| Index: src/core/SkRecorder.cpp
|
| diff --git a/src/core/SkRecorder.cpp b/src/core/SkRecorder.cpp
|
| index 9ca4224a2a86b5a632e458e7081e6f523bf014db..5ba43099b76a015af5a500aa43346c21fbb1e808 100644
|
| --- a/src/core/SkRecorder.cpp
|
| +++ b/src/core/SkRecorder.cpp
|
| @@ -74,13 +74,6 @@ private:
|
| template <typename T>
|
| static Reference<T> delay_copy(const T& x) { return Reference<T>(x); }
|
|
|
| -// SkPath::getBounds() isn't thread safe unless we precache the bounds in a singlethreaded context.
|
| -// Recording is a convenient time to do this, but we could delay it to between record and playback.
|
| -static Reference<SkPath> force_path_bounds(const SkPath& p) {
|
| - p.updateBoundsCache();
|
| - return Reference<SkPath>(p);
|
| -}
|
| -
|
| // Use copy() only for optional arguments, to be copied if present or skipped if not.
|
| // (For most types we just pass by value and let copy constructors do their thing.)
|
| template <typename T>
|
| @@ -165,7 +158,7 @@ void SkRecorder::onDrawDrawable(SkCanvasDrawable* drawable) {
|
| }
|
|
|
| void SkRecorder::drawPath(const SkPath& path, const SkPaint& paint) {
|
| - APPEND(DrawPath, delay_copy(paint), force_path_bounds(path));
|
| + APPEND(DrawPath, delay_copy(paint), delay_copy(path));
|
| }
|
|
|
| void SkRecorder::drawBitmap(const SkBitmap& bitmap,
|
| @@ -251,8 +244,8 @@ void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkP
|
| delay_copy(paint),
|
| this->copy((const char*)text, byteLength),
|
| byteLength,
|
| - force_path_bounds(path),
|
| - this->copy(matrix));
|
| + delay_copy(path),
|
| + matrix ? *matrix : SkMatrix::I());
|
| }
|
|
|
| void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
|
| @@ -261,7 +254,7 @@ void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
|
| }
|
|
|
| void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, const SkPaint* paint) {
|
| - APPEND(DrawPicture, this->copy(paint), pic, this->copy(matrix));
|
| + APPEND(DrawPicture, this->copy(paint), pic, matrix ? *matrix : SkMatrix::I());
|
| }
|
|
|
| void SkRecorder::drawVertices(VertexMode vmode,
|
| @@ -348,7 +341,7 @@ void SkRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyl
|
| void SkRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
|
| INHERITED(onClipPath, path, op, edgeStyle);
|
| SkRecords::RegionOpAndAA opAA(op, kSoft_ClipEdgeStyle == edgeStyle);
|
| - APPEND(ClipPath, this->devBounds(), force_path_bounds(path), opAA);
|
| + APPEND(ClipPath, this->devBounds(), delay_copy(path), opAA);
|
| }
|
|
|
| void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
|
|
|