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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef SKY_ENGINE_CORE_ANIMATION_ANIMATIONNODE_H_ | 31 #ifndef SKY_ENGINE_CORE_ANIMATION_ANIMATIONNODE_H_ |
| 32 #define SKY_ENGINE_CORE_ANIMATION_ANIMATIONNODE_H_ | 32 #define SKY_ENGINE_CORE_ANIMATION_ANIMATIONNODE_H_ |
| 33 | 33 |
| 34 #include "sky/engine/bindings/core/v8/ScriptWrappable.h" | 34 #include "sky/engine/bindings/core/v8/ScriptWrappable.h" |
| 35 #include "sky/engine/core/animation/Timing.h" | 35 #include "sky/engine/core/animation/Timing.h" |
| 36 #include "sky/engine/platform/heap/Handle.h" | |
| 37 #include "sky/engine/wtf/OwnPtr.h" | 36 #include "sky/engine/wtf/OwnPtr.h" |
| 38 #include "sky/engine/wtf/PassOwnPtr.h" | 37 #include "sky/engine/wtf/PassOwnPtr.h" |
| 39 #include "sky/engine/wtf/RefCounted.h" | 38 #include "sky/engine/wtf/RefCounted.h" |
| 40 | 39 |
| 41 namespace blink { | 40 namespace blink { |
| 42 | 41 |
| 43 class AnimationPlayer; | 42 class AnimationPlayer; |
| 44 class AnimationNode; | 43 class AnimationNode; |
| 45 class AnimationNodeTiming; | 44 class AnimationNodeTiming; |
| 46 | 45 |
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| 161 } m_calculated; | 160 } m_calculated; |
| 162 mutable bool m_needsUpdate; | 161 mutable bool m_needsUpdate; |
| 163 mutable double m_lastUpdateTime; | 162 mutable double m_lastUpdateTime; |
| 164 | 163 |
| 165 const CalculatedTiming& ensureCalculated() const; | 164 const CalculatedTiming& ensureCalculated() const; |
| 166 }; | 165 }; |
| 167 | 166 |
| 168 } // namespace blink | 167 } // namespace blink |
| 169 | 168 |
| 170 #endif // SKY_ENGINE_CORE_ANIMATION_ANIMATIONNODE_H_ | 169 #endif // SKY_ENGINE_CORE_ANIMATION_ANIMATIONNODE_H_ |
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