| Index: src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| index 2f4329ae048b0704d756c672df65274d01c0b193..aa9e40c3f2acf942f2f2eeec64e2ed7d7ba6a377 100644
|
| --- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| @@ -359,13 +359,12 @@
|
| SkASSERT(!fGeometryProcessor);
|
| fGeometryProcessor = SkNEW(GrGLInstalledGeoProc);
|
|
|
| - const GrBatchTracker& bt = fOptState.getBatchTracker();
|
| - fGeometryProcessor->fGLProc.reset(gp.getFactory().createGLInstance(gp, bt));
|
| + fGeometryProcessor->fGLProc.reset(gp.getFactory().createGLInstance(gp));
|
|
|
| SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures());
|
| this->emitSamplers(gp, &samplers, fGeometryProcessor);
|
|
|
| - GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, samplers);
|
| + GrGLGeometryProcessor::EmitArgs args(this, gp, outColor, outCoverage, samplers);
|
| fGeometryProcessor->fGLProc->emitCode(args);
|
|
|
| // We have to check that effects and the code they emit are consistent, ie if an effect
|
|
|