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Side by Side Diff: mojo/shell/domain_socket/unix_domain_client_socket_posix.h

Issue 775343004: Move //mojo/shell to //shell (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MOJO_SHELL_DOMAIN_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
6 #define MOJO_SHELL_DOMAIN_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
7
8 #include <string>
9
10 #include "base/basictypes.h"
11 #include "base/macros.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "mojo/shell/domain_socket/completion_callback.h"
14 #include "mojo/shell/domain_socket/socket_descriptor.h"
15
16 namespace mojo {
17 namespace shell {
18
19 class SocketLibevent;
20 struct SockaddrStorage;
21
22 // A client socket that uses unix domain socket as the transport layer.
23 class UnixDomainClientSocket {
24 public:
25 // Builds a client socket with |socket_path|. The caller should call Connect()
26 // to connect to a server socket.
27 UnixDomainClientSocket(const std::string& socket_path,
28 bool use_abstract_namespace);
29 // Builds a client socket with socket libevent which is already connected.
30 // UnixDomainServerSocket uses this after it accepts a connection.
31 explicit UnixDomainClientSocket(scoped_ptr<SocketLibevent> socket);
32
33 ~UnixDomainClientSocket();
34
35 // Fills |address| with |socket_path| and its length. For Android or Linux
36 // platform, this supports abstract namespaces.
37 static bool FillAddress(const std::string& socket_path,
38 bool use_abstract_namespace,
39 SockaddrStorage* address);
40
41 int Connect(const CompletionCallback& callback);
42 void Disconnect();
43 bool IsConnected() const;
44 bool IsConnectedAndIdle() const;
45
46 // Releases ownership of underlying SocketDescriptor to caller.
47 // Internal state is reset so that this object can be used again.
48 // Socket must be connected in order to release it.
49 SocketDescriptor ReleaseConnectedSocket();
50
51 private:
52 const std::string socket_path_;
53 const bool use_abstract_namespace_;
54 scoped_ptr<SocketLibevent> socket_;
55
56 DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket);
57 };
58
59 } // namespace shell
60 } // namespace mojo
61
62 #endif // MOJO_SHELL_DOMAIN_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
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