| Index: content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| diff --git a/content/common/gpu/media/dxva_video_decode_accelerator.cc b/content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| index 2fc53e7188acfd223d8cb847dd96e2b866adc4c9..240db1a14bc04de31f146b26032ace150961b095 100644
|
| --- a/content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| +++ b/content/common/gpu/media/dxva_video_decode_accelerator.cc
|
| @@ -298,6 +298,7 @@ DXVAVideoDecodeAccelerator::DXVAPictureBuffer::Create(
|
| "Failed to query ANGLE surface pointer",
|
| linked_ptr<DXVAPictureBuffer>(NULL));
|
|
|
| + // FIXME: after moving to D3D11, use RGBA surface. crbug.com/438691
|
| HRESULT hr = decoder.device_->CreateTexture(
|
| buffer.size().width(),
|
| buffer.size().height(),
|
|
|