv, |
void, |
- (GLuint program, GLint location, GLfloat * params), |
+ (GLuint program, GLint location, GLfloat* params), |
(program, location, params)) |
VISIT_GL_CALL(GetUniformiv, |
void, |
- (GLuint program, GLint location, GLint * params), |
+ (GLuint program, GLint location, GLint* params), |
(program, location, params)) |
VISIT_GL_CALL(GetUniformLocation, |
GLint, |
@@ -291,11 +284,11 @@ VISIT_GL_CALL(GetUniformLocation, |
(program, name)) |
VISIT_GL_CALL(GetVertexAttribfv, |
void, |
- (GLuint index, GLenum pname, GLfloat * params), |
+ (GLuint index, GLenum pname, GLfloat* params), |
(index, pname, params)) |
VISIT_GL_CALL(GetVertexAttribiv, |
void, |
- (GLuint index, GLenum pname, GLint * params), |
+ (GLuint index, GLenum pname, GLint* params), |
(index, pname, params)) |
VISIT_GL_CALL(GetVertexAttribPointerv, |
void, |