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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
10 #include "skia/ext/platform_device.h" | 10 #include "skia/ext/platform_device.h" |
11 | 11 |
12 namespace skia { | 12 namespace skia { |
13 | 13 |
14 // ----------------------------------------------------------------------------- | 14 // ----------------------------------------------------------------------------- |
15 // For now we just use SkBitmap for SkBitmapDevice | 15 // For now we just use SkBitmap for SkBitmapDevice |
16 // | 16 // |
17 // This is all quite ok for test_shell. In the future we will want to use | 17 // This is all quite ok for test_shell. In the future we will want to use |
18 // shared memory between the renderer and the main process at least. In this | 18 // shared memory between the renderer and the main process at least. In this |
19 // case we'll probably create the buffer from a precreated region of memory. | 19 // case we'll probably create the buffer from a precreated region of memory. |
20 // ----------------------------------------------------------------------------- | 20 // ----------------------------------------------------------------------------- |
21 class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice { | 21 class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice { |
22 public: | 22 public: |
23 // Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller | 23 // Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller |
24 // knows the bitmap will be completely opaque and allows some optimizations. | 24 // knows the bitmap will be completely opaque and allows some optimizations. |
25 // The bitmap is not initialized. | 25 // The bitmap is not initialized. |
26 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque); | 26 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque); |
27 | 27 |
28 // Construct a BitmapPlatformDevice, as above. | |
29 // If |is_opaque| is false, the bitmap is initialized to 0. | |
30 static BitmapPlatformDevice* CreateAndClear(int width, int height, | |
31 bool is_opaque); | |
32 | |
33 // This doesn't take ownership of |data|. If |data| is null, the bitmap | 28 // This doesn't take ownership of |data|. If |data| is null, the bitmap |
34 // is not initialized to 0. | 29 // is not initialized to 0. |
35 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, | 30 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, |
36 uint8_t* data); | 31 uint8_t* data); |
37 | 32 |
38 // Create a BitmapPlatformDevice from an already constructed bitmap; | 33 // Create a BitmapPlatformDevice from an already constructed bitmap; |
39 // you should probably be using Create(). This may become private later if | 34 // you should probably be using Create(). This may become private later if |
40 // we ever have to share state between some native drawing UI and Skia, like | 35 // we ever have to share state between some native drawing UI and Skia, like |
41 // the Windows and Mac versions of this class do. | 36 // the Windows and Mac versions of this class do. |
42 explicit BitmapPlatformDevice(const SkBitmap& other); | 37 explicit BitmapPlatformDevice(const SkBitmap& other); |
43 virtual ~BitmapPlatformDevice(); | 38 virtual ~BitmapPlatformDevice(); |
44 | 39 |
45 virtual PlatformSurface BeginPlatformPaint() override; | 40 virtual PlatformSurface BeginPlatformPaint() override; |
46 virtual void DrawToNativeContext(PlatformSurface surface, int x, int y, | 41 virtual void DrawToNativeContext(PlatformSurface surface, int x, int y, |
47 const PlatformRect* src_rect) override; | 42 const PlatformRect* src_rect) override; |
48 | 43 |
49 protected: | 44 protected: |
50 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& info) | 45 virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& info) |
51 override; | 46 override; |
52 | 47 |
53 private: | 48 private: |
54 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); | 49 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); |
55 }; | 50 }; |
56 | 51 |
57 } // namespace skia | 52 } // namespace skia |
58 | 53 |
59 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ | 54 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_ |
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