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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/scoped_ptr_vector.h" | 5 #include "cc/base/scoped_ptr_vector.h" |
6 #include "cc/layers/append_quads_data.h" | 6 #include "cc/layers/append_quads_data.h" |
7 #include "cc/layers/layer_impl.h" | 7 #include "cc/layers/layer_impl.h" |
8 #include "cc/layers/render_pass_sink.h" | 8 #include "cc/layers/render_pass_sink.h" |
9 #include "cc/layers/render_surface_impl.h" | 9 #include "cc/layers/render_surface_impl.h" |
10 #include "cc/quads/shared_quad_state.h" | 10 #include "cc/quads/shared_quad_state.h" |
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124 ASSERT_EQ(1u, render_pass->shared_quad_state_list.size()); | 124 ASSERT_EQ(1u, render_pass->shared_quad_state_list.size()); |
125 SharedQuadState* shared_quad_state = | 125 SharedQuadState* shared_quad_state = |
126 render_pass->shared_quad_state_list.front(); | 126 render_pass->shared_quad_state_list.front(); |
127 | 127 |
128 EXPECT_EQ( | 128 EXPECT_EQ( |
129 30.0, | 129 30.0, |
130 shared_quad_state->content_to_target_transform.matrix().getDouble(0, 3)); | 130 shared_quad_state->content_to_target_transform.matrix().getDouble(0, 3)); |
131 EXPECT_EQ( | 131 EXPECT_EQ( |
132 40.0, | 132 40.0, |
133 shared_quad_state->content_to_target_transform.matrix().getDouble(1, 3)); | 133 shared_quad_state->content_to_target_transform.matrix().getDouble(1, 3)); |
134 EXPECT_RECT_EQ(content_rect, | 134 EXPECT_EQ(content_rect, gfx::Rect(shared_quad_state->visible_content_rect)); |
135 gfx::Rect(shared_quad_state->visible_content_rect)); | |
136 EXPECT_EQ(1.f, shared_quad_state->opacity); | 135 EXPECT_EQ(1.f, shared_quad_state->opacity); |
137 EXPECT_EQ(blend_mode, shared_quad_state->blend_mode); | 136 EXPECT_EQ(blend_mode, shared_quad_state->blend_mode); |
138 } | 137 } |
139 | 138 |
140 class TestRenderPassSink : public RenderPassSink { | 139 class TestRenderPassSink : public RenderPassSink { |
141 public: | 140 public: |
142 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override { | 141 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override { |
143 render_passes_.push_back(render_pass.Pass()); | 142 render_passes_.push_back(render_pass.Pass()); |
144 } | 143 } |
145 | 144 |
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175 render_surface->SetContentRect(content_rect); | 174 render_surface->SetContentRect(content_rect); |
176 | 175 |
177 TestRenderPassSink pass_sink; | 176 TestRenderPassSink pass_sink; |
178 | 177 |
179 render_surface->AppendRenderPasses(&pass_sink); | 178 render_surface->AppendRenderPasses(&pass_sink); |
180 | 179 |
181 ASSERT_EQ(1u, pass_sink.RenderPasses().size()); | 180 ASSERT_EQ(1u, pass_sink.RenderPasses().size()); |
182 RenderPass* pass = pass_sink.RenderPasses()[0]; | 181 RenderPass* pass = pass_sink.RenderPasses()[0]; |
183 | 182 |
184 EXPECT_EQ(RenderPassId(2, 0), pass->id); | 183 EXPECT_EQ(RenderPassId(2, 0), pass->id); |
185 EXPECT_RECT_EQ(content_rect, pass->output_rect); | 184 EXPECT_EQ(content_rect, pass->output_rect); |
186 EXPECT_EQ(origin, pass->transform_to_root_target); | 185 EXPECT_EQ(origin, pass->transform_to_root_target); |
187 } | 186 } |
188 | 187 |
189 } // namespace | 188 } // namespace |
190 } // namespace cc | 189 } // namespace cc |
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