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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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99 virtual void trace(Visitor*) override; | 99 virtual void trace(Visitor*) override; |
100 | 100 |
101 bool isInitialized() const { return m_isInitialized; } | 101 bool isInitialized() const { return m_isInitialized; } |
102 bool isOfflineContext() { return m_isOfflineContext; } | 102 bool isOfflineContext() { return m_isOfflineContext; } |
103 | 103 |
104 // Document notification | 104 // Document notification |
105 virtual void stop() override final; | 105 virtual void stop() override final; |
106 virtual bool hasPendingActivity() const override; | 106 virtual bool hasPendingActivity() const override; |
107 | 107 |
108 AudioDestinationNode* destination() { return m_destinationNode.get(); } | 108 AudioDestinationNode* destination() { return m_destinationNode.get(); } |
| 109 // currentSampleFrame() returns the current sample frame. It should only be
called from the |
| 110 // audio thread. |
109 size_t currentSampleFrame() const { return m_destinationNode->currentSampleF
rame(); } | 111 size_t currentSampleFrame() const { return m_destinationNode->currentSampleF
rame(); } |
| 112 // cachedSampleFrame() is like currentSampleFrame() but must be called from
the main thread to |
| 113 // get the sample frame. It might be slightly behind curentSampleFrame() due
to locking. |
| 114 size_t cachedSampleFrame() const; |
110 double currentTime() const { return m_destinationNode->currentTime(); } | 115 double currentTime() const { return m_destinationNode->currentTime(); } |
111 float sampleRate() const { return m_destinationNode->sampleRate(); } | 116 float sampleRate() const { return m_destinationNode->sampleRate(); } |
112 String state() const; | 117 String state() const; |
113 | 118 |
114 AudioBuffer* createBuffer(unsigned numberOfChannels, size_t numberOfFrames,
float sampleRate, ExceptionState&); | 119 AudioBuffer* createBuffer(unsigned numberOfChannels, size_t numberOfFrames,
float sampleRate, ExceptionState&); |
115 | 120 |
116 // Asynchronous audio file data decoding. | 121 // Asynchronous audio file data decoding. |
117 void decodeAudioData(DOMArrayBuffer*, AudioBufferCallback*, AudioBufferCallb
ack*, ExceptionState&); | 122 void decodeAudioData(DOMArrayBuffer*, AudioBufferCallback*, AudioBufferCallb
ack*, ExceptionState&); |
118 | 123 |
119 AudioListener* listener() { return m_listener.get(); } | 124 AudioListener* listener() { return m_listener.get(); } |
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390 AudioContextState m_contextState; | 395 AudioContextState m_contextState; |
391 void setContextState(AudioContextState); | 396 void setContextState(AudioContextState); |
392 | 397 |
393 AsyncAudioDecoder m_audioDecoder; | 398 AsyncAudioDecoder m_audioDecoder; |
394 | 399 |
395 // Collection of nodes where the channel count mode has changed. We want the
channel count mode | 400 // Collection of nodes where the channel count mode has changed. We want the
channel count mode |
396 // to change in the pre- or post-rendering phase so as not to disturb the ru
nning audio thread. | 401 // to change in the pre- or post-rendering phase so as not to disturb the ru
nning audio thread. |
397 GC_PLUGIN_IGNORE("http://crbug.com/404527") | 402 GC_PLUGIN_IGNORE("http://crbug.com/404527") |
398 HashSet<AudioNode*> m_deferredCountModeChange; | 403 HashSet<AudioNode*> m_deferredCountModeChange; |
399 | 404 |
| 405 // Follows the destination's currentSampleFrame, but might be slightly behin
d due to locking. |
| 406 size_t m_cachedSampleFrame; |
| 407 |
400 // This is considering 32 is large enough for multiple channels audio. | 408 // This is considering 32 is large enough for multiple channels audio. |
401 // It is somewhat arbitrary and could be increased if necessary. | 409 // It is somewhat arbitrary and could be increased if necessary. |
402 enum { MaxNumberOfChannels = 32 }; | 410 enum { MaxNumberOfChannels = 32 }; |
403 }; | 411 }; |
404 | 412 |
405 } // namespace blink | 413 } // namespace blink |
406 | 414 |
407 #endif // AudioContext_h | 415 #endif // AudioContext_h |
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