Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(364)

Side by Side Diff: cc/test/geometry_test_utils.h

Issue 774763004: Use EXPECT_EQ when possible. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « cc/quads/render_pass_unittest.cc ('k') | cc/test/layer_tree_json_parser_unittest.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TEST_GEOMETRY_TEST_UTILS_H_ 5 #ifndef CC_TEST_GEOMETRY_TEST_UTILS_H_
6 #define CC_TEST_GEOMETRY_TEST_UTILS_H_ 6 #define CC_TEST_GEOMETRY_TEST_UTILS_H_
7 7
8 namespace gfx { 8 namespace gfx {
9 class Transform; 9 class Transform;
10 } 10 }
(...skipping 11 matching lines...) Expand all
22 } while (false) 22 } while (false)
23 23
24 #define EXPECT_RECT_NEAR(expected, actual, abs_error) \ 24 #define EXPECT_RECT_NEAR(expected, actual, abs_error) \
25 do { \ 25 do { \
26 EXPECT_NEAR((expected).x(), (actual).x(), (abs_error)); \ 26 EXPECT_NEAR((expected).x(), (actual).x(), (abs_error)); \
27 EXPECT_NEAR((expected).y(), (actual).y(), (abs_error)); \ 27 EXPECT_NEAR((expected).y(), (actual).y(), (abs_error)); \
28 EXPECT_NEAR((expected).width(), (actual).width(), (abs_error)); \ 28 EXPECT_NEAR((expected).width(), (actual).width(), (abs_error)); \
29 EXPECT_NEAR((expected).height(), (actual).height(), (abs_error)); \ 29 EXPECT_NEAR((expected).height(), (actual).height(), (abs_error)); \
30 } while (false) 30 } while (false)
31 31
32 #define EXPECT_RECT_EQ(expected, actual) \
33 do { \
34 EXPECT_EQ((expected).x(), (actual).x()); \
35 EXPECT_EQ((expected).y(), (actual).y()); \
36 EXPECT_EQ((expected).width(), (actual).width()); \
37 EXPECT_EQ((expected).height(), (actual).height()); \
38 } while (false)
39
40 #define EXPECT_SIZE_EQ(expected, actual) \
41 do { \
42 EXPECT_EQ((expected).width(), (actual).width()); \
43 EXPECT_EQ((expected).height(), (actual).height()); \
44 } while (false)
45
46 #define EXPECT_POINT_EQ(expected, actual) \
47 do { \
48 EXPECT_EQ((expected).x(), (actual).x()); \
49 EXPECT_EQ((expected).y(), (actual).y()); \
50 } while (false)
51
52 #define EXPECT_POINT3F_EQ(expected, actual) \
53 do { \
54 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \
55 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \
56 EXPECT_FLOAT_EQ((expected).z(), (actual).z()); \
57 } while (false)
58
59 #define EXPECT_VECTOR_EQ(expected, actual) \ 32 #define EXPECT_VECTOR_EQ(expected, actual) \
60 do { \ 33 do { \
61 EXPECT_EQ((expected).x(), (actual).x()); \ 34 EXPECT_EQ((expected).x(), (actual).x()); \
62 EXPECT_EQ((expected).y(), (actual).y()); \ 35 EXPECT_EQ((expected).y(), (actual).y()); \
63 } while (false) 36 } while (false)
64 37
65 #define EXPECT_VECTOR2DF_EQ(expected, actual) \ 38 #define EXPECT_VECTOR2DF_EQ(expected, actual) \
66 do { \ 39 do { \
67 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ 40 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \
68 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ 41 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \
(...skipping 26 matching lines...) Expand all
95 ExpectTransformationMatrixEq(expected, actual); \ 68 ExpectTransformationMatrixEq(expected, actual); \
96 } while (false) 69 } while (false)
97 70
98 // Should be used in test code only, for convenience. Production code should use 71 // Should be used in test code only, for convenience. Production code should use
99 // the gfx::Transform::GetInverse() API. 72 // the gfx::Transform::GetInverse() API.
100 gfx::Transform Inverse(const gfx::Transform& transform); 73 gfx::Transform Inverse(const gfx::Transform& transform);
101 74
102 } // namespace cc 75 } // namespace cc
103 76
104 #endif // CC_TEST_GEOMETRY_TEST_UTILS_H_ 77 #endif // CC_TEST_GEOMETRY_TEST_UTILS_H_
OLDNEW
« no previous file with comments | « cc/quads/render_pass_unittest.cc ('k') | cc/test/layer_tree_json_parser_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698