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Unified Diff: src/opts/SkBitmapProcState_opts_SSSE3.cpp

Issue 773753002: Add SSSE3 acceleration for S32_D16_filter_DXDY (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix build failure without SSSE3 Created 6 years ago
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Index: src/opts/SkBitmapProcState_opts_SSSE3.cpp
diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
index 165f1f5ce068ffe560fa85ddbbaf80f93ad0ea68..99bc19216cf68a8fb10295bb108c42bb8e23577e 100644
--- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp
+++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
@@ -6,6 +6,7 @@
*/
#include "SkBitmapProcState_opts_SSSE3.h"
+#include "SkColorPriv.h"
#include "SkPaint.h"
#include "SkUtils.h"
@@ -720,17 +721,28 @@ void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
}
void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
- const uint32_t* xy,
- int count, uint32_t* colors) {
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors);
}
void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
- const uint32_t* xy,
- int count, uint32_t* colors) {
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
}
+void S32_D16_filter_DXDY_SSSE3(const SkBitmapProcState& s,
+ const uint32_t* xy,
+ int count, uint16_t* colors) {
+ SkASSERT(64 >= count);
+ SkAutoSTMalloc<64, uint32_t> colors32(count);
+ S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors32);
+ for(int i = 0; i < count; i++) {
+ *colors++ = SkPixel32ToPixel16(colors32[i]);
+ }
+}
+
#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
@@ -746,14 +758,20 @@ void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
}
void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
- const uint32_t* xy,
- int count, uint32_t* colors) {
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
sk_throw();
}
void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
- const uint32_t* xy,
- int count, uint32_t* colors) {
+ const uint32_t* xy,
+ int count, uint32_t* colors) {
+ sk_throw();
+}
+
+void S32_D16_filter_DXDY_SSSE3(const SkBitmapProcState& s,
+ const uint32_t* xy,
+ int count, uint16_t* colors) {
sk_throw();
}
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