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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.cpp

Issue 774133003: Revert of create and thread batch tracker object (Closed) Base URL: https://skia.googlesource.com/skia.git@2_vertex_attr
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrGLProgramDesc.h" 7 #include "GrGLProgramDesc.h"
8 8
9 #include "GrGLProcessor.h" 9 #include "GrGLProcessor.h"
10 #include "GrBackendProcessorFactory.h" 10 #include "GrBackendProcessorFactory.h"
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116 * every effect using this function. It is also responsible for inserting the ef fect's class ID 116 * every effect using this function. It is also responsible for inserting the ef fect's class ID
117 * which must be different for every GrProcessor subclass. It can fail if an eff ect uses too many 117 * which must be different for every GrProcessor subclass. It can fail if an eff ect uses too many
118 * textures, transforms, etc, for the space allotted in the meta-key. NOTE, bot h FPs and GPs share 118 * textures, transforms, etc, for the space allotted in the meta-key. NOTE, bot h FPs and GPs share
119 * this function because it is hairy, though FPs do not have attribs, and GPs do not have transforms 119 * this function because it is hairy, though FPs do not have attribs, and GPs do not have transforms
120 */ 120 */
121 static bool get_meta_key(const GrProcessor& proc, 121 static bool get_meta_key(const GrProcessor& proc,
122 const GrGLCaps& caps, 122 const GrGLCaps& caps,
123 uint32_t transformKey, 123 uint32_t transformKey,
124 uint32_t attribKey, 124 uint32_t attribKey,
125 GrProcessorKeyBuilder* b) { 125 GrProcessorKeyBuilder* b) {
126 const GrBackendProcessorFactory& factory = proc.getFactory();
127 factory.getGLProcessorKey(proc, caps, b);
128
126 size_t processorKeySize = b->size(); 129 size_t processorKeySize = b->size();
127 uint32_t textureKey = gen_texture_key(proc, caps); 130 uint32_t textureKey = gen_texture_key(proc, caps);
128 uint32_t classID = proc.getFactory().classID(); 131 uint32_t classID = proc.getFactory().classID();
129 132
130 // Currently we allow 16 bits for each of the above portions of the meta-key . Fail if they 133 // Currently we allow 16 bits for each of the above portions of the meta-key . Fail if they
131 // don't fit. 134 // don't fit.
132 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); 135 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16);
133 if ((textureKey | transformKey | classID) & kMetaKeyInvalidMask) { 136 if ((textureKey | transformKey | classID) & kMetaKeyInvalidMask) {
134 return false; 137 return false;
135 } 138 }
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160 163
161 GR_STATIC_ASSERT(0 == kProcessorKeysOffset % sizeof(uint32_t)); 164 GR_STATIC_ASSERT(0 == kProcessorKeysOffset % sizeof(uint32_t));
162 // Make room for everything up to the effect keys. 165 // Make room for everything up to the effect keys.
163 desc->fKey.reset(); 166 desc->fKey.reset();
164 desc->fKey.push_back_n(kProcessorKeysOffset); 167 desc->fKey.push_back_n(kProcessorKeysOffset);
165 168
166 // We can only have one effect which touches the vertex shader 169 // We can only have one effect which touches the vertex shader
167 if (optState.hasGeometryProcessor()) { 170 if (optState.hasGeometryProcessor()) {
168 const GrGeometryProcessor& gp = *optState.getGeometryProcessor(); 171 const GrGeometryProcessor& gp = *optState.getGeometryProcessor();
169 GrProcessorKeyBuilder b(&desc->fKey); 172 GrProcessorKeyBuilder b(&desc->fKey);
170 const GrBackendGeometryProcessorFactory& factory = gp.getFactory();
171 factory.getGLProcessorKey(gp, optState.getBatchTracker(), gpu->glCaps(), &b);
172 if (!get_meta_key(gp, gpu->glCaps(), 0, gen_attrib_key(gp), &b)) { 173 if (!get_meta_key(gp, gpu->glCaps(), 0, gen_attrib_key(gp), &b)) {
173 desc->fKey.reset(); 174 desc->fKey.reset();
174 return false; 175 return false;
175 } 176 }
176 } 177 }
177 178
178 for (int s = 0; s < optState.numFragmentStages(); ++s) { 179 for (int s = 0; s < optState.numFragmentStages(); ++s) {
179 const GrPendingFragmentStage& fps = optState.getFragmentStage(s); 180 const GrPendingFragmentStage& fps = optState.getFragmentStage(s);
180 const GrFragmentProcessor& fp = *fps.getProcessor();
181 GrProcessorKeyBuilder b(&desc->fKey); 181 GrProcessorKeyBuilder b(&desc->fKey);
182 const GrBackendFragmentProcessorFactory& factory = fp.getFactory();
183 factory.getGLProcessorKey(fp, gpu->glCaps(), &b);
184 if (!get_meta_key(*fps.getProcessor(), gpu->glCaps(), 182 if (!get_meta_key(*fps.getProcessor(), gpu->glCaps(),
185 gen_transform_key(fps, requiresLocalCoordAttrib), 0, &b )) { 183 gen_transform_key(fps, requiresLocalCoordAttrib), 0, &b )) {
186 desc->fKey.reset(); 184 desc->fKey.reset();
187 return false; 185 return false;
188 } 186 }
189 } 187 }
190 188
191 // --------DO NOT MOVE HEADER ABOVE THIS LINE------------------------------- ------------------- 189 // --------DO NOT MOVE HEADER ABOVE THIS LINE------------------------------- -------------------
192 // Because header is a pointer into the dynamic array, we can't push any new data into the key 190 // Because header is a pointer into the dynamic array, we can't push any new data into the key
193 // below here. 191 // below here.
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253 } 251 }
254 252
255 header->fPrimaryOutputType = descInfo.fPrimaryOutputType; 253 header->fPrimaryOutputType = descInfo.fPrimaryOutputType;
256 header->fSecondaryOutputType = descInfo.fSecondaryOutputType; 254 header->fSecondaryOutputType = descInfo.fSecondaryOutputType;
257 255
258 header->fColorEffectCnt = optState.numColorStages(); 256 header->fColorEffectCnt = optState.numColorStages();
259 header->fCoverageEffectCnt = optState.numCoverageStages(); 257 header->fCoverageEffectCnt = optState.numCoverageStages();
260 desc->finalize(); 258 desc->finalize();
261 return true; 259 return true;
262 } 260 }
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