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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 776273002: Fix SKPBench tiling so MPD and non-MPD match (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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1815 return NULL; 1815 return NULL;
1816 } 1816 }
1817 } 1817 }
1818 1818
1819 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps & props) { 1819 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps & props) {
1820 return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples( ), &props); 1820 return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples( ), &props);
1821 } 1821 }
1822 1822
1823 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture * mainPicture, 1823 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture * mainPicture,
1824 const SkMatrix* matrix, const SkPaint * paint) { 1824 const SkMatrix* matrix, const SkPaint * paint) {
1825 #ifndef SK_IGNORE_GPU_LAYER_HOISTING
1825 // todo: should handle this natively 1826 // todo: should handle this natively
1826 if (paint) { 1827 if (paint) {
1827 return false; 1828 return false;
1828 } 1829 }
1829 1830
1830 SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey(); 1831 SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey();
1831 1832
1832 const SkPicture::AccelData* data = mainPicture->EXPERIMENTAL_getAccelData(ke y); 1833 const SkPicture::AccelData* data = mainPicture->EXPERIMENTAL_getAccelData(ke y);
1833 if (!data) { 1834 if (!data) {
1834 return false; 1835 return false;
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1866 // Render the entire picture using new layers 1867 // Render the entire picture using new layers
1867 GrRecordReplaceDraw(mainPicture, mainCanvas, fContext->getLayerCache(), 1868 GrRecordReplaceDraw(mainPicture, mainCanvas, fContext->getLayerCache(),
1868 initialMatrix, NULL); 1869 initialMatrix, NULL);
1869 1870
1870 GrLayerHoister::UnlockLayers(fContext, needRendering); 1871 GrLayerHoister::UnlockLayers(fContext, needRendering);
1871 GrLayerHoister::UnlockLayers(fContext, recycled); 1872 GrLayerHoister::UnlockLayers(fContext, recycled);
1872 GrLayerHoister::UnlockLayers(fContext, atlasedNeedRendering); 1873 GrLayerHoister::UnlockLayers(fContext, atlasedNeedRendering);
1873 GrLayerHoister::UnlockLayers(fContext, atlasedRecycled); 1874 GrLayerHoister::UnlockLayers(fContext, atlasedRecycled);
1874 1875
1875 return true; 1876 return true;
1877 #else
1878 return false;
1879 #endif
1876 } 1880 }
1877 1881
1878 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1882 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1879 // We always return a transient cache, so it is freed after each 1883 // We always return a transient cache, so it is freed after each
1880 // filter traversal. 1884 // filter traversal.
1881 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1885 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1882 } 1886 }
1883 1887
1884 #endif 1888 #endif
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