Descriptioncc: Remove max tiles and skewport constants from tiling client.
This patch removes some more client functionality from picture layer
tiling. These values don't typically change (aside from going from
gpu to cpu rasterization), but are frequently accessed. By eliminating
these calls makes the code more direct (ie it's obvious where these
settings are set).
Also, it potentially makes the code quicker since it eliminates several
virtual calls, although this is only called once per frame.
BUG=433048
R=danakj, enne
Committed: https://crrev.com/806cff5e6757e655cdfa769832f1b5699116867b
Cr-Commit-Position: refs/heads/master@{#307963}
Patch Set 1 #
Total comments: 4
Patch Set 2 : update #Patch Set 3 : #
Total comments: 8
Patch Set 4 : update #Patch Set 5 : #Patch Set 6 : rebase #
Messages
Total messages: 11 (1 generated)
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