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Side by Side Diff: sky/engine/core/animation/CompositorPendingAnimations.h

Issue 772673002: Fix Animations, Remove Compostior Animations. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: cleanup Created 6 years ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 public: 48 public:
49 49
50 CompositorPendingAnimations() 50 CompositorPendingAnimations()
51 : m_timer(this, &CompositorPendingAnimations::timerFired) 51 : m_timer(this, &CompositorPendingAnimations::timerFired)
52 { } 52 { }
53 53
54 void add(AnimationPlayer*); 54 void add(AnimationPlayer*);
55 // Returns whether we are waiting for an animation to start and should 55 // Returns whether we are waiting for an animation to start and should
56 // service again on the next frame. 56 // service again on the next frame.
57 bool update(bool startOnCompositor = true); 57 bool update(bool startOnCompositor = true);
58 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime); 58 // void notifyCompositorAnimationStarted(double monotonicAnimationStartTime) ;
59 59
60 private: 60 private:
61 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } 61 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); }
62 62
63 Vector<RefPtr<AnimationPlayer> > m_pending; 63 Vector<RefPtr<AnimationPlayer> > m_pending;
64 Vector<RefPtr<AnimationPlayer> > m_waitingForCompositorAnimationStart;
65 Timer<CompositorPendingAnimations> m_timer; 64 Timer<CompositorPendingAnimations> m_timer;
66 }; 65 };
67 66
68 } // namespace blink 67 } // namespace blink
69 68
70 #endif // SKY_ENGINE_CORE_ANIMATION_COMPOSITORPENDINGANIMATIONS_H_ 69 #endif // SKY_ENGINE_CORE_ANIMATION_COMPOSITORPENDINGANIMATIONS_H_
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