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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 291 // Oilpan: Since items are added to the vector by the audio thread (not regi
stered to Oilpan), | 291 // Oilpan: Since items are added to the vector by the audio thread (not regi
stered to Oilpan), |
| 292 // we cannot use a HeapVector. | 292 // we cannot use a HeapVector. |
| 293 GC_PLUGIN_IGNORE("http://crbug.com/404527") | 293 GC_PLUGIN_IGNORE("http://crbug.com/404527") |
| 294 Vector<AudioNode*> m_finishedNodes; | 294 Vector<AudioNode*> m_finishedNodes; |
| 295 | 295 |
| 296 // List of source nodes. This is either accessed when the graph lock is | 296 // List of source nodes. This is either accessed when the graph lock is |
| 297 // held, or on the main thread when the audio thread has finished. | 297 // held, or on the main thread when the audio thread has finished. |
| 298 // Oilpan: This Vector holds connection references. We must call | 298 // Oilpan: This Vector holds connection references. We must call |
| 299 // AudioNode::makeConnection when we add an AudioNode to this, and must call | 299 // AudioNode::makeConnection when we add an AudioNode to this, and must call |
| 300 // AudioNode::breakConnection() when we remove an AudioNode from this. | 300 // AudioNode::breakConnection() when we remove an AudioNode from this. |
| 301 Member<HeapVector<Member<AudioNode>>> m_referencedNodes; | 301 HeapVector<Member<AudioNode>> m_referencedNodes; |
| 302 | 302 |
| 303 // Stop rendering the audio graph. | 303 // Stop rendering the audio graph. |
| 304 void stopRendering(); | 304 void stopRendering(); |
| 305 | 305 |
| 306 // Handle Promises for resume() and suspend() | 306 // Handle Promises for resume() and suspend() |
| 307 void resolvePromisesForResume(); | 307 void resolvePromisesForResume(); |
| 308 void resolvePromisesForResumeOnMainThread(); | 308 void resolvePromisesForResumeOnMainThread(); |
| 309 | 309 |
| 310 void resolvePromisesForSuspend(); | 310 void resolvePromisesForSuspend(); |
| 311 void resolvePromisesForSuspendOnMainThread(); | 311 void resolvePromisesForSuspendOnMainThread(); |
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| 366 HashSet<AudioNode*> m_automaticPullNodes; | 366 HashSet<AudioNode*> m_automaticPullNodes; |
| 367 GC_PLUGIN_IGNORE("http://crbug.com/404527") | 367 GC_PLUGIN_IGNORE("http://crbug.com/404527") |
| 368 Vector<AudioNode*> m_renderingAutomaticPullNodes; | 368 Vector<AudioNode*> m_renderingAutomaticPullNodes; |
| 369 // m_automaticPullNodesNeedUpdating keeps track if m_automaticPullNodes is m
odified. | 369 // m_automaticPullNodesNeedUpdating keeps track if m_automaticPullNodes is m
odified. |
| 370 bool m_automaticPullNodesNeedUpdating; | 370 bool m_automaticPullNodesNeedUpdating; |
| 371 void updateAutomaticPullNodes(); | 371 void updateAutomaticPullNodes(); |
| 372 | 372 |
| 373 unsigned m_connectionCount; | 373 unsigned m_connectionCount; |
| 374 | 374 |
| 375 // Graph locking. | 375 // Graph locking. |
| 376 bool m_didInitializeContextGraphMutex; |
| 376 RecursiveMutex m_contextGraphMutex; | 377 RecursiveMutex m_contextGraphMutex; |
| 377 volatile ThreadIdentifier m_audioThread; | 378 volatile ThreadIdentifier m_audioThread; |
| 378 | 379 |
| 379 // Only accessed in the audio thread. | 380 // Only accessed in the audio thread. |
| 380 // Oilpan: Since items are added to these vectors by the audio thread (not r
egistered to Oilpan), | 381 // Oilpan: Since items are added to these vectors by the audio thread (not r
egistered to Oilpan), |
| 381 // we cannot use HeapVectors. | 382 // we cannot use HeapVectors. |
| 382 GC_PLUGIN_IGNORE("http://crbug.com/404527") | 383 GC_PLUGIN_IGNORE("http://crbug.com/404527") |
| 383 Vector<AudioNode*> m_deferredBreakConnectionList; | 384 Vector<AudioNode*> m_deferredBreakConnectionList; |
| 384 | 385 |
| 385 Member<AudioBuffer> m_renderTarget; | 386 Member<AudioBuffer> m_renderTarget; |
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| 397 HashSet<AudioNode*> m_deferredCountModeChange; | 398 HashSet<AudioNode*> m_deferredCountModeChange; |
| 398 | 399 |
| 399 // This is considering 32 is large enough for multiple channels audio. | 400 // This is considering 32 is large enough for multiple channels audio. |
| 400 // It is somewhat arbitrary and could be increased if necessary. | 401 // It is somewhat arbitrary and could be increased if necessary. |
| 401 enum { MaxNumberOfChannels = 32 }; | 402 enum { MaxNumberOfChannels = 32 }; |
| 402 }; | 403 }; |
| 403 | 404 |
| 404 } // namespace blink | 405 } // namespace blink |
| 405 | 406 |
| 406 #endif // AudioContext_h | 407 #endif // AudioContext_h |
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