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Side by Side Diff: src/gpu/GrAAConvexPathRenderer.cpp

Issue 774133003: Revert of create and thread batch tracker object (Closed) Base URL: https://skia.googlesource.com/skia.git@2_vertex_attr
Patch Set: Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrAAConvexPathRenderer.h" 9 #include "GrAAConvexPathRenderer.h"
10 10
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520 520
521 const GrAttribute* inPosition() const { return fInPosition; } 521 const GrAttribute* inPosition() const { return fInPosition; }
522 const GrAttribute* inQuadEdge() const { return fInQuadEdge; } 522 const GrAttribute* inQuadEdge() const { return fInQuadEdge; }
523 523
524 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR IDE { 524 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR IDE {
525 return GrTBackendGeometryProcessorFactory<QuadEdgeEffect>::getInstance() ; 525 return GrTBackendGeometryProcessorFactory<QuadEdgeEffect>::getInstance() ;
526 } 526 }
527 527
528 class GLProcessor : public GrGLGeometryProcessor { 528 class GLProcessor : public GrGLGeometryProcessor {
529 public: 529 public:
530 GLProcessor(const GrBackendProcessorFactory& factory, 530 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor& )
531 const GrGeometryProcessor&,
532 const GrBatchTracker&)
533 : INHERITED (factory) {} 531 : INHERITED (factory) {}
534 532
535 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE { 533 virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
536 const QuadEdgeEffect& qe = args.fGP.cast<QuadEdgeEffect>(); 534 const QuadEdgeEffect& qe = args.fGP.cast<QuadEdgeEffect>();
537 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); 535 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
538 536
539 GrGLVertToFrag v(kVec4f_GrSLType); 537 GrGLVertToFrag v(kVec4f_GrSLType);
540 args.fPB->addVarying("QuadEdge", &v); 538 args.fPB->addVarying("QuadEdge", &v);
541 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), qe.inQuadEdge()->fName ); 539 vsBuilder->codeAppendf("%s = %s;", v.vsOut(), qe.inQuadEdge()->fName );
542 540
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566 " 2.0*%s.x*duvdy.x - duvdy.y);" , 564 " 2.0*%s.x*duvdy.x - duvdy.y);" ,
567 v.fsIn(), v.fsIn()); 565 v.fsIn(), v.fsIn());
568 fsBuilder->codeAppendf("edgeAlpha = (%s.x*%s.x - %s.y);", v.fsIn(), v.fsIn(), 566 fsBuilder->codeAppendf("edgeAlpha = (%s.x*%s.x - %s.y);", v.fsIn(), v.fsIn(),
569 v.fsIn()); 567 v.fsIn());
570 fsBuilder->codeAppendf("edgeAlpha = " 568 fsBuilder->codeAppendf("edgeAlpha = "
571 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0 );}"); 569 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0 );}");
572 570
573 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage ); 571 fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage );
574 } 572 }
575 573
576 static inline void GenKey(const GrGeometryProcessor&, 574 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcess orKeyBuilder*) {}
577 const GrBatchTracker&,
578 const GrGLCaps&,
579 GrProcessorKeyBuilder*) {}
580 575
581 virtual void setData(const GrGLProgramDataManager&, 576 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE {}
582 const GrGeometryProcessor&,
583 const GrBatchTracker&) SK_OVERRIDE {}
584 577
585 private: 578 private:
586 typedef GrGLGeometryProcessor INHERITED; 579 typedef GrGLGeometryProcessor INHERITED;
587 }; 580 };
588 581
589 private: 582 private:
590 QuadEdgeEffect() { 583 QuadEdgeEffect() {
591 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType)); 584 fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_Gr VertexAttribType));
592 fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_Gr VertexAttribType)); 585 fInQuadEdge = &this->addVertexAttrib(GrAttribute("inQuadEdge", kVec4f_Gr VertexAttribType));
593 } 586 }
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712 vOffset, // start vertex 705 vOffset, // start vertex
713 0, // start index 706 0, // start index
714 draw.fVertexCnt, 707 draw.fVertexCnt,
715 draw.fIndexCnt, 708 draw.fIndexCnt,
716 &devBounds); 709 &devBounds);
717 vOffset += draw.fVertexCnt; 710 vOffset += draw.fVertexCnt;
718 } 711 }
719 712
720 return true; 713 return true;
721 } 714 }
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