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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_RUNTIME_RUNTIME_H_ | 5 #ifndef V8_RUNTIME_RUNTIME_H_ |
6 #define V8_RUNTIME_RUNTIME_H_ | 6 #define V8_RUNTIME_RUNTIME_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/objects.h" | 9 #include "src/objects.h" |
10 #include "src/zone.h" | 10 #include "src/zone.h" |
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268 F(GetArrayKeys, 2, 1) \ | 268 F(GetArrayKeys, 2, 1) \ |
269 F(MoveArrayContents, 2, 1) \ | 269 F(MoveArrayContents, 2, 1) \ |
270 F(EstimateNumberOfElements, 1, 1) \ | 270 F(EstimateNumberOfElements, 1, 1) \ |
271 F(NormalizeElements, 1, 1) \ | 271 F(NormalizeElements, 1, 1) \ |
272 F(HasComplexElements, 1, 1) \ | 272 F(HasComplexElements, 1, 1) \ |
273 \ | 273 \ |
274 /* Getters and Setters */ \ | 274 /* Getters and Setters */ \ |
275 F(LookupAccessor, 3, 1) \ | 275 F(LookupAccessor, 3, 1) \ |
276 \ | 276 \ |
277 /* ES5 */ \ | 277 /* ES5 */ \ |
| 278 F(ObjectSeal, 1, 1) \ |
278 F(ObjectFreeze, 1, 1) \ | 279 F(ObjectFreeze, 1, 1) \ |
279 \ | 280 \ |
280 /* Harmony modules */ \ | 281 /* Harmony modules */ \ |
281 F(IsJSModule, 1, 1) \ | 282 F(IsJSModule, 1, 1) \ |
282 \ | 283 \ |
283 /* Harmony symbols */ \ | 284 /* Harmony symbols */ \ |
284 F(CreateSymbol, 1, 1) \ | 285 F(CreateSymbol, 1, 1) \ |
285 F(CreatePrivateSymbol, 1, 1) \ | 286 F(CreatePrivateSymbol, 1, 1) \ |
286 F(CreateGlobalPrivateOwnSymbol, 1, 1) \ | 287 F(CreateGlobalPrivateOwnSymbol, 1, 1) \ |
287 F(CreatePrivateOwnSymbol, 1, 1) \ | 288 F(CreatePrivateOwnSymbol, 1, 1) \ |
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892 class AllocateTargetSpace : public BitField<AllocationSpace, 1, 3> {}; | 893 class AllocateTargetSpace : public BitField<AllocationSpace, 1, 3> {}; |
893 | 894 |
894 class DeclareGlobalsEvalFlag : public BitField<bool, 0, 1> {}; | 895 class DeclareGlobalsEvalFlag : public BitField<bool, 0, 1> {}; |
895 class DeclareGlobalsNativeFlag : public BitField<bool, 1, 1> {}; | 896 class DeclareGlobalsNativeFlag : public BitField<bool, 1, 1> {}; |
896 class DeclareGlobalsStrictMode : public BitField<StrictMode, 2, 1> {}; | 897 class DeclareGlobalsStrictMode : public BitField<StrictMode, 2, 1> {}; |
897 | 898 |
898 } // namespace internal | 899 } // namespace internal |
899 } // namespace v8 | 900 } // namespace v8 |
900 | 901 |
901 #endif // V8_RUNTIME_RUNTIME_H_ | 902 #endif // V8_RUNTIME_RUNTIME_H_ |
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