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Side by Side Diff: skia/ext/bitmap_platform_device_mac.cc

Issue 773373002: Update from https://crrev.com/306706 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "skia/ext/bitmap_platform_device_mac.h" 5 #include "skia/ext/bitmap_platform_device_mac.h"
6 6
7 #import <ApplicationServices/ApplicationServices.h> 7 #import <ApplicationServices/ApplicationServices.h>
8 #include <time.h> 8 #include <time.h>
9 9
10 #include "base/mac/mac_util.h" 10 #include "base/mac/mac_util.h"
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89 } 89 }
90 90
91 91
92 // We use this static factory function instead of the regular constructor so 92 // We use this static factory function instead of the regular constructor so
93 // that we can create the pixel data before calling the constructor. This is 93 // that we can create the pixel data before calling the constructor. This is
94 // required so that we can call the base class' constructor with the pixel 94 // required so that we can call the base class' constructor with the pixel
95 // data. 95 // data.
96 BitmapPlatformDevice* BitmapPlatformDevice::Create(CGContextRef context, 96 BitmapPlatformDevice* BitmapPlatformDevice::Create(CGContextRef context,
97 int width, 97 int width,
98 int height, 98 int height,
99 bool is_opaque) { 99 bool is_opaque,
100 bool do_clear) {
100 if (RasterDeviceTooBigToAllocate(width, height)) 101 if (RasterDeviceTooBigToAllocate(width, height))
101 return NULL; 102 return NULL;
102 103
103 SkBitmap bitmap; 104 SkBitmap bitmap;
104 // TODO: verify that the CG Context's pixels will have tight rowbytes or pass in the correct 105 // TODO: verify that the CG Context's pixels will have tight rowbytes or pass in the correct
105 // rowbytes for the case when context != NULL. 106 // rowbytes for the case when context != NULL.
106 bitmap.setInfo(SkImageInfo::MakeN32(width, height, is_opaque ? kOpaque_SkAlpha Type : kPremul_SkAlphaType)); 107 bitmap.setInfo(SkImageInfo::MakeN32(width, height, is_opaque ? kOpaque_SkAlpha Type : kPremul_SkAlphaType));
107 108
108 void* data; 109 void* data;
109 if (context) { 110 if (context) {
110 data = CGBitmapContextGetData(context); 111 data = CGBitmapContextGetData(context);
111 bitmap.setPixels(data); 112 bitmap.setPixels(data);
112 } else { 113 } else {
113 if (!bitmap.tryAllocPixels()) 114 if (!bitmap.tryAllocPixels())
114 return NULL; 115 return NULL;
115 data = bitmap.getPixels(); 116 data = bitmap.getPixels();
116 } 117 }
118 if (do_clear)
119 memset(data, 0, bitmap.getSafeSize());
117 120
118 // If we were given data, then don't clobber it! 121 // If we were given data, then don't clobber it!
119 #ifndef NDEBUG 122 #ifndef NDEBUG
120 if (!context && is_opaque) { 123 if (!context && is_opaque) {
121 // To aid in finding bugs, we set the background color to something 124 // To aid in finding bugs, we set the background color to something
122 // obviously wrong so it will be noticable when it is not cleared 125 // obviously wrong so it will be noticable when it is not cleared
123 bitmap.eraseARGB(255, 0, 255, 128); // bright bluish green 126 bitmap.eraseARGB(255, 0, 255, 128); // bright bluish green
124 } 127 }
125 #endif 128 #endif
126 129
127 if (!context) { 130 if (!context) {
128 context = CGContextForData(data, width, height); 131 context = CGContextForData(data, width, height);
129 if (!context) 132 if (!context)
130 return NULL; 133 return NULL;
131 } else 134 } else
132 CGContextRetain(context); 135 CGContextRetain(context);
133 136
134 BitmapPlatformDevice* rv = new BitmapPlatformDevice(context, bitmap); 137 BitmapPlatformDevice* rv = new BitmapPlatformDevice(context, bitmap);
135 138
136 // The device object took ownership of the graphics context with its own 139 // The device object took ownership of the graphics context with its own
137 // CGContextRetain call. 140 // CGContextRetain call.
138 CGContextRelease(context); 141 CGContextRelease(context);
139 142
140 return rv; 143 return rv;
141 } 144 }
142 145
143 BitmapPlatformDevice* BitmapPlatformDevice::CreateAndClear(int width,
144 int height,
145 bool is_opaque) {
146 BitmapPlatformDevice* device = Create(NULL, width, height, is_opaque);
147 if (!is_opaque)
148 device->clear(0);
149 return device;
150 }
151
152 BitmapPlatformDevice* BitmapPlatformDevice::CreateWithData(uint8_t* data, 146 BitmapPlatformDevice* BitmapPlatformDevice::CreateWithData(uint8_t* data,
153 int width, 147 int width,
154 int height, 148 int height,
155 bool is_opaque) { 149 bool is_opaque) {
156 CGContextRef context = NULL; 150 CGContextRef context = NULL;
157 if (data) 151 if (data)
158 context = CGContextForData(data, width, height); 152 context = CGContextForData(data, width, height);
159 153
160 BitmapPlatformDevice* rv = Create(context, width, height, is_opaque); 154 BitmapPlatformDevice* rv = Create(context, width, height, is_opaque, false);
161 155
162 // The device object took ownership of the graphics context with its own 156 // The device object took ownership of the graphics context with its own
163 // CGContextRetain call. 157 // CGContextRetain call.
164 if (context) 158 if (context)
165 CGContextRelease(context); 159 CGContextRelease(context);
166 160
167 return rv; 161 return rv;
168 } 162 }
169 163
170 // The device will own the bitmap, which corresponds to also owning the pixel 164 // The device will own the bitmap, which corresponds to also owning the pixel
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231 bounds.size.height = height(); 225 bounds.size.height = height();
232 CGContextDrawImage(context, bounds, image); 226 CGContextDrawImage(context, bounds, image);
233 } 227 }
234 CGImageRelease(image); 228 CGImageRelease(image);
235 229
236 if (created_dc) 230 if (created_dc)
237 ReleaseBitmapContext(); 231 ReleaseBitmapContext();
238 } 232 }
239 233
240 SkBaseDevice* BitmapPlatformDevice::onCreateCompatibleDevice( 234 SkBaseDevice* BitmapPlatformDevice::onCreateCompatibleDevice(
241 const CreateInfo& info) { 235 const CreateInfo& cinfo) {
242 SkASSERT(info.fInfo.colorType() == kN32_SkColorType); 236 const SkImageInfo& info = cinfo.fInfo;
243 return BitmapPlatformDevice::CreateAndClear(info.fInfo.width(), 237 const bool do_clear = !info.isOpaque();
244 info.fInfo.height(), 238 SkASSERT(info.colorType() == kN32_SkColorType);
245 info.fInfo.isOpaque()); 239 return Create(NULL, info.width(), info.height(), info.isOpaque(), do_clear);
246 } 240 }
247 241
248 // PlatformCanvas impl 242 // PlatformCanvas impl
249 243
250 SkCanvas* CreatePlatformCanvas(CGContextRef ctx, int width, int height, 244 SkCanvas* CreatePlatformCanvas(CGContextRef ctx, int width, int height,
251 bool is_opaque, OnFailureType failureType) { 245 bool is_opaque, OnFailureType failureType) {
246 const bool do_clear = false;
252 skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef( 247 skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef(
253 BitmapPlatformDevice::Create(ctx, width, height, is_opaque)); 248 BitmapPlatformDevice::Create(ctx, width, height, is_opaque, do_clear));
254 return CreateCanvas(dev, failureType); 249 return CreateCanvas(dev, failureType);
255 } 250 }
256 251
257 SkCanvas* CreatePlatformCanvas(int width, int height, bool is_opaque, 252 SkCanvas* CreatePlatformCanvas(int width, int height, bool is_opaque,
258 uint8_t* data, OnFailureType failureType) { 253 uint8_t* data, OnFailureType failureType) {
259 skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef( 254 skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef(
260 BitmapPlatformDevice::CreateWithData(data, width, height, is_opaque)); 255 BitmapPlatformDevice::CreateWithData(data, width, height, is_opaque));
261 return CreateCanvas(dev, failureType); 256 return CreateCanvas(dev, failureType);
262 } 257 }
263 258
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277 272
278 if (!is_opaque) 273 if (!is_opaque)
279 bitmap_.eraseColor(0); 274 bitmap_.eraseColor(0);
280 275
281 surface_ = CGContextForData(bitmap_.getPixels(), bitmap_.width(), 276 surface_ = CGContextForData(bitmap_.getPixels(), bitmap_.width(),
282 bitmap_.height()); 277 bitmap_.height());
283 return true; 278 return true;
284 } 279 }
285 280
286 } // namespace skia 281 } // namespace skia
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