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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBezierEffect.h" | 8 #include "GrBezierEffect.h" |
| 9 | 9 |
| 10 #include "gl/builders/GrGLProgramBuilder.h" | 10 #include "gl/builders/GrGLProgramBuilder.h" |
| 11 #include "gl/GrGLProcessor.h" | 11 #include "gl/GrGLProcessor.h" |
| 12 #include "gl/GrGLSL.h" | 12 #include "gl/GrGLSL.h" |
| 13 #include "gl/GrGLGeometryProcessor.h" | 13 #include "gl/GrGLGeometryProcessor.h" |
| 14 #include "GrTBackendProcessorFactory.h" | 14 #include "GrTBackendProcessorFactory.h" |
| 15 | 15 |
| 16 class GrGLConicEffect : public GrGLGeometryProcessor { | 16 class GrGLConicEffect : public GrGLGeometryProcessor { |
| 17 public: | 17 public: |
| 18 GrGLConicEffect(const GrBackendProcessorFactory&, | 18 GrGLConicEffect(const GrBackendProcessorFactory&, const GrProcessor&); |
| 19 const GrGeometryProcessor&, | |
| 20 const GrBatchTracker&); | |
| 21 | 19 |
| 22 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 20 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
| 23 | 21 |
| 24 static inline void GenKey(const GrGeometryProcessor&, | 22 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); |
| 25 const GrBatchTracker&, | |
| 26 const GrGLCaps&, | |
| 27 GrProcessorKeyBuilder*); | |
| 28 | 23 |
| 29 virtual void setData(const GrGLProgramDataManager&, | 24 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE {} |
| 30 const GrGeometryProcessor&, | |
| 31 const GrBatchTracker&) SK_OVERRIDE {} | |
| 32 | 25 |
| 33 private: | 26 private: |
| 34 GrPrimitiveEdgeType fEdgeType; | 27 GrPrimitiveEdgeType fEdgeType; |
| 35 | 28 |
| 36 typedef GrGLGeometryProcessor INHERITED; | 29 typedef GrGLGeometryProcessor INHERITED; |
| 37 }; | 30 }; |
| 38 | 31 |
| 39 GrGLConicEffect::GrGLConicEffect(const GrBackendProcessorFactory& factory, | 32 GrGLConicEffect::GrGLConicEffect(const GrBackendProcessorFactory& factory, |
| 40 const GrGeometryProcessor& processor, | 33 const GrProcessor& effect) |
| 41 const GrBatchTracker& bt) | |
| 42 : INHERITED (factory) { | 34 : INHERITED (factory) { |
| 43 const GrConicEffect& ce = processor.cast<GrConicEffect>(); | 35 const GrConicEffect& ce = effect.cast<GrConicEffect>(); |
| 44 fEdgeType = ce.getEdgeType(); | 36 fEdgeType = ce.getEdgeType(); |
| 45 } | 37 } |
| 46 | 38 |
| 47 void GrGLConicEffect::emitCode(const EmitArgs& args) { | 39 void GrGLConicEffect::emitCode(const EmitArgs& args) { |
| 48 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 40 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 49 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); | 41 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); |
| 50 | 42 |
| 51 GrGLVertToFrag v(kVec4f_GrSLType); | 43 GrGLVertToFrag v(kVec4f_GrSLType); |
| 52 args.fPB->addVarying("ConicCoeffs", &v); | 44 args.fPB->addVarying("ConicCoeffs", &v); |
| 53 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); | 45 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); |
| (...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 113 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 105 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
| 114 break; | 106 break; |
| 115 } | 107 } |
| 116 default: | 108 default: |
| 117 SkFAIL("Shouldn't get here"); | 109 SkFAIL("Shouldn't get here"); |
| 118 } | 110 } |
| 119 | 111 |
| 120 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 112 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
| 121 } | 113 } |
| 122 | 114 |
| 123 void GrGLConicEffect::GenKey(const GrGeometryProcessor& processor, | 115 void GrGLConicEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, |
| 124 const GrBatchTracker&, | |
| 125 const GrGLCaps&, | |
| 126 GrProcessorKeyBuilder* b) { | 116 GrProcessorKeyBuilder* b) { |
| 127 const GrConicEffect& ce = processor.cast<GrConicEffect>(); | 117 const GrConicEffect& ce = processor.cast<GrConicEffect>(); |
| 128 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 118 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 129 b->add32(key); | 119 b->add32(key); |
| 130 } | 120 } |
| 131 | 121 |
| 132 ////////////////////////////////////////////////////////////////////////////// | 122 ////////////////////////////////////////////////////////////////////////////// |
| 133 | 123 |
| 134 GrConicEffect::~GrConicEffect() {} | 124 GrConicEffect::~GrConicEffect() {} |
| 135 | 125 |
| (...skipping 29 matching lines...) Expand all Loading... |
| 165 } while (NULL == gp); | 155 } while (NULL == gp); |
| 166 return gp; | 156 return gp; |
| 167 } | 157 } |
| 168 | 158 |
| 169 ////////////////////////////////////////////////////////////////////////////// | 159 ////////////////////////////////////////////////////////////////////////////// |
| 170 // Quad | 160 // Quad |
| 171 ////////////////////////////////////////////////////////////////////////////// | 161 ////////////////////////////////////////////////////////////////////////////// |
| 172 | 162 |
| 173 class GrGLQuadEffect : public GrGLGeometryProcessor { | 163 class GrGLQuadEffect : public GrGLGeometryProcessor { |
| 174 public: | 164 public: |
| 175 GrGLQuadEffect(const GrBackendProcessorFactory&, | 165 GrGLQuadEffect(const GrBackendProcessorFactory&, const GrProcessor&); |
| 176 const GrGeometryProcessor&, | |
| 177 const GrBatchTracker&); | |
| 178 | 166 |
| 179 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 167 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
| 180 | 168 |
| 181 static inline void GenKey(const GrGeometryProcessor&, | 169 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); |
| 182 const GrBatchTracker&, | |
| 183 const GrGLCaps&, | |
| 184 GrProcessorKeyBuilder*); | |
| 185 | 170 |
| 186 virtual void setData(const GrGLProgramDataManager&, | 171 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE {} |
| 187 const GrGeometryProcessor&, | |
| 188 const GrBatchTracker&) SK_OVERRIDE {} | |
| 189 | 172 |
| 190 private: | 173 private: |
| 191 GrPrimitiveEdgeType fEdgeType; | 174 GrPrimitiveEdgeType fEdgeType; |
| 192 | 175 |
| 193 typedef GrGLGeometryProcessor INHERITED; | 176 typedef GrGLGeometryProcessor INHERITED; |
| 194 }; | 177 }; |
| 195 | 178 |
| 196 GrGLQuadEffect::GrGLQuadEffect(const GrBackendProcessorFactory& factory, | 179 GrGLQuadEffect::GrGLQuadEffect(const GrBackendProcessorFactory& factory, |
| 197 const GrGeometryProcessor& processor, | 180 const GrProcessor& effect) |
| 198 const GrBatchTracker& bt) | |
| 199 : INHERITED (factory) { | 181 : INHERITED (factory) { |
| 200 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); | 182 const GrQuadEffect& ce = effect.cast<GrQuadEffect>(); |
| 201 fEdgeType = ce.getEdgeType(); | 183 fEdgeType = ce.getEdgeType(); |
| 202 } | 184 } |
| 203 | 185 |
| 204 void GrGLQuadEffect::emitCode(const EmitArgs& args) { | 186 void GrGLQuadEffect::emitCode(const EmitArgs& args) { |
| 205 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 187 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 206 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); | 188 const GrQuadEffect& gp = args.fGP.cast<GrQuadEffect>(); |
| 207 | 189 |
| 208 GrGLVertToFrag v(kVec4f_GrSLType); | 190 GrGLVertToFrag v(kVec4f_GrSLType); |
| 209 args.fPB->addVarying("HairQuadEdge", &v); | 191 args.fPB->addVarying("HairQuadEdge", &v); |
| 210 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); | 192 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inHairQuadEdge()->fName); |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 256 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); | 238 fsBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); |
| 257 break; | 239 break; |
| 258 } | 240 } |
| 259 default: | 241 default: |
| 260 SkFAIL("Shouldn't get here"); | 242 SkFAIL("Shouldn't get here"); |
| 261 } | 243 } |
| 262 | 244 |
| 263 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 245 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); |
| 264 } | 246 } |
| 265 | 247 |
| 266 void GrGLQuadEffect::GenKey(const GrGeometryProcessor& processor, | 248 void GrGLQuadEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, |
| 267 const GrBatchTracker&, | |
| 268 const GrGLCaps&, | |
| 269 GrProcessorKeyBuilder* b) { | 249 GrProcessorKeyBuilder* b) { |
| 270 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); | 250 const GrQuadEffect& ce = processor.cast<GrQuadEffect>(); |
| 271 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 251 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 272 b->add32(key); | 252 b->add32(key); |
| 273 } | 253 } |
| 274 | 254 |
| 275 ////////////////////////////////////////////////////////////////////////////// | 255 ////////////////////////////////////////////////////////////////////////////// |
| 276 | 256 |
| 277 GrQuadEffect::~GrQuadEffect() {} | 257 GrQuadEffect::~GrQuadEffect() {} |
| 278 | 258 |
| (...skipping 29 matching lines...) Expand all Loading... |
| 308 } while (NULL == gp); | 288 } while (NULL == gp); |
| 309 return gp; | 289 return gp; |
| 310 } | 290 } |
| 311 | 291 |
| 312 ////////////////////////////////////////////////////////////////////////////// | 292 ////////////////////////////////////////////////////////////////////////////// |
| 313 // Cubic | 293 // Cubic |
| 314 ////////////////////////////////////////////////////////////////////////////// | 294 ////////////////////////////////////////////////////////////////////////////// |
| 315 | 295 |
| 316 class GrGLCubicEffect : public GrGLGeometryProcessor { | 296 class GrGLCubicEffect : public GrGLGeometryProcessor { |
| 317 public: | 297 public: |
| 318 GrGLCubicEffect(const GrBackendProcessorFactory&, | 298 GrGLCubicEffect(const GrBackendProcessorFactory&, const GrProcessor&); |
| 319 const GrGeometryProcessor&, | |
| 320 const GrBatchTracker&); | |
| 321 | 299 |
| 322 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; | 300 virtual void emitCode(const EmitArgs&) SK_OVERRIDE; |
| 323 | 301 |
| 324 static inline void GenKey(const GrGeometryProcessor&, | 302 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKe
yBuilder*); |
| 325 const GrBatchTracker&, | |
| 326 const GrGLCaps&, | |
| 327 GrProcessorKeyBuilder*); | |
| 328 | 303 |
| 329 virtual void setData(const GrGLProgramDataManager&, | 304 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O
VERRIDE {} |
| 330 const GrGeometryProcessor&, | |
| 331 const GrBatchTracker&) SK_OVERRIDE {} | |
| 332 | 305 |
| 333 private: | 306 private: |
| 334 GrPrimitiveEdgeType fEdgeType; | 307 GrPrimitiveEdgeType fEdgeType; |
| 335 | 308 |
| 336 typedef GrGLGeometryProcessor INHERITED; | 309 typedef GrGLGeometryProcessor INHERITED; |
| 337 }; | 310 }; |
| 338 | 311 |
| 339 GrGLCubicEffect::GrGLCubicEffect(const GrBackendProcessorFactory& factory, | 312 GrGLCubicEffect::GrGLCubicEffect(const GrBackendProcessorFactory& factory, |
| 340 const GrGeometryProcessor& processor, | 313 const GrProcessor& processor) |
| 341 const GrBatchTracker&) | |
| 342 : INHERITED (factory) { | 314 : INHERITED (factory) { |
| 343 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 315 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
| 344 fEdgeType = ce.getEdgeType(); | 316 fEdgeType = ce.getEdgeType(); |
| 345 } | 317 } |
| 346 | 318 |
| 347 void GrGLCubicEffect::emitCode(const EmitArgs& args) { | 319 void GrGLCubicEffect::emitCode(const EmitArgs& args) { |
| 348 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 320 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); |
| 349 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); | 321 const GrCubicEffect& gp = args.fGP.cast<GrCubicEffect>(); |
| 350 | 322 |
| 351 GrGLVertToFrag v(kVec4f_GrSLType); | 323 GrGLVertToFrag v(kVec4f_GrSLType); |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 440 break; | 412 break; |
| 441 } | 413 } |
| 442 default: | 414 default: |
| 443 SkFAIL("Shouldn't get here"); | 415 SkFAIL("Shouldn't get here"); |
| 444 } | 416 } |
| 445 | 417 |
| 446 | 418 |
| 447 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); | 419 fsBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_s
tr()); |
| 448 } | 420 } |
| 449 | 421 |
| 450 void GrGLCubicEffect::GenKey(const GrGeometryProcessor& processor, | 422 void GrGLCubicEffect::GenKey(const GrProcessor& processor, const GrGLCaps&, |
| 451 const GrBatchTracker&, | |
| 452 const GrGLCaps&, | |
| 453 GrProcessorKeyBuilder* b) { | 423 GrProcessorKeyBuilder* b) { |
| 454 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); | 424 const GrCubicEffect& ce = processor.cast<GrCubicEffect>(); |
| 455 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; | 425 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; |
| 456 b->add32(key); | 426 b->add32(key); |
| 457 } | 427 } |
| 458 | 428 |
| 459 ////////////////////////////////////////////////////////////////////////////// | 429 ////////////////////////////////////////////////////////////////////////////// |
| 460 | 430 |
| 461 GrCubicEffect::~GrCubicEffect() {} | 431 GrCubicEffect::~GrCubicEffect() {} |
| 462 | 432 |
| (...skipping 23 matching lines...) Expand all Loading... |
| 486 GrTexture*[]) { | 456 GrTexture*[]) { |
| 487 GrGeometryProcessor* gp; | 457 GrGeometryProcessor* gp; |
| 488 do { | 458 do { |
| 489 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 459 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
| 490 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); | 460 random->nextULessThan(kGrPro
cessorEdgeTypeCnt)); |
| 491 gp = GrCubicEffect::Create(edgeType, caps); | 461 gp = GrCubicEffect::Create(edgeType, caps); |
| 492 } while (NULL == gp); | 462 } while (NULL == gp); |
| 493 return gp; | 463 return gp; |
| 494 } | 464 } |
| 495 | 465 |
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