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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef SKY_ENGINE_CORE_ANIMATION_COMPOSITORPENDINGANIMATIONS_H_ | 31 #ifndef SKY_ENGINE_CORE_ANIMATION_PENDINGANIMATIONS_H_ |
32 #define SKY_ENGINE_CORE_ANIMATION_COMPOSITORPENDINGANIMATIONS_H_ | 32 #define SKY_ENGINE_CORE_ANIMATION_PENDINGANIMATIONS_H_ |
33 | 33 |
34 #include "sky/engine/core/animation/AnimationPlayer.h" | 34 #include "sky/engine/core/animation/AnimationPlayer.h" |
35 #include "sky/engine/platform/Timer.h" | 35 #include "sky/engine/platform/Timer.h" |
36 #include "sky/engine/platform/heap/Handle.h" | 36 #include "sky/engine/platform/heap/Handle.h" |
37 #include "sky/engine/wtf/Vector.h" | 37 #include "sky/engine/wtf/Vector.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 // Manages the starting of pending animations on the compositor following a | 41 // Manages the starting of pending animations on the compositor following a |
42 // compositing update. | 42 // compositing update. |
43 // For CSS Animations, used to synchronize the start of main-thread animations | 43 // For CSS Animations, used to synchronize the start of main-thread animations |
44 // with compositor animations when both classes of CSS Animations are triggered | 44 // with compositor animations when both classes of CSS Animations are triggered |
45 // by the same recalc | 45 // by the same recalc |
46 class CompositorPendingAnimations final { | 46 class PendingAnimations final { |
47 DISALLOW_ALLOCATION(); | 47 DISALLOW_ALLOCATION(); |
48 public: | 48 public: |
49 | 49 |
50 CompositorPendingAnimations() | 50 PendingAnimations() |
51 : m_timer(this, &CompositorPendingAnimations::timerFired) | 51 : m_timer(this, &PendingAnimations::timerFired) |
52 { } | 52 { } |
53 | 53 |
54 void add(AnimationPlayer*); | 54 void add(AnimationPlayer*); |
55 // Returns whether we are waiting for an animation to start and should | 55 // Returns whether we are waiting for an animation to start and should |
56 // service again on the next frame. | 56 // service again on the next frame. |
57 bool update(bool startOnCompositor = true); | 57 bool update(); |
58 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime); | |
59 | 58 |
60 private: | 59 private: |
61 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } | 60 void timerFired(Timer<PendingAnimations>*) { update(); } |
62 | 61 |
63 Vector<RefPtr<AnimationPlayer> > m_pending; | 62 Vector<RefPtr<AnimationPlayer> > m_pending; |
64 Vector<RefPtr<AnimationPlayer> > m_waitingForCompositorAnimationStart; | 63 Timer<PendingAnimations> m_timer; |
65 Timer<CompositorPendingAnimations> m_timer; | |
66 }; | 64 }; |
67 | 65 |
68 } // namespace blink | 66 } // namespace blink |
69 | 67 |
70 #endif // SKY_ENGINE_CORE_ANIMATION_COMPOSITORPENDINGANIMATIONS_H_ | 68 #endif // SKY_ENGINE_CORE_ANIMATION_PENDINGANIMATIONS_H_ |
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